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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Mobile App Suggestion

    You dont have to make the app that actually plays the games but what about a mobile app that lets you check out your mines and maybe rebuild the...

    Started by joker8879, 07-09-13 02:55 am
    app, mobiles internet
    • Replies: 2
    • Views: 42,229
    07-09-13 12:40 pm Go to last post
  2. ideas/suggestions

    Add the ability to move trees (or stumps thereof), mountains, etc (all for a cost), so that you can design the island to your likings, instead of...

    Started by Kinson001, 07-06-13 04:59 pm
    • Replies: 2
    • Views: 4,488
    07-07-13 06:26 am Go to last post
  3. How difficult

    would it be to provide more of a reason to do a particular adventure more than once? For example except for the occasional daily I see no reason to...

    Started by RazenheII, 07-05-13 05:37 am
    • Replies: 2
    • Views: 23,536
    07-06-13 03:24 pm Go to last post
  4. Max Button

    Hey there. I dunno if this has been suggested before but I thought it would be nice if there was a 'Max' button in the provision house and barracks....

    Started by OhHiThere, 06-24-13 04:58 pm
    • Replies: 3
    • Views: 41,744
    07-06-13 11:18 am Go to last post
  5. Cool hello message

    maybe you could make it to where, when friends or guildies visit our island, they see a message after loading.... the player chooses the content of...

    Started by Fatdaddy222, 07-05-13 01:55 am
    suggestion, welcome message
    • Replies: 1
    • Views: 35,770
    07-05-13 05:10 am Go to last post
  6. [Suggestion] Adventure to Map Frag converter

    A building (expert level maybe) that takes unwanted adventures and converts them into map fragments. Ideally something that you can queue up ,...

    Started by Unknowledge, 07-02-13 03:14 pm
    adventure, building, map frags, suggestion
    • Replies: 2
    • Views: 7,054
    07-03-13 09:11 am Go to last post
  7. Thumbs up TSO Suggestions, Factions

    Hello Everyone, I was on the hunt on the web for information on 1-7 settlers. What i found wasn't just bad graphics, but a way of playing...

    Started by The_Director, 06-28-13 11:26 am
    • Replies: 6
    • Views: 25,295
    07-01-13 05:29 pm Go to last post
  8. Building Movement/ Mines

    I think it would be nice to be able to move storehouses. I'm pretty sure everyone agrees to this (yea it's probably been stated before). It's...

    Started by KnightDestroyer, 06-29-13 10:54 am
    • Replies: 3
    • Views: 21,461
    07-01-13 11:30 am Go to last post
  9. double click to make buildings sleep

    title is basically my suggestion. Be able just to double click a building so that it goes into sleep mode and if its in sleep mode double click to...

    Started by morz, 06-15-13 09:25 am
    • Replies: 3
    • Views: 3,436
    06-29-13 05:25 pm Go to last post
  10. Future Crisis Event suggestions.

    I like how the Anniversary Event structures the "Chain Quests". All players get to work on the first chain. And then players at level 26 or...

    Started by RonEmpire, 06-28-13 06:49 pm
    • Replies: 0
    • Views: 15,650
    06-28-13 06:49 pm Go to last post
  11. Exclamation Guild member activity and guild quest completion tracking

    it would be nice if there were a feature to not just count the number of people who complete the guild quest but also who has or has not done it as...

    Started by Edall, 06-26-13 08:18 pm
    2 Pages
    1 2
    activity, guild, tracking
    • Replies: 10
    • Views: 36,833
    06-28-13 08:59 am Go to last post
  12. Unhappy Marble deposits

    Marble deposits run out WAY too quickly. I vote for bigger deposits ( close to that of stone )

    Started by Seikatsukira, 08-17-12 04:31 am
    depos, deposits, geologist, marble
    • Replies: 6
    • Views: 45,493
    06-27-13 11:29 am Go to last post
  13. Question on a Quest (Question of Style)

    On the "Question of Style" quest, there is a requirement for 1200 per 12 hours for Gold.. by chance is that a typo? I mean at 24 minutes or so per...

    Started by Frogtalk, 06-14-13 03:03 pm
    • Replies: 6
    • Views: 1,994
    06-27-13 07:23 am Go to last post
  14. Guild Suggestions

    Hello everyone. I have compiled many players lists of complaints and suggestions about guilds. Now I can't list them all, but here is a start...

    Started by The_Director, 01-23-13 12:08 pm
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 50,455
    06-27-13 05:24 am Go to last post
  15. Pvp

    I think its about time we get more info on PVP. We were told about it last year. Why hasn't more been said? instead all this other stuff is coming...

    Started by FireKnight1, 06-21-13 03:31 pm
    2 Pages
    1 2
    • Replies: 14
    • Views: 26,740
    06-25-13 12:01 pm Go to last post
  16. Post New buidings to add, but still can't buy more licenses...

    The new science system looks great and, while I'm excited to try it, like most people have a limited number of licenses to work with and am already...

    Started by Hasket, 06-13-13 05:53 am
    • Replies: 9
    • Views: 14,273
    06-23-13 04:29 pm Go to last post
  17. Fairytale Adventures

    Hello Everyone, Here is where i will be posting the latest updates the Dev's are about to launch, Which is the fairytale adventures! Ok...

    Started by The_Director, 06-18-13 06:15 am
    7 Pages
    1 2 3 ... 7
    • Replies: 60
    • Views: 348,217
    06-22-13 05:34 am Go to last post
  18. Be able to change priority in provision house and barracks

    Pretty much like the title says, it would be nice if we could move something to the top without canceling everything on the list.

    Started by Koch_Bros, 06-21-13 07:22 am
    • Replies: 1
    • Views: 8,528
    06-21-13 09:11 am Go to last post
  19. Tech tree

    With all the upcoming and current research and science I think we should add a building to show us our tech tree, and I thought, hey, why not a...

    Started by exarkun616, 06-20-13 12:49 pm
    • Replies: 1
    • Views: 10,754
    06-20-13 12:52 pm Go to last post
  20. idea for adventure loot/ explorer loot

    since the new skill tree came out a lot of people complain about how there copper mines dont last long at all. My idea is to add a small 1-2% chance...

    Started by morz, 06-19-13 01:06 pm
    • Replies: 1
    • Views: 10,962
    06-19-13 05:17 pm Go to last post

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