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Forum: Feedback & Discussions

Forum for general chat. Includes new player FAQs, content previews, and game discussion.

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  1. Feedback threads on patch notes and features can be found here.

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    Forum Statistics:

    • Threads: 223
    • Posts: 9,178
  1. Using other global chats

    It has come to our attention that many players would like to discuss topics that may not be suited for "Global-1", which is meant for discussion...

    Started by BB_Mistapink, 12-01-11 03:05 pm
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 28,429
    02-29-12 11:49 am Go to last post
  2. Users able to close their account?

    Is it possible for a user to close their account and reopen it? I was hoping for a wipe at the end of beta as were a lot of people. I'm going to poke...

    Started by Tapewormz, 08-26-11 09:03 am
    • Replies: 5
    • Views: 9,988
    09-07-11 06:16 am Go to last post
  3. Angry Useless Guilds

    The discussion of why people should join a guild has been coming up fairly regularly in both Global-1 and the Help channel. The two main arguments...

    Started by CL_Aurboth, 12-12-13 01:04 pm
    2 Pages
    1 2
    • Replies: 11
    • Views: 21,629
    12-14-13 07:50 pm Go to last post
  4. Moved: Useful PVP Links

    Started by psaltery, 11-25-14 05:03 pm
    • Replies: -
    • Views: -
    11-25-14 05:03 pm Go to last post
  5. Lightbulb Useful Decorations

    Decorations are useless. Can they be made to be more useful? How about if placed near buildings they add a buff. For example a soldier statue...

    Started by Alliw, 05-28-16 09:30 am
    • Replies: 2
    • Views: 31,555
    05-28-16 10:30 am Go to last post
  6. upgrading well useless?

    seems its kinda like useless..... i mean....if i upgrade to level 2 it will be revert to level 1 back...

    Started by Aishleen, 03-06-12 04:13 pm
    • Replies: 3
    • Views: 24,470
    03-06-12 08:31 pm Go to last post
  7. Upgrading Provisions House

    When upgrading the Provisions House, does it increase production speed on all buildings?

    Started by xbonnx, 01-17-12 04:28 pm
    • Replies: 4
    • Views: 6,888
    01-19-12 02:14 am Go to last post
  8. Upgrading mayors house vs storehouse

    Hello all, I am pretty new here and couldn't find an answer exactly in a search so sorry if this has been answered already. What good does...

    Started by Hurly, 10-12-12 05:57 am
    • Replies: 4
    • Views: 39,178
    10-13-12 06:50 am Go to last post
  9. Upgrading Geologists

    Anyone else think it would be a good idea if we could upgrade our existing Geologists to Jolly Geologists?

    Started by Lawndart, 01-31-14 12:27 pm
    • Replies: 6
    • Views: 20,107
    01-31-14 07:56 pm Go to last post
  10. Upgrading and production

    If I am upgrading to like level 4 does the building stop production?

    Started by sango, 12-12-11 05:47 pm
    • Replies: 7
    • Views: 8,397
    12-13-11 06:50 am Go to last post
  11. upgrading and productio

    I've asked multiple times in help chat and always got conflicting answers. Do the barracks and provision house stop production while being...

    Started by honnolea, 05-03-14 10:31 am
    • Replies: 3
    • Views: 36,928
    05-03-14 03:18 pm Go to last post
  12. Upgrade Chart In Progress (Needs Input)

    In order to plan ahead and keep my economy at equalibrium I set out to make a chart of how much it would cost me to upgrade my buildings to certain...

    Started by Samael19, 02-15-12 10:45 pm
    • Replies: 2
    • Views: 23,786
    02-16-12 12:53 am Go to last post
  13. Updating Findable Adventures

    I'm still wondering if they'll ever make it so Roaring Bull and Surprise Attack will be findable by the explorers. Right now they can only be found...

    Started by Arcain, 07-17-13 06:54 am
    • Replies: 5
    • Views: 5,878
    07-17-13 11:55 pm Go to last post
  14. Update on Huntress' Book

    NOT IN BOOK---- Hello, many of you know i am making a book, this is a thread where i will be posting my latest book updates, and please do not think...

    Started by Huntress, 03-18-12 10:46 am
    • Replies: 6
    • Views: 20,048
    03-18-12 05:27 pm Go to last post
  15. update (I did not know where to put this tread)

    I don't really know if we can propose a idea for the game, but here is mine: It would be to add more information when you look at your resources...

    Started by jerped, 01-03-12 04:53 pm
    • Replies: 2
    • Views: 10,156
    01-04-12 02:54 am Go to last post
  16. upcoming Valentine event--Weather Control Station

    A new event!! Feedback i've seen on test server is mixed. But regarding new Weather Control Station, it's pretty much negative across the board. ...

    Started by Elegante, 01-28-19 11:54 am
    • Replies: 2
    • Views: 10,587
    01-29-19 05:37 am Go to last post
  17. Unlucky!

    My math failed me this time.

    Started by Fkyx, 08-31-11 10:45 pm
    2 Pages
    1 2
    • Replies: 14
    • Views: 5,784
    09-04-11 10:26 am Go to last post
  18. Unload All for Generals?

    Wondering why we don't have a button for unload all for Generals when there is an unload all for Marshals.

    Started by RonEmpire, 03-21-15 10:50 pm
    2 Pages
    1 2
    • Replies: 11
    • Views: 72,132
    03-25-15 11:41 am Go to last post
  19. Thumbs down Units built in barracks disappearing

    I make troops in the barracks and they disappear. The game is unplayable this way. What are you going to do to fix this>? i have built hundreds of...

    Started by LootVig2356, 06-07-14 07:27 pm
    bug complaint
    • Replies: 6
    • Views: 10,822
    06-09-14 08:39 am Go to last post
  20. Unintended consequences

    I have been playing TSO since July 2011 during the closed beta. The game was known then as Castle Empire. It has been a fun game to play, at least...

    Started by Wimpy, 04-24-14 05:56 am
    • Replies: 9
    • Views: 34,975
    04-27-14 01:49 pm Go to last post

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