Post New Thread
Page 17 of 59 FirstFirst ... 7 15 16 17 18 19 27 ... LastLast
Threads 321 to 340 of 1168

Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

Sub-Forums Last Post

  1. Previous Developer Diaries and patch notes releases can be found here.

    Forum Actions:

    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Suggestion: Guilds 3.0

    Hello everyone, here is a very quick picture, made from the Dev's themselves! Now you may wonder, "so T_D, where is the long speech?" not...

    Started by The_Director, 06-15-13 08:12 am
    • Replies: 0
    • Views: 2,425
    06-15-13 08:12 am Go to last post
  2. specialists update ideas/ new mines

    have little islands branch off from your island that have more metal mines. maybe make it to where your geologist needs a special skill to reach that...

    Started by morz, 06-15-13 09:36 am
    • Replies: 1
    • Views: 2,791
    06-15-13 11:39 am Go to last post
  3. Suggestion-Provisions House

    Since we have the lonely marble block where we can change stone into marble, are there any plans to have something like that with the new tech....

    Started by badtrip333, 06-16-13 09:56 am
    • Replies: 0
    • Views: 1,179
    06-16-13 09:56 am Go to last post
  4. Be able to extend buff time without friend buffing

    some people in the game cant find someone to do there buff for them or no one is on that will do it for them. Some people dont want to be in a guild...

    Started by morz, 06-16-13 11:17 am
    • Replies: 0
    • Views: 1,096
    06-16-13 11:17 am Go to last post
  5. new specialist idea. a buff specialist

    maybe have a event tht you can earn a buff specialist. instead of having to go around clicking all you building you can select wat buildings to buff...

    Started by morz, 06-16-13 11:23 am
    • Replies: 0
    • Views: 1,034
    06-16-13 11:23 am Go to last post
  6. Allow masons to choose their quarry

    When a mason exhausts a quarry and begins working on the next closest quarry, it's usually a good idea to send out the geologist to have a quarry...

    Started by Koch_Bros, 06-17-13 02:26 pm
    • Replies: 1
    • Views: 1,131
    06-17-13 03:38 pm Go to last post
  7. barracks idea

    so i make atleast 3000 recruits a day. and when i make them in barracks its usually near 1000 at a time. but its annoying to have to click the...

    Started by morz, 06-17-13 10:20 am
    • Replies: 2
    • Views: 1,385
    06-18-13 01:33 am Go to last post
  8. Multi-Player Adventures

    I have the most fun in this game when I am going on adventures with multiple guild mates. So I was looking through my star menu and saw a bunch of...

    Started by Jets11, 06-18-13 10:21 am
    adventures, co-op
    • Replies: 3
    • Views: 8,970
    06-18-13 12:54 pm Go to last post
  9. idea for adventure loot/ explorer loot

    since the new skill tree came out a lot of people complain about how there copper mines dont last long at all. My idea is to add a small 1-2% chance...

    Started by morz, 06-19-13 01:06 pm
    • Replies: 1
    • Views: 10,962
    06-19-13 05:17 pm Go to last post
  10. Tech tree

    With all the upcoming and current research and science I think we should add a building to show us our tech tree, and I thought, hey, why not a...

    Started by exarkun616, 06-20-13 12:49 pm
    • Replies: 1
    • Views: 10,754
    06-20-13 12:52 pm Go to last post
  11. Be able to change priority in provision house and barracks

    Pretty much like the title says, it would be nice if we could move something to the top without canceling everything on the list.

    Started by Koch_Bros, 06-21-13 07:22 am
    • Replies: 1
    • Views: 8,528
    06-21-13 09:11 am Go to last post
  12. Fairytale Adventures

    Hello Everyone, Here is where i will be posting the latest updates the Dev's are about to launch, Which is the fairytale adventures! Ok...

    Started by The_Director, 06-18-13 06:15 am
    7 Pages
    1 2 3 ... 7
    • Replies: 60
    • Views: 348,217
    06-22-13 05:34 am Go to last post
  13. Post New buidings to add, but still can't buy more licenses...

    The new science system looks great and, while I'm excited to try it, like most people have a limited number of licenses to work with and am already...

    Started by Hasket, 06-13-13 05:53 am
    • Replies: 9
    • Views: 14,273
    06-23-13 04:29 pm Go to last post
  14. Pvp

    I think its about time we get more info on PVP. We were told about it last year. Why hasn't more been said? instead all this other stuff is coming...

    Started by FireKnight1, 06-21-13 03:31 pm
    2 Pages
    1 2
    • Replies: 14
    • Views: 26,740
    06-25-13 12:01 pm Go to last post
  15. Guild Suggestions

    Hello everyone. I have compiled many players lists of complaints and suggestions about guilds. Now I can't list them all, but here is a start...

    Started by The_Director, 01-23-13 12:08 pm
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 50,455
    06-27-13 05:24 am Go to last post
  16. Question on a Quest (Question of Style)

    On the "Question of Style" quest, there is a requirement for 1200 per 12 hours for Gold.. by chance is that a typo? I mean at 24 minutes or so per...

    Started by Frogtalk, 06-14-13 03:03 pm
    • Replies: 6
    • Views: 1,994
    06-27-13 07:23 am Go to last post
  17. Unhappy Marble deposits

    Marble deposits run out WAY too quickly. I vote for bigger deposits ( close to that of stone )

    Started by Seikatsukira, 08-17-12 04:31 am
    depos, deposits, geologist, marble
    • Replies: 6
    • Views: 45,493
    06-27-13 11:29 am Go to last post
  18. Exclamation Guild member activity and guild quest completion tracking

    it would be nice if there were a feature to not just count the number of people who complete the guild quest but also who has or has not done it as...

    Started by Edall, 06-26-13 08:18 pm
    2 Pages
    1 2
    activity, guild, tracking
    • Replies: 10
    • Views: 36,833
    06-28-13 08:59 am Go to last post
  19. Future Crisis Event suggestions.

    I like how the Anniversary Event structures the "Chain Quests". All players get to work on the first chain. And then players at level 26 or...

    Started by RonEmpire, 06-28-13 06:49 pm
    • Replies: 0
    • Views: 15,650
    06-28-13 06:49 pm Go to last post
  20. double click to make buildings sleep

    title is basically my suggestion. Be able just to double click a building so that it goes into sleep mode and if its in sleep mode double click to...

    Started by morz, 06-15-13 09:25 am
    • Replies: 3
    • Views: 3,436
    06-29-13 05:25 pm Go to last post

Post New Thread

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts