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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Start Building Immediately for Wheatfield and Wells

    I think a lot of us do this everyday: Wake up in the morning and spend 30min rebuild our wheatfields and wells. Since wheatfields and wells do...

    Started by sHOTtHEfLY, 09-05-12 06:18 am
    • Replies: 6
    • Views: 8,546
    09-15-12 01:58 pm Go to last post
  2. storehouses

    if possible...could you make the storehouses movable like other buildings in the next maintence

    Started by LordLestat, 08-16-15 09:52 am
    • Replies: 6
    • Views: 8,548
    04-02-16 05:30 am Go to last post
  3. Sunflowers!

    I think it would be super-duper to have purchasable sunflowers as a decoration from the shop.

    Started by HortonsWho, 07-30-18 06:31 am
    • Replies: 3
    • Views: 8,660
    07-31-18 08:37 am Go to last post
  4. Artifact Search Buffs that need to just die a dignified death. . .

    In the early days when all the generals walked as slow as a half-dead butler, and marble was precious, and fish plates and sandwich buffs were the...

    Started by ShuttlePilot, 02-25-20 02:32 pm
    • Replies: 6
    • Views: 8,748
    05-13-20 04:39 pm Go to last post
  5. Guild Member Date and Time Login Stamp Feature Requested

    Hello BB, Not sure if this has been mentioned before, but could we have a time login stamp for guild players that show the date and time they last...

    Started by Smooshy, 04-01-17 12:49 pm
    guild, login, record, stamp, time
    • Replies: 2
    • Views: 8,767
    09-26-17 10:26 am Go to last post
  6. Unlimited Iron Mine/Larger Deposits

    Hi. I would like to suggests the following: 1) Unlimited iron mines. Give us, say, 8 (which is half) of the total iron mines available on the...

    Started by Mystica, 07-05-14 09:38 am
    • Replies: 4
    • Views: 8,780
    07-07-14 08:14 am Go to last post
  7. Smile Something to clear stumps?

    We'd love to have something to clear stumps, like the Shotfire and Demo Crew, but would not cost gems. (Me and my friends usually can't afford gem...

    Started by WyldSage, 03-20-16 03:38 pm
    island stump remover
    • Replies: 4
    • Views: 8,819
    03-24-16 07:49 am Go to last post
  8. Guild Notes Suggestion

    I suggest that note in the guild members profile should pop up when you visits the other persons island, then when you get there you see what they...

    Started by Ciara_Belle, 07-20-13 01:25 pm
    • Replies: 5
    • Views: 8,825
    08-16-13 09:33 pm Go to last post
  9. Wink Idea for a New Production Chain

    I had an idea for a new set of Buildings for a new Production chain! Sugar Farm (consumes Water, produces Sugar) Grain Mill (consumes Wheat,...

    Started by Etarip, 11-04-14 09:29 pm
    • Replies: 5
    • Views: 8,885
    11-17-14 11:53 am Go to last post
  10. Future Server Event Suggestion

    :bowman: FIRST THE PROBLEM: One of the biggest problems with the EoTW event and this Anniversary Event is that you're having servers compete...

    Started by RonEmpire, 07-17-13 03:06 am
    • Replies: 6
    • Views: 8,905
    07-30-13 10:15 am Go to last post
  11. Multi-Player Adventures

    I have the most fun in this game when I am going on adventures with multiple guild mates. So I was looking through my star menu and saw a bunch of...

    Started by Jets11, 06-18-13 10:21 am
    adventures, co-op
    • Replies: 3
    • Views: 8,970
    06-18-13 12:54 pm Go to last post
  12. new building: Lawn Trash Compacter

    Building takes barrels/herbs/scarecrows and mashes them into crystals.

    Started by Madmire, 09-12-16 06:32 pm
    • Replies: 1
    • Views: 8,979
    09-13-16 05:07 am Go to last post
  13. Explorer Egg returns

    So with trained Explorers On very long search either 0, 43 or 71 eggs. instead of 0, 30,50 eggs. I'm trying to figure out what training brings back...

    Started by Artillerist, 03-04-14 04:40 pm
    • Replies: 0
    • Views: 8,980
    03-04-14 04:40 pm Go to last post
  14. dwarf house decoration

    I would love to see the dwarf house in the snow white venture as a decoration :) pretty please ;)

    Started by SQS46, 07-24-18 10:36 am
    decoration ideas
    • Replies: 1
    • Views: 8,998
    07-25-18 02:04 am Go to last post
  15. Disable General Buttons When Assigning Troops

    It is too easy to send the wrong troops when the game is laggy. When any change is made to a general's troops, all buttons should be disabled except...

    Started by MaaxMaximus, 11-05-16 01:14 pm
    • Replies: 0
    • Views: 9,008
    11-05-16 01:14 pm Go to last post
  16. change premium to affect home islands as well

    would like to see premium change to buffs placed on home island also count for the extra time while on premium. Premium players have to use gems but...

    Started by Lancelot, 10-20-14 09:19 pm
    • Replies: 7
    • Views: 9,050
    10-22-14 02:19 pm Go to last post
  17. ok want to let a developer know before i use em

    i received 500 gems in my mail it said i bought but i havent spent a penny should i use em or wait for em to be taken away

    Started by blackjoedragon, 05-21-14 10:43 am
    • Replies: 4
    • Views: 9,052
    05-21-14 07:43 pm Go to last post
  18. Goods can be lost on accepted Trades if storage cannot hold the item

    :mad:I recently accepted several trades for 400 horses, paying 20gc for each stack. When I checked my inventory, however, it showed only 700 horses....

    Started by Bluehawk7, 03-06-12 12:48 am
    2 Pages
    1 2
    • Replies: 11
    • Views: 9,087
    03-07-12 11:40 pm Go to last post
  19. New buff for general as a fix for hard adventures.

    I am posting this here so people can see it and comment on it. There are some adventures that are either very difficult, or the losses are not...

    Started by Suts, 02-27-13 09:00 pm
    adventures, buffs
    • Replies: 0
    • Views: 9,112
    02-27-13 09:00 pm Go to last post
  20. A reason to use the unused adventures. And a way to prevent players from burning out

    How about if every week you pick 3 random adventures and put them for sale for map fragments. You also have 3 random adventures (different ones...

    Started by binderberger, 10-07-16 06:45 am
    • Replies: 7
    • Views: 9,113
    12-29-16 08:53 am Go to last post

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