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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Resource selection slider bar fix

    A fix needs to be put in to the selection bar for resources. Currently you can't get to the exact number of resources you need, but in some cases can...

    Started by RiverofGold, 11-09-13 08:24 am
    bug fix, resource selection, select resources, slider bar, too much clicking
    • Replies: 4
    • Views: 8,252
    11-12-13 01:48 am Go to last post
  2. Exclamation Player vs Player

    It exists in the settlers online? because i don't see, if don't exists, why dont put?

    Started by RiseOrDie, 04-22-12 12:42 pm
    • Replies: 1
    • Views: 7,108
    04-22-12 01:46 pm Go to last post
  3. Warring Guilds

    They should have it that guilds could challenge equally high guilds or higher guilds to a war and the losers give some recourses

    Started by Richest2, 05-10-12 01:38 pm
    • Replies: 0
    • Views: 5,738
    05-10-12 01:38 pm Go to last post
  4. Seriously!?

    More new GRAPHICS!? You shut us down for GRAPHICS!!?? How about some of the actions that are SUPPOSED to be coming?? A LOT of us are looking forward...

    Started by Riathon, 02-16-12 02:53 am
    2 Pages
    1 2
    • Replies: 16
    • Views: 38,691
    02-19-12 01:31 pm Go to last post
  5. Geos and Advents

    Can we get a way to send multiple Geos and Advents to the same thing at once... maybe holding down the CTRL key to select them?

    Started by Rheyne, 04-10-13 05:09 am
    • Replies: 0
    • Views: 938
    04-10-13 05:09 am Go to last post
  6. Seleting multiple Explorers and Geologists

    Can we get a way to select multiple explorers and Geologists at once... maybe a check box that can be checked before they are sent off to do a same...

    Started by Rheyne, 07-31-13 05:11 am
    • Replies: 2
    • Views: 16,337
    08-01-13 07:33 pm Go to last post
  7. Building Idea: Military Reserve

    Hello BB, I believe I am not the only in here would love a building that is specifically designed to house our generals. I wouldn't mind if it...

    Started by Revelion, 04-06-15 08:03 pm
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 142,304
    04-21-15 12:42 am Go to last post
  8. Poll Poll: Uncensor K already

    I think it is about time. It is a letter of our alphabet. I get that it is a cuss word or whatever in german, but this is not a german server.

    Started by Remnant, 02-21-13 10:19 pm
    • Replies: 8
    • Views: 10,560
    02-25-13 09:23 pm Go to last post
  9. 2 new players

    Hello, my cousin and I started playing this yesterday. We joined with hopes of some eventual pvp. However, the person in the help chat said there...

    Started by Rekcals, 01-02-13 06:57 pm
    • Replies: 6
    • Views: 25,488
    01-06-13 09:41 am Go to last post
  10. Question Guild List Search Option?

    Alright, I first want to apologize if this has come up before. I looked but didn't see it. I have been trying to look for specific guilds in the...

    Started by RealJohnny, 01-30-13 02:29 pm
    guild list, search
    • Replies: 6
    • Views: 12,651
    02-20-13 02:54 pm Go to last post
  11. Poll Poll: Whiskey - Battle/General Camp Buff

    Whiskey - Battle/General camp buff - For 2 hours the General's troops gain 10 hitpoints and then for the next 2 hours lose 4 hitpoints. Whiskey is...

    Started by Razorthorns, 03-03-13 05:55 pm
    game buffs, general buffs
    • Replies: 7
    • Views: 3,234
    03-03-13 06:59 pm Go to last post
  12. How difficult

    would it be to provide more of a reason to do a particular adventure more than once? For example except for the occasional daily I see no reason to...

    Started by RazenheII, 07-05-13 05:37 am
    • Replies: 2
    • Views: 23,536
    07-06-13 03:24 pm Go to last post
  13. Sheep

    Men have always been happiest when sheep was available... Was thinking sheering them for the wool. Have new buildings available. Cloth maker,...

    Started by RazenheII, 07-25-13 12:09 am
    • Replies: 3
    • Views: 42,986
    07-25-13 11:27 am Go to last post
  14. New General Type

    Id like to see a general that recovers at 4 times the normal recovery rate. However it would only be able to hold 50-100 troops.

    Started by RazenheII, 08-14-13 12:15 am
    • Replies: 7
    • Views: 10,665
    09-02-13 04:14 pm Go to last post
  15. A little "X" factor in loot

    What about some items in loot that add stats to a general? Adding to all units combat values. Maybe their HP's, def, speed, att etc... Anything...

    Started by RazenheII, 08-28-13 11:14 pm
    • Replies: 1
    • Views: 10,324
    08-29-13 05:33 am Go to last post
  16. Customizable

    Friends and Guild lists. Maybe even add a trade list? I have people that I like to adventure or trade with and I have to scroll through 100's of...

    Started by RazenheII, 10-16-13 11:33 pm
    • Replies: 0
    • Views: 8,481
    10-16-13 11:33 pm Go to last post
  17. Expand current Hot Keys

    Quick thought of a feature which would be extremely useful: Instead of new Hot kKeys, expand the current Hot Keys so they rotate through (if...

    Started by Raubhautz, 11-16-17 07:48 pm
    • Replies: 0
    • Views: 25,773
    11-16-17 07:48 pm Go to last post
  18. Hot Key Improvements

    I know at least one of these ideas is out there, somewhere, as I put it out. There may be other similar ones, so this post may just be acting as a...

    Started by Raubhautz, 02-27-18 09:42 pm
    • Replies: 3
    • Views: 35,865
    03-01-18 09:13 pm Go to last post
  19. Release the Veteran Marshal!

    It appears that TSO is attempting to generate interest in the Expedition section of the game, and tbh, adding population to the Water Castle was an...

    Started by Raubhautz, 03-14-18 06:49 pm
    2 Pages
    1 2
    • Replies: 18
    • Views: 295,339
    03-20-18 06:45 am Go to last post
  20. More descriptive Colonies Menu

    On the colonies Menu, the colonies under a player's control, each colony displays the Tier, type and time remaining before expiration; what else...

    Started by Raubhautz, 03-17-18 05:32 am
    • Replies: 1
    • Views: 1,255
    03-17-18 09:22 am Go to last post

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