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[Adventure] Horseback
http://img534.imageshack.us/img534/1852/horseback.jpg
Experience Adventure . . . . . ??? Minute Travel Time
http://img33.imageshack.us/img33/1852/horseback.jpg
Total XP available 7,230; XP gained per loss: 11.07 (13.59 w/blocking)
Expect total losses of 599-707 - - - Average Losses: 653 (Blocking saves ~100 R)
Loss Breakdown 596-692 R, 3-15 S
Troops typically needed
702 Recruits ----- Lose 596-692 (Blocking saves ~100 R)
165 Soldiers ------ Lose 3-15
Cavalry is not helpful in this adventure
Longbows are not helpful in this adventure
** Do not bother sending Cavalry.
** No Traps
** Longbowmen are only usable on a single camp and they only save about 5 Recruits. Not worth the time transporting them IMHO.
Opening Move -- Move to the other side of the map and start just west of the eastern most rock.
=== Sector 1 (West Mid) ===
Note: adding Soldiers changes nothing on most minor camps.
…skip...C1......200 R; lose 40-47 R ---vs--- 70 N, 40 LR
{Blockable} C2......200 R; lose 40-47 R ---vs--- 70 N, 40 LR
C3......200 R; lose 40-47 R ---vs--- 70 N, 40 RAG
L1......140 R, 60 S; lose 140 R, 3-8 S ---vs--- 90 RAG, 10 uBull
=== Sector 2 (West Upper) ===
L2......80 R, 120 S; lose 60-80 R ---vs--- 80 LR, 120 CB
=== Sector 3 (North Upper) ===
L3......50 R, 150 S; lose 30-40 R ---vs--- 90 N, 90 CB
=== Sector 4 (West Lower) ===
L4......200 R; lose 42-48 R ---vs--- 70 N, 20 C
=== Sector 5 (East Lower) ===
{blockable} C5......70 R, 130 S; lose 65-68 R ---vs--- 30 RAG, 40 RB
L5......100 R, 100 S; lose 81-100, 0-7 S
=== Sector 6 (Center, attack from the south) ===
C6......200 R; lose 29-37 R ---vs--- 40 LR, 40 N
C7......200 R; lose 33-40 R ---vs--- 40 RAG
L6......50 R, 150 S; lose 36-45 R ---vs--- 40 LR, 60 N, 60 CB
Reward Table
http://img585.imageshack.us/img585/2...backreward.jpg
Back to Starfire's Adventure Guide List
http://img710.imageshack.us/img710/3...ckblocking.jpg
1......200 R; lose 40-47 R ---vs--- 70 N, 40 RAG
2......200 R; lose 42-48 R ---vs--- 70 N, 20 C
3......50 R, 150 S; lose 36-45 R ---vs--- 40 LR, 60 N, 60 CB
{Block} 4z......1 R; lose 1 R ---vs--- 70 N, 40 LR
4a......140 R, 60 S; lose 140 R, 3-8 S ---vs--- 90 RAG, 10 uBull
5......80 R, 120 S; lose 60-80 R ---vs--- 80 LR, 120 CB
6......50 R, 150 S; lose 30-40 R ---vs--- 90 N, 90 CB
{block} 7z......1 R; lose 1 R ---vs--- 30 RAG, 40 RB
7a......100 R, 100 S; lose 81-100, 0-7 S
Position camps carefully
http://img440.imageshack.us/img440/6...backblock1.jpg
http://img515.imageshack.us/img515/9...backblock2.jpg
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I think you mean 150 soldiers, not 15..
Nice guide!
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heh, thanks for pointing that out lowprofile. I have fixed it now. I also have been reformatting all guides to the same format, so let me know how they look.
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2 Attachment(s)
They look good. Easy to follow, the map is definitely helpful too! Thanks.
My results of 2 runs:
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Starfire,
For sector 6, you can line your garrison up in the notch dividing sector 1 and 6 then take out the west most camp and then the leader. Should trim off 27-40 recruit casualties off your results
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every camp he lose's soldiers on, take 10 away from the soldiers he calls for and replace with a 10 militia (acts as a blocker) and you will never lose a soldier. just did it myself and lost no soldiers and only 15 militia
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If you place yourself at the right place you can go directly to the leader withouth killing any camp!
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New Positioning and Blocking included!
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What about using Crossbows?