Post New Thread
Page 15 of 59 FirstFirst ... 5 13 14 15 16 17 25 ... LastLast
Threads 281 to 300 of 1168

Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

Sub-Forums Last Post

  1. Previous Developer Diaries and patch notes releases can be found here.

    Forum Actions:

    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,595,822
    07-09-21 11:02 am Go to last post
  1. trade office known to eat items during maint

    i highly recommend every1 clear their trade posts before the start of maint. a friend of mine just told me that a while back, he lost a DC he had up...

    Started by LostSoul913, 04-10-13 10:03 pm
    • Replies: 0
    • Views: 1,460
    04-10-13 10:03 pm Go to last post
  2. Adding campfires

    How about adding a campfire, so our troops can talk about their adventures and drink a brew.I think it would be kool to have one.It would add more...

    Started by Tolan, 04-13-13 09:24 am
    • Replies: 0
    • Views: 1,776
    04-13-13 09:24 am Go to last post
  3. Color coding the various generals tents.

    I'm wondering if it would be possible to "color code" the tents for various generals, Example: Veteran general could be Red, Battle Hardened Blue and...

    Started by Bender2012, 04-12-13 01:47 pm
    • Replies: 2
    • Views: 4,887
    04-13-13 09:51 am Go to last post
  4. Adding Guild features

    I wish there were more guild features, making guild interaction easier. For example, being able to sort the guild list below the star icon by who's...

    Started by Nathan_Luo, 04-15-13 08:22 am
    features, guilds, player interactivity, quests, teamwork
    • Replies: 1
    • Views: 3,461
    04-15-13 10:26 am Go to last post
  5. economy overview, upgrading buildings

    the economy overview needs to be altered to not show input from upgrading buildings. upgrading buildings do not actually produce anything, and a...

    Started by LostSoul913, 01-28-13 12:13 am
    • Replies: 1
    • Views: 1,450
    04-17-13 09:16 pm Go to last post
  6. when is homm online

    when is homm online coming and that submarine game I forgot whats it called , mabe silent hunter, chop chop , make em faster

    Started by barenski, 04-15-13 10:31 am
    2 Pages
    1 2
    • Replies: 10
    • Views: 54,335
    04-19-13 04:58 pm Go to last post
  7. Useing Small Islands

    It would be nice to be able to use the small Islands within our Island to set Epic buildings on (and only for epic buildings). You could put small...

    Started by DeLancy, 04-17-13 06:51 am
    • Replies: 6
    • Views: 4,186
    04-25-13 10:35 am Go to last post
  8. Moving Gem Pits

    Hi I'd like to suggest a change so that we can move them! I placed them originally near the Mayor's House and I'd like to move them to another...

    Started by rrebelo, 04-29-13 07:10 am
    • Replies: 0
    • Views: 9,245
    04-29-13 07:10 am Go to last post
  9. Guild Quest Adventures

    Can we go ahead make it so that the guild quest isn't to do a specific adventure? Doing adventures for the quest is fine and all, but when its 1 very...

    Started by Arcain, 04-29-13 08:27 am
    adventures, guild quest, improvements
    • Replies: 1
    • Views: 27,208
    04-29-13 08:39 am Go to last post
  10. Customer Chat Channel

    Something that personally I would be willing to pay say 100-200 gems per month for. Allow the creation of a customer chat channel, that they...

    Started by Wren0, 04-29-13 07:08 pm
    chat channel gems
    • Replies: 2
    • Views: 9,132
    04-29-13 07:20 pm Go to last post
  11. Dead horse is beaten, buried, forgotten, and beat on again.

    Please, oh please, BB realize that the quest for levels is insignificant to the quest of gaining more resources, especially is such a game where the...

    Started by petitbaveux, 04-18-13 09:26 pm
    • Replies: 4
    • Views: 9,592
    04-30-13 06:24 pm Go to last post
  12. Geologist Tweak - Minor Fix to a common problem

    Just a minor issue with geologists I'm hoping you could look into! An example of how it currently works: I noticed a copper mine was at 1 Copper,...

    Started by BaronFeyd, 03-07-13 03:41 pm
    depletion, fail, geologist
    • Replies: 8
    • Views: 5,237
    05-03-13 04:15 pm Go to last post
  13. Post After level 50

    I just recently leveled to 50 and now what? With the adventures I have completed since leveling to 50 the experience for doing the adventure is...

    Started by Bbarby, 05-03-13 05:21 pm
    • Replies: 7
    • Views: 4,275
    05-09-13 12:31 pm Go to last post
  14. Suggestion: Bone Church as epic residence building

    I have been keeping an eye on this for a while, and really started to wonder why the Bone Church was never implemented as a residence building, and...

    Started by Terragnar, 01-30-13 10:13 am
    2 Pages
    1 2
    • Replies: 17
    • Views: 35,615
    05-12-13 12:42 pm Go to last post
  15. General's Tree Idea

    So who else thinks that pretty much the best skill on the general's tree would be walking faster? Not traveling to adventure, I mean walking across...

    Started by Arcain, 05-13-13 10:56 am
    general, science, tree, walking
    • Replies: 3
    • Views: 8,160
    05-13-13 03:49 pm Go to last post
  16. Exhaustion Message

    So many times a mine, water, wheat field, etc. will become exhausted while away from the computer. This happens to me several times a day and unless...

    Started by LordAldemar, 04-13-13 10:28 am
    • Replies: 5
    • Views: 12,398
    05-14-13 04:19 pm Go to last post
  17. My Idea for Guilds

    This is a bit to read. So i will say here this is basically my idea to add a guild island. New adventures. Guild wars. New guild shop items. ect.. ...

    Started by morz, 05-16-13 09:31 pm
    adventures, guild, pvp combat ideas
    • Replies: 3
    • Views: 14,309
    05-17-13 06:24 am Go to last post
  18. Allow the trade of more than 1 lot of baskets and more than 1 adventure at a time

    I have some trading partners that want 10 lots of baskets a day. Having to trade only 1 lot at a time is very tedious. I have 40+ adventures (VtV,...

    Started by Smurdley, 05-22-13 11:25 am
    • Replies: 1
    • Views: 1,189
    05-22-13 05:47 pm Go to last post
  19. Explorer (zone searching)

    Once you have explored all of your island. There isn't a need to have the explorer search the island anymore right? Is it necessary to have that...

    Started by RonEmpire, 05-23-13 08:56 pm
    • Replies: 2
    • Views: 1,279
    05-24-13 07:22 am Go to last post
  20. Adventure Type Change

    Obviously from the last couple of adventures released, as well some of the quotations attributed to Blue Byte, there is a bias against blocks in...

    Started by CL_Aurboth, 05-27-13 11:50 am
    • Replies: 0
    • Views: 1,005
    05-27-13 11:50 am Go to last post

Post New Thread

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts