If your holding off on using up your licenses on other level 3 buildings then no its not worth it. But when your at the point where your upgrading those other buildings past level 3 then it takes a great deal of money for much less return then the coinage.
I'll use a butcher as an example since your talking about sausage. Level 3 to level 4 takes 600 exotic planks and 900 granite. It gives you in the optimal position an extra 116 sausage per day (also will have to up two hunters making the cost 1800 exotic planks 2700 granite). That is far worse payout then the gold chain.
Last edited by ArtofDZ; 04-22-12 at 07:26 pm.
Well most likely its not really useful advice but remember that if you destroy a mine at 1 ore left you will get a part of the spent resources back. And I think you get the same amount back regardless of ore amount left in the mine. Hmm just checked. It would give back 350 Hardwood 350 marble and 375 Tools. Say whatever you want but I think its worth more than 1 gold ore. but you have to time it.
And about the initial question... Well eventually this will become more profitable than market. Why? Because there is no sinks for all the excess resources high lv players have and slowly but surely you will get less gold coins for same amount of resources. And there are a lot of things to spend gold for so it will be in high demand. Sadly but this makes things difficult for new players, because it is difficult to produce so much as a high lv player produces and when you begin to need gold for upgrades its like bumping into a wall... I think adding means to spend more both types of wood and stones/marble would help. Like allowing to build temporary towers in the adventures to reduce troop loss (everyone is mostly sacrificing recruits anyways so maybe this could protect archers from cavalry and make other types of units more useful) or maybe allowing to build mines to mine granite/exotic wood or event something else instead of just freely giving it away as a reward....
I initially had the same doubts as the initial post raises. However, between buffing and ore deposit items, it does become well worthwhile. Many people have mentioned buying the gold parrots, but I want to point out that many adventures have a chance of rewarding you with an item that adds ore to gold mines. So doing those adventures is a way to get the mines refilled.
i have found that it is not worth mining gold unless you are at an advanced level and havent anything else to spend your resources on....otherwise share your resources with your guild mates!!
yeah, don't build coinage, gold smelters and gold mines, it's totally not worth it!
the greatest delusion of all is thinking that there is only one reality where in fact there are multiple realities based on our own perceptions...
Well with the upcoming changes maintaining your own gold production chain may become only one reasonable thing to do. Because everyone will be able to place multiple offers and large quantities plus it weill be easier to find more beneficial offers. So it may happen that ppl who produce a lot of resources will drop the marble, hardwood and tools price very low. I guess we soon will see if that will happen. But I think that being able to trade small quantity and place only one offer is one of the major things which keeps market from beeing flooded by high levels and keeps resource prices somewhat stable.
Last edited by StarCaller; 04-25-12 at 08:13 am.
Well worth it, and will be worth it more even later in the game..getting 200 coins a day or so on top of trading = win in my book.