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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,599,237
    07-09-21 11:02 am Go to last post
  1. generals idea.

    Have the name of the garrison instead of the type of general it is when sending army to a adventure. So when you are on a adventure that you aren't...

    Started by morz, 09-06-13 12:14 pm
    • Replies: 7
    • Views: 9,579
    09-22-13 04:31 pm Go to last post
  2. More complex Trade Office options

    I'd love to see trades that are more complex than commodity A for commodity B. Yes, we can do that in the trade channel, but only so long as you...

    Started by TboneX, 03-16-17 12:32 pm
    • Replies: 1
    • Views: 9,578
    04-02-17 01:59 pm Go to last post
  3. Include explorer's search length in mail (similar to Artefact Search)

    It would be helpful if the length of the search could be included in the subject of the mail after the explorer has completed the search, similar to...

    Started by PumaPanache, 05-17-17 03:03 pm
    • Replies: 1
    • Views: 9,566
    05-18-17 05:01 am Go to last post
  4. salt peters idea

    Use salt peter and water in provision house and then be able to use it to kill stumps. First you have to use a cutter to make the tree into a...

    Started by morz, 07-25-13 06:58 pm
    • Replies: 5
    • Views: 9,545
    08-22-13 05:32 am Go to last post
  5. Removal function for COOPS

    This is really needed. You have 4 people join a coop and one for reasons unknown just doesn't complete their portion of these and no one can do...

    Started by Narasn, 02-16-20 03:45 pm
    • Replies: 6
    • Views: 9,515
    02-18-20 06:46 am Go to last post
  6. Forum - Main section - Guild page

    Is there a section in this Forum dedicated to Guild Leaders, to advertise, promote and or post general information about their Guild? Would it be...

    Started by Forrell, 07-21-17 05:45 pm
    • Replies: 2
    • Views: 9,497
    07-24-17 06:58 am Go to last post
  7. Smile Request for next event

    Since we are all accumulating herbs and scarecrows on a massive scale and banners are scarce, maybe for next event you could give a recipe for rarity...

    Started by LadyJEN_12, 01-26-17 09:40 am
    • Replies: 0
    • Views: 9,474
    01-26-17 09:40 am Go to last post
  8. another barrack and better buffs for all barracks

    We certainly need another or two more barrack to build. Only one barrack when you run any FT or Ali Baba adventures u spend 5k to 10k units. To build...

    Started by maddusa, 11-23-15 09:34 pm
    • Replies: 2
    • Views: 9,467
    11-24-15 08:47 pm Go to last post
  9. Stop Regeneration Please

    I'm wondering if you guys could stop regenerating a boss if you don't kill him off the first time through? There are bosses with 13,000 hit points...

    Started by Brienga, 09-04-12 05:43 am
    • Replies: 3
    • Views: 9,424
    09-05-12 02:33 am Go to last post
  10. Wink Suggestion: Clickable Animals

    Here's an idea: Let us click on the deer and wolves (or are those panthers? boars?) walking around our islands. Clicking on the deer could send...

    Started by Issa_Fly, 12-17-13 09:55 am
    animals, idea, suggestion
    • Replies: 4
    • Views: 9,401
    12-21-13 08:41 pm Go to last post
  11. Bigger Omni Seeds

    I suggest that you guys make an "Enhanced Omni Seed". Just like the Iron and Gold depos x10. Refilling Granite pits is turning into real work...

    Started by Troll-Phu, 10-20-14 08:20 am
    • Replies: 1
    • Views: 9,390
    10-20-14 11:33 am Go to last post
  12. stats

    why not have a stats on all buildingsto now how many farms wood cutters,and so on

    Started by toshoo, 03-27-12 05:58 pm
    • Replies: 0
    • Views: 9,385
    03-27-12 05:58 pm Go to last post
  13. Post player level in chat

    I am new to the game, so forgive me if this has been suggested before. Would it be possible to display the level of everyone who posts in Global and...

    Started by CrazyOol, 07-08-12 07:35 pm
    • Replies: 2
    • Views: 9,365
    07-26-12 01:10 am Go to last post
  14. gen speed buff

    I like the concept of a buff that would speed up your generals traveling speed during an adventure. just traveling speed, not battle.

    Started by mercurial, 10-23-15 11:48 am
    • Replies: 1
    • Views: 9,357
    10-23-15 02:41 pm Go to last post
  15. Poll Poll: Suggestions: More Islands

    Hello Everyone, Here is my 2nt reediting of this topic, thank you all for reading this! 1. As the polls suggest, adding more islands that...

    Started by The_Director, 01-24-13 09:25 am
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 9,345
    03-10-13 09:20 am Go to last post
  16. Lightbulb Level 6 Buildings

    I noticed - i'm sure many did - that there is a green roof colour scheme to the level 6 buildings. Enter the Level 6 farm... no green roof. The...

    Started by Ciara_Belle, 08-13-15 06:54 am
    • Replies: 1
    • Views: 9,324
    08-13-15 01:05 pm Go to last post
  17. Red face RSS Feed

    It would be cool if BB released RSS Feeds for news/updates about the game, specific for each server & a feed for all contests (a feed for each one)....

    Started by BamBamm, 02-19-13 08:53 am
    • Replies: 0
    • Views: 9,291
    02-19-13 08:53 am Go to last post
  18. Excelsior "loot" to MH, not star

    Just a suggestion, but ... could we get a button to send the goodies from the Excelsior "spins" directly to the Storehouse? Right now, they all go...

    Started by Eriond, 09-27-16 09:01 pm
    • Replies: 5
    • Views: 9,282
    12-11-16 12:46 pm Go to last post
  19. Lightbulb Suggestion for Merchant Chest

    Please Display ALL available forms of "Currency" (ie Guild Coins, Presents, Pumpkins, etc) to be used in Merchant Chest. The Gems are displayed...

    Started by Vyck69, 01-03-19 09:14 am
    • Replies: 3
    • Views: 9,254
    03-08-19 09:17 am Go to last post
  20. Moving Gem Pits

    Hi I'd like to suggest a change so that we can move them! I placed them originally near the Mayor's House and I'd like to move them to another...

    Started by rrebelo, 04-29-13 07:10 am
    • Replies: 0
    • Views: 9,247
    04-29-13 07:10 am Go to last post

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