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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Guild Quest auto-complete improvement

    Improvement for auto-complete production guild quests: Thank you for adding the auto-complete feature for production quests. Many guild quests...

    Started by AlliNel, 01-11-18 05:36 am
    • Replies: 4
    • Views: 5,370
    01-12-18 10:23 am Go to last post
  2. Island visitor landmarks.

    I'd like to see a feature that allows both owner and visitor to lay down temporary landmarks or markers on the island for both to see. The idea is...

    Started by Moeskeytoe, 12-06-13 09:54 pm
    • Replies: 1
    • Views: 5,377
    12-06-13 11:49 pm Go to last post
  3. So.... Economy Overview didnt make it?

    in today's patch? i was under impression that only trading was being delayed.... but no mention of economy overview in patch notes either

    Started by Wujcio, 08-16-12 02:35 am
    • Replies: 0
    • Views: 5,393
    08-16-12 02:35 am Go to last post
  4. Cool New Buff for Mayor's House

    We need a 4x or 5x buff for GRANITE PIT to make it worth while to run it and drop OMNI-SEED gem purchases on. Maybe with Adamantium Ore from...

    Started by DeVonee, 11-09-14 08:54 am
    buff, collectibles, granite pit
    • Replies: 3
    • Views: 5,394
    11-10-14 02:07 pm Go to last post
  5. Holiday coins

    Several buildings from events require an event item to upgrade. After events it's impossible to upgrade for a year. Many events I have had some...

    Started by Alliw, 02-27-20 12:58 pm
    • Replies: 2
    • Views: 5,402
    02-27-20 04:10 pm Go to last post
  6. Quarter master

    I noticed after last Maintenance that when I move my quarter master general he now only takes the space of a regular general. was this intentional? i...

    Started by Artillerist, 03-14-14 03:06 am
    • Replies: 4
    • Views: 5,421
    03-14-14 09:38 pm Go to last post
  7. Short Term Provision House/Rarity PH Buffs

    I'd like to suggest/request some short term PH/RPH buffs. My fevered imagination has the following suggestion (inspired by by the spring park): ...

    Started by Pavelesque, 12-10-18 08:21 am
    buff, house, provision, rarity, short
    • Replies: 4
    • Views: 5,452
    12-13-18 05:38 pm Go to last post
  8. Poll Poll: Free Trade Agreement

    What if guilds had their own in-guild trade tab with unlimited offers and a long expiration?

    Started by MongomeryBlue, 01-25-17 01:26 pm
    suggestion, trade office
    • Replies: 1
    • Views: 5,474
    01-25-17 03:05 pm Go to last post
  9. Lightbulb Rugby World Cup

    Why cant we have something for the Rugby World Cup like you guys did for the Soccer last year. This would be real cool

    Started by Snivells, 06-30-15 07:59 pm
    • Replies: 0
    • Views: 5,499
    06-30-15 07:59 pm Go to last post
  10. Let decorative flower farms actually be production buildings, please.

    Like maybe a player could choose the color of the flowers to produce (or even have different resource inputs as different kinds of fertilizer that...

    Started by HortonsWho, 02-07-20 12:23 pm
    • Replies: 0
    • Views: 5,503
    02-07-20 12:23 pm Go to last post
  11. Turn off window black outs

    When selecting the Economy View, it blacks out the entire game except for that particular window. This is annoying in that we can no longer type in...

    Started by Korishan, 06-12-18 06:31 am
    • Replies: 1
    • Views: 5,568
    06-21-18 02:13 am Go to last post
  12. Secluded Experiments - BB's Help Us Embrace It- Make MSE automatic!

    SO Congrats again on Xmas and both More Secluded and Return to Bandit Nest - GREAT additions to the game and BOOSTS to all level players. I have...

    Started by Domesday, 02-04-14 07:25 pm
    • Replies: 6
    • Views: 5,589
    02-05-14 07:32 pm Go to last post
  13. Lightbulb Wood Chipper

    So many times, a building would fit just perfectly into a spot except for a pesky dead, fallen branch, a bush, one tree, etc. It would be great to...

    Started by ShuttlePilot, 02-29-20 07:53 am
    • Replies: 2
    • Views: 5,618
    08-05-20 01:20 am Go to last post
  14. production queue suggestions

    Maybe a small thing, but I think it would be very helpful to be able to drag items in the barracks and provision house queues up and down in priority...

    Started by S_Tweedle, 07-11-12 05:13 pm
    • Replies: 1
    • Views: 5,635
    07-12-12 01:47 pm Go to last post
  15. Building Assistance from Friends/Guild

    It'd be nice if we could have some building assistance from allies. This would be especially useful for long duration builds that take 30mins or...

    Started by Korishan, 06-12-18 06:39 am
    • Replies: 1
    • Views: 5,646
    06-13-18 04:03 am Go to last post
  16. giant buff suggestion

    i think you should make one giant buff to buff everything for 1/2 hour, make it a special item that can not be sold or swaped

    Started by jittarbug, 07-10-13 10:52 am
    • Replies: 0
    • Views: 5,670
    07-10-13 10:52 am Go to last post
  17. The alchemist building

    This would be an epic building, with a pulldown menu like epic woodyards. It would allow you to convert platinum ore to any other ore (or maybe...

    Started by Madmire, 05-06-16 02:40 pm
    • Replies: 0
    • Views: 5,711
    05-06-16 02:40 pm Go to last post
  18. do not buff, decoration

    I suggest a decoration purchased from the merchant should be a 3 pack with a sign post with circle with a line through it, players could place it in...

    Started by SQS46, 09-18-17 10:55 am
    decoration
    • Replies: 1
    • Views: 5,733
    09-18-17 10:57 am Go to last post
  19. Warring Guilds

    They should have it that guilds could challenge equally high guilds or higher guilds to a war and the losers give some recourses

    Started by Richest2, 05-10-12 01:38 pm
    • Replies: 0
    • Views: 5,738
    05-10-12 01:38 pm Go to last post
  20. Trade and Naval Suggestion

    For upcoming PvP, you should let players ship 10,000s of resources on a regular basis. Maybe it's every 6 hours, 12 hours, or 24 hours. I never...

    Started by Vorchev, 08-18-12 10:28 pm
    • Replies: 3
    • Views: 5,746
    08-23-12 01:36 am Go to last post

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