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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,599,636
    07-09-21 11:02 am Go to last post
  1. Island Decor: skins

    Requesting skins for special buildings, frozen manors, ginger bread house. Requesting skins for Island to cover island with sand for tropical...

    Started by Forrell, 08-29-17 07:22 pm
    • Replies: 0
    • Views: 6,329
    08-29-17 07:22 pm Go to last post
  2. Iron Woes

    It seems that the mining of iron is extremely too long. I only have two iron smelters and if I do not have at least 4 mines going I cannot keep them...

    Started by Kringer, 01-30-12 06:56 am
    2 Pages
    1 2
    • Replies: 10
    • Views: 18,469
    03-09-12 11:59 am Go to last post
  3. Inviting a Friend can we please get the time changed on the expired time

    With so many members to invite I have many on the list with the 1st 3 letters the same and it gets very confusing. Now if I send to the wrong person...

    Started by Axedigger, 03-29-14 10:23 pm
    • Replies: 3
    • Views: 3,509
    03-30-14 12:35 pm Go to last post
  4. invasion of the nords flaw

    Its extremely laggy!

    Started by morz, 09-05-13 07:26 pm
    • Replies: 0
    • Views: 8,148
    09-05-13 07:26 pm Go to last post
  5. Introduce new building;Jail!

    Jail building working like stone mine but produce 4x more stone...its a gem building ...Just build it on Friary model but for stone.send you gems to...

    Started by Splootch, 06-08-12 10:00 pm
    • Replies: 0
    • Views: 4,055
    06-08-12 10:00 pm Go to last post
  6. Instructions for Guild Interface.

    It would be helpful to have some sort of instructions or detailed info on how the new interface works. How long does a person have to be logged...

    Started by RonEmpire, 08-22-13 06:29 pm
    2 Pages
    1 2
    • Replies: 10
    • Views: 33,008
    08-24-13 05:11 pm Go to last post
  7. Poll Poll: Info Box graphic placement adjustment

    The in-game info box drives me batty. It's always in the way when i want to check the population bar. Please move it down a little, to just...

    Started by hippie_wraith, 02-16-13 07:58 am
    graphic, gui, info box, population bar, suggestion
    • Replies: 2
    • Views: 6,084
    02-16-13 10:28 am Go to last post
  8. Include explorer's search length in mail (similar to Artefact Search)

    It would be helpful if the length of the search could be included in the subject of the mail after the explorer has completed the search, similar to...

    Started by PumaPanache, 05-17-17 03:03 pm
    • Replies: 1
    • Views: 9,567
    05-18-17 05:01 am Go to last post
  9. inactive player collectible

    i would suggest when player are inactive for a period of time lets say 1 month letting friends able to collect collectible on their...

    Started by promic, 05-24-18 07:19 am
    • Replies: 3
    • Views: 5,935
    05-31-18 09:08 am Go to last post
  10. Improvements to adventures

    Following a comment in changelog discussion, about changes to adventures. There's a need for many adjustments to adventures in my view although...

    Started by Llewelyn1966, 06-19-18 11:36 pm
    2 Pages
    1 2
    • Replies: 11
    • Views: 14,782
    06-22-18 08:03 am Go to last post
  11. Improved Watermill level 6 - Red Roofs? Need green roof.

    If you look at all the level 6 buildings (max upgrade) - they all have a green/darkgreen roof or some green shades to them. This helps me...

    Started by RonEmpire, 01-09-19 07:42 pm
    • Replies: 4
    • Views: 4,849
    01-27-19 01:21 pm Go to last post
  12. Improved Silos

    New Improved Silo - cost is 1995 gems. Base production time is 4 minutes. Cost to upgrade and move is same as old silo. Given Zeus lately, i expect...

    Started by Draconus2004, 01-21-14 02:21 pm
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 304,217
    05-18-14 11:38 am Go to last post
  13. improved recycling manufactory

    Any chance that this will be made and released and at the same time let the vanilla recycling manufactories be traded in the TO? I know you have...

    Started by Beel78, 09-09-19 09:05 am
    • Replies: 0
    • Views: 12,786
    09-09-19 09:05 am Go to last post
  14. Thumbs up Improved building upgrading

    Here's an idea for upgrading of buildings function: Right now: you click on a building and click the upgrade button, it will start upgrading to...

    Started by Ultim, 08-14-19 04:41 am
    building upgrading
    • Replies: 0
    • Views: 12,211
    08-14-19 04:41 am Go to last post
  15. improve guilds

    i would like to see guild cap size go from 100 to 200. if we could more players we could get more ppl to wanna play.

    Started by purfectkitty500, 07-08-17 06:43 am
    • Replies: 3
    • Views: 118,665
    02-11-18 05:09 am Go to last post
  16. Ignore Function

    It'd be awesome if the forum software gave me the option to ignore both entire threads and individual users. If I ignore a thread, I wouldn't want...

    Started by Hobknocker, 11-11-14 08:25 am
    • Replies: 3
    • Views: 42,580
    11-12-14 07:56 am Go to last post
  17. If you want Improved Storehouses

    If you want to see Improved Storehouses added to the 2018 Christmas Event please leave a comment in support of this. How would the Improved...

    Started by Forrell, 09-19-18 02:57 pm
    bb santa, december 25th, holiday, wish list, x-mas
    • Replies: 0
    • Views: 2,026
    09-19-18 02:57 pm Go to last post
  18. ideas/suggestions

    Add the ability to move trees (or stumps thereof), mountains, etc (all for a cost), so that you can design the island to your likings, instead of...

    Started by Kinson001, 07-06-13 04:59 pm
    • Replies: 2
    • Views: 4,491
    07-07-13 06:26 am Go to last post
  19. Ideas for using books for upgrading whole island.

    Manuscripts. Shoes: All settlers walk 10% 20% 30% faster (reduces storehouse to workyard time) Rain: provides a slow steady refill trickle on...

    Started by binderberger, 02-09-16 10:31 am
    • Replies: 3
    • Views: 3,154
    02-10-16 06:49 am Go to last post
  20. idea to make seldom used adventures more popular...

    i would like to see the ability to convert 10 copies of an adventure/scenario etc to a "golden adventure" double the loot from a regular...

    Started by binderberger, 02-12-19 06:30 pm
    • Replies: 3
    • Views: 3,946
    02-13-19 03:06 am Go to last post

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