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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Guild Administration

    With the addition of Guild Coins to the game and some guilds having inactive leadership I think we need features added where someone can be promoted...

    Started by ColdestDantor, 11-28-12 06:35 am
    2 Pages
    1 2
    • Replies: 13
    • Views: 42,197
    06-01-13 09:29 am Go to last post
  2. Group the specialists in the star menu by name.

    Its annoying to have the specialists all scattered about: A few vets, then a MMA, then another vet, then a mma, etc (Same with explorers, and so on)...

    Started by Atma-Darkwolf, 12-15-14 04:08 am
    • Replies: 4
    • Views: 7,644
    01-12-15 01:42 pm Go to last post
  3. Grim Reaper General garrison artwork

    With the release of the Quartermaster general and proof that different artwork can be assigned to the garrison. Can the Grim general please get a...

    Started by Larze, 09-30-13 02:09 pm
    • Replies: 3
    • Views: 10,122
    10-01-13 11:37 am Go to last post
  4. Greetings from EX KOC Players

    Hello, their have been recent issues in KOC, and huge uproar with Kabam, hence thousands of Koc players are leaving that game, I was nominated by 3...

    Started by Xer0, 03-24-12 09:47 am
    koc, pvp, war
    • Replies: 4
    • Views: 9,844
    03-24-12 11:27 am Go to last post
  5. Great New Unit Ideas

    "Fantastic Idea" - A unit for elite cavalry = rifleman. It could have same hit points as cavalry but a little more first strike damage. Create an...

    Started by MaximusMallard, 05-23-14 01:16 pm
    2 Pages
    1 2
    • Replies: 11
    • Views: 11,512
    07-05-14 01:26 pm Go to last post
  6. graveyards

    here we are killing thousands of our troops and we got no place to bury them so hows about poppy fields and/ or some crosses to create our own -...

    Started by Lord_Gan, 11-25-17 08:48 am
    • Replies: 5
    • Views: 2,638
    11-28-17 09:33 am Go to last post
  7. Goods can be lost on accepted Trades if storage cannot hold the item

    :mad:I recently accepted several trades for 400 horses, paying 20gc for each stack. When I checked my inventory, however, it showed only 700 horses....

    Started by Bluehawk7, 03-06-12 12:48 am
    2 Pages
    1 2
    • Replies: 11
    • Views: 9,087
    03-07-12 11:40 pm Go to last post
  8. golden parrots

    I'm sure we all appreciate Atomic Kitten's explanation ("that's that!) and his/her humor ("...I was ignored. Me!! Ignored!!"). We all know it's...

    Started by witchybee, 11-25-12 02:58 pm
    2 Pages
    1 2
    • Replies: 12
    • Views: 146,495
    11-27-12 05:32 pm Go to last post
  9. gold coins

    why don't you change requierments on eom badges from ore to coins. so there is better sink hole for them instead of gold ore

    Started by santaclaus123, 10-28-14 11:27 pm
    • Replies: 0
    • Views: 6,100
    10-28-14 11:27 pm Go to last post
  10. Global Chat suggestion

    Since a large portion of the community enjoys the exchange of information in an open discussion on such topics as politics, religion, etc, I would...

    Started by corthew, 11-23-12 08:13 am
    • Replies: 0
    • Views: 3,241
    11-23-12 08:13 am Go to last post
  11. Glitch??

    has come to my attention recently that when my barracks is active churning out troops of the high level variety; any player that can't make said...

    Started by BiPolar101475, 07-19-13 11:07 am
    • Replies: 2
    • Views: 27,489
    07-20-13 06:31 am Go to last post
  12. Give us useful deco.

    One thing I have noticed is that the developers consistently when they give us new deco: give us deco that is big in size (same as an ordinary...

    Started by Draconus2004, 03-06-14 08:20 am
    • Replies: 3
    • Views: 11,394
    03-06-14 10:32 pm Go to last post
  13. Lightbulb Gift idea.

    Why not have it so when a player purchases a gem pack they can chose to check a box that sends a gift to everyone in their guild? smallest pack (...

    Started by Jaquilynne, 03-26-21 09:22 pm
    • Replies: 1
    • Views: 695
    03-28-21 02:40 pm Go to last post
  14. gift card list:

    I would to add FB to the list to purchase blue gems.

    Started by kevin19208, 08-12-19 04:45 pm
    • Replies: 1
    • Views: 13,109
    08-13-19 02:09 am Go to last post
  15. giant buff suggestion

    i think you should make one giant buff to buff everything for 1/2 hour, make it a special item that can not be sold or swaped

    Started by jittarbug, 07-10-13 10:52 am
    • Replies: 0
    • Views: 5,670
    07-10-13 10:52 am Go to last post
  16. Getting back to gameplay

    I've noticed a worrying and somewhat depressing trend recently towards new content being obviously slanted towards trying to make people spend real...

    Started by Llewelyn1966, 10-25-20 12:16 am
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,777
    11-01-20 12:39 am Go to last post
  17. Lightbulb Geos and Explorers...

    Thank you for taking time to consider my suggestions :) It would be nice if the emails included the name of the Geo/Explorer and which search was...

    Started by Vyck69, 01-03-19 08:16 am
    • Replies: 0
    • Views: 3,131
    01-03-19 08:16 am Go to last post
  18. Geos and Advents

    Can we get a way to send multiple Geos and Advents to the same thing at once... maybe holding down the CTRL key to select them?

    Started by Rheyne, 04-10-13 05:09 am
    • Replies: 0
    • Views: 938
    04-10-13 05:09 am Go to last post
  19. Geologist Tweak - Minor Fix to a common problem

    Just a minor issue with geologists I'm hoping you could look into! An example of how it currently works: I noticed a copper mine was at 1 Copper,...

    Started by BaronFeyd, 03-07-13 03:41 pm
    depletion, fail, geologist
    • Replies: 8
    • Views: 5,237
    05-03-13 04:15 pm Go to last post
  20. gens walking faster buff?

    I really hate adventuring due to the slow-poke gens walking, so it would be nice if there was some kind of buff created that could somehow speed up...

    Started by supermind, 12-07-15 03:08 pm
    • Replies: 2
    • Views: 10,414
    12-08-15 10:55 am Go to last post

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