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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Econ Overview Population Tab

    There should be a tab/section in econ overview showing the # & level of all residences/nobles, special pop buildings, since pop is what provides...

    Started by Emperor_Juan, 08-12-17 07:17 am
    2 Pages
    1 2
    • Replies: 13
    • Views: 45,477
    08-19-17 07:22 am Go to last post
  2. Barracks Queue Counter

    Would it be possible to add a counter on the barracks UI to indicate how many of each troop are training? As it is, I have to scroll and count. ...

    Started by EpsilonSilver, 02-24-14 07:28 pm
    • Replies: 7
    • Views: 9,996
    02-26-14 11:45 am Go to last post
  3. Homepage News Story Relevence

    Just suggesting that the featured news story upon log-in might better be the Christmas Sneak Peek. Halloween is over and it is a good chance to...

    Started by EpsilonSilver, 11-12-14 02:05 am
    • Replies: 7
    • Views: 14,063
    11-14-14 08:33 am Go to last post
  4. Streamline the GUI

    BB, here's a suggestion. Now that the garrison format shows the troops it has, get rid of the tool tip. That info is redundant.

    Started by EpsilonSilver, 11-26-14 09:15 pm
    • Replies: 2
    • Views: 13,626
    11-27-14 02:46 pm Go to last post
  5. Post It Notes

    How about a Notepad type thing that people can read when visiting our island? We could leave messages or instructions on it.

    Started by EpsilonSilver, 11-05-14 04:54 pm
    • Replies: 2
    • Views: 7,676
    11-05-14 05:57 pm Go to last post
  6. Level 75 Alternative

    The older I get (mid-fittys), the further away level 75 looks. I suggest we have an option to stay at 50 and settle (pun intended) for earning star...

    Started by EpsilonSilver, 10-17-15 04:56 pm
    • Replies: 9
    • Views: 18,307
    11-02-15 10:27 am Go to last post
  7. Annual Trivia Grand Prize Drawing

    So anyway, a bonus drawing every year for winners of trivia over the year. 1st Prize: gem Pit. 2nd Prize: 10k gems. 3rd Prize: 5k gems.

    Started by EpsilonSilver, 09-01-16 12:05 pm
    trivia
    • Replies: 0
    • Views: 14,819
    09-01-16 12:05 pm Go to last post
  8. Daily to Weekly log-in Ratio Askew

    We get 2, 2, 2, 3, 3, and 4 crystals for days 1-6 and then 100 gems for the 7th day. At 29 gem per crystal, the weekly bonus amounts to 3.4...

    Started by EpsilonSilver, 10-11-16 11:50 am
    • Replies: 4
    • Views: 10,901
    10-12-16 12:12 pm Go to last post
  9. Painful Learning Experience: "Waiting Quests" and "Daily Quests"

    I want to relate a very frustrating experience I have had with the game and in doing so, I hope others who might have had the same experience will...

    Started by ErasmusCrow, 04-21-12 12:39 pm
    • Replies: 8
    • Views: 48,680
    05-16-12 07:16 pm Go to last post
  10. Excelsior "loot" to MH, not star

    Just a suggestion, but ... could we get a button to send the goodies from the Excelsior "spins" directly to the Storehouse? Right now, they all go...

    Started by Eriond, 09-27-16 09:01 pm
    • Replies: 5
    • Views: 9,281
    12-11-16 12:46 pm Go to last post
  11. Angry Economic Adventures

    Just wondering, because it's been 1 year since the last mention of "Economic Adventures" was discussed in a "Dev Diary". Any plans on releasing them...

    Started by Etarip, 11-21-13 10:46 am
    • Replies: 1
    • Views: 24,544
    11-21-13 11:52 am Go to last post
  12. Wink Idea for a New Production Chain

    I had an idea for a new set of Buildings for a new Production chain! Sugar Farm (consumes Water, produces Sugar) Grain Mill (consumes Wheat,...

    Started by Etarip, 11-04-14 09:29 pm
    • Replies: 5
    • Views: 8,885
    11-17-14 11:53 am Go to last post
  13. Building upgrades

    I think it would be helpful if when you clicked on a upgrading building you can see the actual time the upgrade has left. I know for upgrading level...

    Started by Everdean, 11-29-12 07:11 pm
    • Replies: 0
    • Views: 18,376
    11-29-12 07:11 pm Go to last post
  14. allow for larger orders of buying/selling of deposits.

    People have a need and want to buy larger orders of deposits... not only can you only place 1 deposits at a time but its 2500 at a time. There...

    Started by Everlynn, 12-21-12 08:22 pm
    • Replies: 1
    • Views: 6,691
    12-23-12 03:49 pm Go to last post
  15. 50% off GEMs xmas campaign or 50% off gem purchases!

    It would be nice to see this year.

    Started by Everlynn, 12-21-12 05:00 pm
    • Replies: 3
    • Views: 12,269
    12-29-12 04:52 pm Go to last post
  16. Make decorative pirate ships/dock like on motherly love adventure.

    Very cool decorative item :).

    Started by Everlynn, 12-21-12 05:46 pm
    • Replies: 7
    • Views: 13,221
    01-03-14 11:36 pm Go to last post
  17. Lower cost of Endless Copper Mines. They are nowhere near worth the value.

    Anyone now can sell in game at a 1gem=3gc conversion rate Minimum... Most is converted to a 4 or 5 gc conversion rate by selling nobles or golden...

    Started by Everlynn, 12-26-12 01:24 pm
    • Replies: 4
    • Views: 9,799
    01-02-13 12:16 am Go to last post
  18. Wild Mary Adv. Terrible XP, Terribl losses, Terrible Loot...

    Why is this adventure so worthless? Can the dev's rethink this adventure and perhaps modify if usefulness? Just a thought.

    Started by Everlynn, 02-11-13 06:25 pm
    2 Pages
    1 2
    • Replies: 11
    • Views: 105,818
    03-04-13 01:35 am Go to last post
  19. As if making baskets 25 at a time was not slow enough

    now we have to be plagued with the what I call "reboot basket feature" after 2 baskets it reboots you to have to wait to make more until the others...

    Started by Everlynn, 02-09-13 08:31 am
    • Replies: 4
    • Views: 3,302
    02-09-13 03:35 pm Go to last post
  20. Steel and Iron Profitability

    The steel and Iron profitability has been terrible even since beta. I am unsure why the devs have not addressed this or fixed it yet. It is near...

    Started by Everlynn, 02-26-13 06:34 pm
    • Replies: 7
    • Views: 2,839
    03-01-13 05:19 pm Go to last post

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