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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,599,237
    07-09-21 11:02 am Go to last post
  1. Guild quest - accept/decline

    I'm in a big guild (at this time: 100 members) and completing guild quests is a big deal, because of the great number of guildies that have to...

    Started by shawshank_ITA, 10-04-12 05:50 am
    • Replies: 4
    • Views: 21,994
    04-05-15 08:55 am Go to last post
  2. Explorer repeat

    I enjoy the game but I am tired of all the unnecessary clicking with explorers and being captive to their return times. why have us invest resources...

    Started by Lazarus5403, 12-30-14 12:36 pm
    • Replies: 4
    • Views: 5,868
    01-02-15 06:51 am Go to last post
  3. Group the specialists in the star menu by name.

    Its annoying to have the specialists all scattered about: A few vets, then a MMA, then another vet, then a mma, etc (Same with explorers, and so on)...

    Started by Atma-Darkwolf, 12-15-14 04:08 am
    • Replies: 4
    • Views: 7,645
    01-12-15 01:42 pm Go to last post
  4. Constant Maintenance

    I can understand the need for maintenance but lately it's been everyday and not starting on "schedule" do why even post there will be maintenance...

    Started by matt5212, 12-18-14 03:31 am
    • Replies: 4
    • Views: 21,792
    12-18-14 04:12 am Go to last post
  5. Guild Flags Contest Suggestion

    I was wondering if the developers might consider doing a contest with guild flag designs. This game consists of guilds that are a big part of the...

    Started by Baron1222, 02-10-15 04:45 am
    • Replies: 4
    • Views: 5,168
    02-10-15 02:13 pm Go to last post
  6. New land suggestion

    Keeping to the keyboard mapping, I propose at level 50 a new island/penninsula opens up. It would be key 0, a double wide land just under 1 & 2....

    Started by Verdaeni, 02-14-15 07:42 pm
    • Replies: 4
    • Views: 23,264
    02-16-15 11:42 am Go to last post
  7. general's travel time

    ok we all know this is a slow paced game. could you ask the devs if they would shorten the time generals travel to and from an adventure? instead of...

    Started by psaltery, 03-24-15 02:16 pm
    • Replies: 4
    • Views: 7,712
    03-30-15 08:43 am Go to last post
  8. Search Feature for Star Tab

    Can we please get a Search feature for the Star menu like you can do in the Trade Office. I have tons of items in the Star Menu and having to...

    Started by Trila, 03-26-15 06:27 am
    • Replies: 4
    • Views: 25,184
    03-30-15 08:39 am Go to last post
  9. Turn on/off all of a certain type of building

    Hey all, ZolaRZeaR here from Ares. I thought of a very helpful idea. What if we added a feature in economy overview, that when you select a...

    Started by ZolaRZeaR, 04-23-15 09:52 am
    • Replies: 4
    • Views: 6,417
    04-26-15 07:16 am Go to last post
  10. Lightbulb Search Star Menu

    How about, ability to search your star Menu.. Just the way you can search while trading with Players.. Only in this case, you can search for your...

    Started by alice007, 05-31-15 11:27 pm
    star menu;search
    • Replies: 4
    • Views: 42,391
    06-05-15 08:39 am Go to last post
  11. Upgrading Explorers Geos Generals..ext

    hey guys new to this game and I had an idea that might already been posted, I was thinking it would be nice to be able to delete or upgrade Explorers...

    Started by Minrah, 09-04-15 12:40 pm
    • Replies: 4
    • Views: 2,837
    12-23-15 01:43 pm Go to last post
  12. more Slow tavern generals

    Could we get an increase on the amount of slow generals we can have. perhaps in an event or limited number with star coins/beans or whatever....

    Started by Artillerist, 10-20-15 11:25 am
    • Replies: 4
    • Views: 19,646
    10-21-15 08:22 am Go to last post
  13. Magic Oats

    short duration (10 min) buff used on leader camps on adventure maps. Makes the general walk three times as fast (expedition speed) while moving camp.

    Started by Madmire, 07-24-16 11:17 am
    • Replies: 4
    • Views: 14,846
    07-25-16 02:43 pm Go to last post
  14. Feature requests

    Store: -Add a search to the store. -Add icons at the top of the store for each currency type. When an icon is clicked, show all items in the store...

    Started by BT1973, 02-26-18 01:40 pm
    • Replies: 4
    • Views: 49,367
    03-31-18 08:46 am Go to last post
  15. Longevity reward

    HEY BB, how about a longevity reward? Ok, so I got another idea, to add to the hundreds/thousands that are floating around out there. So BB/dev...

    Started by Frodo69, 03-05-18 10:08 am
    • Replies: 4
    • Views: 41,485
    03-14-18 04:59 pm Go to last post
  16. No longer needed building permits

    With the addition of so many buildings that need no building permit, I find that I have more building permits than I need. Would be nice to have an...

    Started by Marchetto, 11-15-18 12:36 pm
    • Replies: 4
    • Views: 5,267
    12-14-18 11:43 pm Go to last post
  17. [SUGGESTION] Mayoral Skill Tree

    How about a skill tree for the mayor. You click on your avatar in the top left corner and a skill tree comes up. This tree has skills that enhance...

    Started by Trialgame, 11-27-18 06:18 pm
    • Replies: 4
    • Views: 4,450
    12-13-18 04:28 pm Go to last post
  18. Short Term Provision House/Rarity PH Buffs

    I'd like to suggest/request some short term PH/RPH buffs. My fevered imagination has the following suggestion (inspired by by the spring park): ...

    Started by Pavelesque, 12-10-18 08:21 am
    buff, house, provision, rarity, short
    • Replies: 4
    • Views: 5,453
    12-13-18 05:38 pm Go to last post
  19. Auto sleep building when buff expires

    Have a check box for each building to automatically sleep a building when the buff expires. For example, I have snack on FT Castle that expires in...

    Started by Elgin, 01-09-19 08:25 pm
    automatic, building, sleep
    • Replies: 4
    • Views: 6,010
    01-18-19 01:55 am Go to last post
  20. New Building: Retirement Home

    Could we please have a Retirement Home for all the people in Star menu who are not relevant to our gameplay anymore? The building could have a...

    Started by Perwyn, 09-01-19 07:27 am
    • Replies: 4
    • Views: 20,441
    10-27-19 11:21 am Go to last post

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