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Forum: Feedback & Discussions

Forum for general chat. Includes new player FAQs, content previews, and game discussion.

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  1. Feedback threads on patch notes and features can be found here.

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    Forum Statistics:

    • Threads: 223
    • Posts: 9,178
  1. Suggestion: Settler Immigration Time

    How about the settler immigration time gets a tweak... Here's what I'm thinking. What if the rate of immigration was based on how much free room...

    Started by Shanksta, 07-28-11 04:17 pm
    • Replies: 4
    • Views: 7,591
    07-29-11 07:55 am Go to last post
  2. Suggestion: Add an in-game notepad

    I am noticing that I will look at what I have, and realize that I need to either alter my production chain, or need to wait for resources to come in...

    Started by Willsby, 08-01-11 05:02 am
    build, list, note, remind, time
    • Replies: 7
    • Views: 6,854
    08-09-11 12:02 pm Go to last post
  3. Suggestion: Allow trading of actual food buffs.

    Please allows us to actually trade the foods we produce for items.

    Started by Hellaciouss, 07-30-11 03:43 pm
    • Replies: 5
    • Views: 2,961
    08-11-11 10:48 am Go to last post
  4. Suggestion: Allow us to queue building upgrades

    I think we should be allowed to queue building upgrades so that the building will upgrade when there are enough supplies.

    Started by Hellaciouss, 08-02-11 08:42 am
    • Replies: 4
    • Views: 6,640
    08-09-11 12:05 pm Go to last post
  5. SUGGESTION: Buff Log

    Some sort of a notebook that the buffer and buffee can use to communicate without needing to whisper all the time. Said buff log would keep track of...

    Started by DarkD, 08-07-11 05:24 pm
    • Replies: 0
    • Views: 2,426
    08-07-11 05:24 pm Go to last post
  6. Suggestion: Closing popup shortcut

    Just a simple usability suggestion. When you click a building, it brings up a popup menu. If you click the building again (or perhaps clicking the...

    Started by Avengus, 07-23-11 11:14 am
    • Replies: 2
    • Views: 4,172
    07-24-11 03:11 pm Go to last post
  7. Suggestion: Colored Time Stamp

    Currently you can see the time when someone was typing. However since both the time and the text are white, it doesn't stand out. I think maybe green...

    Started by Windguaerd, 08-13-11 05:13 am
    • Replies: 0
    • Views: 9,779
    08-13-11 05:13 am Go to last post
  8. Suggestion: Debuffs for PvP

    I don't know when pvp is going to turn up. I don't know how the devs are going to make it work either, but I thought of a few things and I felt like...

    Started by hfbrooklyn, 08-07-11 12:30 am
    • Replies: 0
    • Views: 36,645
    08-07-11 12:30 am Go to last post
  9. Suggestion: Detailed premium time remaining tooltip

    The "always on" display for premium time rounds time remaining up in 1 day increments. The only way to know how much time you have left *exactly* is...

    Started by Another_Me, 01-16-14 07:00 am
    • Replies: 1
    • Views: 1,894
    01-16-14 07:10 am Go to last post
  10. Suggestion: Guild Chat channel

    It'd be nice to have a separate chat channel for those in a guild together, makes discussing any guild issues, events, so on and so forth much easier...

    Started by Cenzton, 07-29-11 07:32 pm
    2 Pages
    1 2
    • Replies: 17
    • Views: 6,907
    08-08-11 02:37 pm Go to last post
  11. Lightbulb Suggestion: Guild House Fund Tracker

    Due to a recent unpleasant experience (http://forum.castleempireonline.com/threads/13112-Is-Resource-Scamming-against-TOS) I think the following...

    Started by Windguaerd, 08-08-11 11:07 pm
    • Replies: 8
    • Views: 51,729
    08-10-11 12:13 am Go to last post
  12. Exclamation Suggestion: include remaining buff time on the icon!!!

    Any chance of this happening?

    Started by Aramis, 08-01-11 01:24 pm
    • Replies: 2
    • Views: 2,859
    08-02-11 08:30 am Go to last post
  13. Suggestion: Kingdom Status

    It would be very nice in game to have the ability to see the production/harvesting statistics for our kingdoms in realtime. With that info we would...

    Started by Valektra, 05-06-12 06:56 am
    • Replies: 2
    • Views: 4,684
    05-07-12 01:40 pm Go to last post
  14. Suggestion: Landscaper...

    I think it would be nice if you had some sort of Landscaper building/worker that would allow you to move buildings for a fee.

    Started by Stirbei, 08-13-11 11:13 am
    • Replies: 8
    • Views: 4,279
    08-15-11 12:47 pm Go to last post
  15. Angry Suggestion: Mine dont use licenses anymore

    Having mines use licenses, in my opinion, is just not very good. Mines are deposits and should be treated like the farms and wells. Because...

    Started by Destors, 07-28-11 06:21 pm
    licenses, mines
    • Replies: 5
    • Views: 6,579
    08-09-11 08:22 pm Go to last post
  16. Suggestion: Minion + Building Highlight

    It would be helpful if when you clicked on a building to see whats going on, if it highlighted the person that is attached to the building as well so...

    Started by Shadows, 07-20-11 04:48 pm
    • Replies: 4
    • Views: 9,853
    07-24-11 03:07 pm Go to last post
  17. Cool Suggestion: Production increase or decrease notice

    I would like to see a green up arrow or red down arrow next to every item in the storehouse showing whether my production is going up or down. With...

    Started by oblivion, 07-24-11 08:43 am
    • Replies: 1
    • Views: 8,644
    07-24-11 01:48 pm Go to last post
  18. Lightbulb Suggestion: Resources menu top of the screen should allow to customize view...

    Resources menu top of the screen should allow to customize view so we could track stuff we need at given moment.

    Started by Aramis, 08-01-11 03:15 pm
    • Replies: 0
    • Views: 2,172
    08-01-11 03:15 pm Go to last post
  19. Suggestion: Sector Barriers

    I think it would be a good idea that when you take over new sectors those ugly barriers are removed, it makes the empire look less natural. If you...

    Started by htc94, 07-24-11 06:41 am
    • Replies: 3
    • Views: 4,611
    07-24-11 01:50 pm Go to last post
  20. Suggestion: Speed it up a little, please.

    Starting up, at least. Maybe, say, until level 20? Initially at any rate, there's a lot of downtime waiting for buildings to be built.

    Started by worldsmiths, 09-07-11 09:34 am
    • Replies: 4
    • Views: 4,200
    09-08-11 09:30 am Go to last post

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