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Thread: [Adventure] Horseback

  1. #1
    Settlers Guide
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    Oct 2011
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    Zeus

    Arrow [Adventure] Horseback




    Experience Adventure . . . . . ??? Minute Travel Time

    Total XP available 7,230; XP gained per loss: 11.07 (13.59 w/blocking)
    Expect total losses of 599-707 - - - Average Losses: 653 (Blocking saves ~100 R)
    Loss Breakdown 596-692 R, 3-15 S

    Troops typically needed
    702 Recruits ----- Lose 596-692 (Blocking saves ~100 R)
    165 Soldiers ------ Lose 3-15
    Cavalry is not helpful in this adventure
    Longbows are not helpful in this adventure

    ** Do not bother sending Cavalry.
    ** No Traps
    ** Longbowmen are only usable on a single camp and they only save about 5 Recruits. Not worth the time transporting them IMHO.

    Opening Move -- Move to the other side of the map and start just west of the eastern most rock.

    === Sector 1 (West Mid) ===
    Note: adding Soldiers changes nothing on most minor camps.
    …skip...C1......200 R; lose 40-47 R ---vs--- 70 N, 40 LR
    {Blockable} C2......200 R; lose 40-47 R ---vs--- 70 N, 40 LR
    C3......200 R; lose 40-47 R ---vs--- 70 N, 40 RAG
    L1......140 R, 60 S; lose 140 R, 3-8 S ---vs--- 90 RAG, 10 uBull

    === Sector 2 (West Upper) ===
    L2......80 R, 120 S; lose 60-80 R ---vs--- 80 LR, 120 CB

    === Sector 3 (North Upper) ===
    L3......50 R, 150 S; lose 30-40 R ---vs--- 90 N, 90 CB

    === Sector 4 (West Lower) ===
    L4......200 R; lose 42-48 R ---vs--- 70 N, 20 C

    === Sector 5 (East Lower) ===
    {blockable} C5......70 R, 130 S; lose 65-68 R ---vs--- 30 RAG, 40 RB
    L5......100 R, 100 S; lose 81-100, 0-7 S

    === Sector 6 (Center, attack from the south) ===
    C6......200 R; lose 29-37 R ---vs--- 40 LR, 40 N
    C7......200 R; lose 33-40 R ---vs--- 40 RAG
    L6......50 R, 150 S; lose 36-45 R ---vs--- 40 LR, 60 N, 60 CB

    Reward Table


    Back to Starfire's Adventure Guide List




    1......200 R; lose 40-47 R ---vs--- 70 N, 40 RAG
    2......200 R; lose 42-48 R ---vs--- 70 N, 20 C
    3......50 R, 150 S; lose 36-45 R ---vs--- 40 LR, 60 N, 60 CB
    {Block} 4z......1 R; lose 1 R ---vs--- 70 N, 40 LR
    4a......140 R, 60 S; lose 140 R, 3-8 S ---vs--- 90 RAG, 10 uBull
    5......80 R, 120 S; lose 60-80 R ---vs--- 80 LR, 120 CB
    6......50 R, 150 S; lose 30-40 R ---vs--- 90 N, 90 CB
    {block} 7z......1 R; lose 1 R ---vs--- 30 RAG, 40 RB
    7a......100 R, 100 S; lose 81-100, 0-7 S

    Position camps carefully


    Last edited by Starfire512; 05.06.12 at 06:37 pm.

  2. #2
    Soldier
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    Dec 2011
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    Zeus
    I think you mean 150 soldiers, not 15..

    Nice guide!

  3. #3
    Settlers Guide
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    heh, thanks for pointing that out lowprofile. I have fixed it now. I also have been reformatting all guides to the same format, so let me know how they look.

  4. #4
    Recruit
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    Dec 2011
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    Ontario
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    Zeus
    They look good. Easy to follow, the map is definitely helpful too! Thanks.

    My results of 2 runs:
    Attached Images
    Last edited by FrozenBlade; 01.25.12 at 06:30 pm. Reason: Added Images.

  5. #5
    Soldier
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    Zeus


    Worked well!

  6. #6
    Recruit
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    Oct 2011
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    Starfire,
    For sector 6, you can line your garrison up in the notch dividing sector 1 and 6 then take out the west most camp and then the leader. Should trim off 27-40 recruit casualties off your results

  7. #7
    Settler Serenity6's Avatar
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    Milky Way
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    Zeus
    every camp he lose's soldiers on, take 10 away from the soldiers he calls for and replace with a 10 militia (acts as a blocker) and you will never lose a soldier. just did it myself and lost no soldiers and only 15 militia

  8. #8
    Recruit
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    Oct 2011
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    If you place yourself at the right place you can go directly to the leader withouth killing any camp!

  9. #9
    Settlers Guide
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    New Positioning and Blocking included!

  10. #10
    Recruit
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    Dec 2011
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    What about using Crossbows?

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