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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,599,237
    07-09-21 11:02 am Go to last post
  1. count to 1000

    count to 1000

    Started by MrJer, 01-16-12 12:36 pm
    • Replies: 7
    • Views: 11,027
    10-12-12 09:44 am Go to last post
  2. Color of resource level

    Certain buildings (wells, mines, etc) show the amount of resources left. The color of that resource should be yellow if it's below 30% and red if...

    Started by bombcar, 02-03-12 02:30 pm
    • Replies: 7
    • Views: 30,135
    02-04-12 08:54 pm Go to last post
  3. Signing on when going to site

    I have noticed that when I return to the game after the first signon of the day that I am allowed back in without going through the signon procedure...

    Started by SleepingRabbit, 02-18-12 10:00 am
    • Replies: 7
    • Views: 16,190
    02-19-12 04:48 pm Go to last post
  4. Question Faster bulding

    Is there a way to increase your building time (make the time to build something shorter) To me it seems that the more stuff you build:confused: the...

    Started by Sir_Evans, 03-11-12 12:11 am
    • Replies: 7
    • Views: 27,030
    03-12-12 12:51 pm Go to last post
  5. Building movement and rotation commands

    In other games I have played like this, you were able to move and/or rotate your buildings and other things as well. It would be a really good idea...

    Started by Darious67, 05-07-12 09:47 am
    • Replies: 7
    • Views: 65,335
    08-08-12 09:01 am Go to last post
  6. Thumbs up A Quick Thank You to the GMs and Devs

    It's easy for those of us who have had the pleasure (and the frustrations) of playing since closed beta to get caught up in focusing on the glitches,...

    Started by ShuttlePilot, 07-14-12 10:06 am
    • Replies: 7
    • Views: 83,928
    07-26-12 08:22 am Go to last post
  7. Poll Poll: Game Suggestion: Alliances

    Ok I have noticed there are four tabs to the right of our rosters....all, friends, and guild.....how about making that fourth tab Alliances, and...

    Started by Psychos, 09-27-12 08:23 pm
    • Replies: 7
    • Views: 8,144
    10-04-12 11:48 am Go to last post
  8. Rotateable Buildings

    My Friary is faceing the wroung way. It would help with storehouse placement also.

    Started by ouching, 12-04-12 08:20 am
    • Replies: 7
    • Views: 15,795
    01-11-13 07:24 pm Go to last post
  9. Poll Poll: Whiskey - Battle/General Camp Buff

    Whiskey - Battle/General camp buff - For 2 hours the General's troops gain 10 hitpoints and then for the next 2 hours lose 4 hitpoints. Whiskey is...

    Started by Razorthorns, 03-03-13 05:55 pm
    game buffs, general buffs
    • Replies: 7
    • Views: 3,234
    03-03-13 06:59 pm Go to last post
  10. Suggestions: Buffs

    Hello Everyone. Here is a suggestion for the Devs to consider. A two part change for buffs. 1. No 25 limit when producing. since the trade...

    Started by The_Director, 01-21-13 12:57 pm
    • Replies: 7
    • Views: 36,500
    02-01-13 03:58 pm Go to last post
  11. Flora decorations

    I know this isn't much of a suggestion (or a serious game changing one), but thought that perhaps this could add to flora around Settlers. I was...

    Started by Terragnar, 01-24-13 10:16 am
    • Replies: 7
    • Views: 9,791
    02-24-13 08:52 am Go to last post
  12. Steel and Iron Profitability

    The steel and Iron profitability has been terrible even since beta. I am unsure why the devs have not addressed this or fixed it yet. It is near...

    Started by Everlynn, 02-26-13 06:34 pm
    • Replies: 7
    • Views: 2,841
    03-01-13 05:19 pm Go to last post
  13. Post After level 50

    I just recently leveled to 50 and now what? With the adventures I have completed since leveling to 50 the experience for doing the adventure is...

    Started by Bbarby, 05-03-13 05:21 pm
    • Replies: 7
    • Views: 4,276
    05-09-13 12:31 pm Go to last post
  14. generals idea.

    Have the name of the garrison instead of the type of general it is when sending army to a adventure. So when you are on a adventure that you aren't...

    Started by morz, 09-06-13 12:14 pm
    • Replies: 7
    • Views: 9,579
    09-22-13 04:31 pm Go to last post
  15. New General Type

    Id like to see a general that recovers at 4 times the normal recovery rate. However it would only be able to hold 50-100 troops.

    Started by RazenheII, 08-14-13 12:15 am
    • Replies: 7
    • Views: 10,665
    09-02-13 04:14 pm Go to last post
  16. Wish we could lay dirt roads like we used to

    We used to be able to create dirt roads when I first started playing (years ago) by fiddling with Build Street and Remove Street. Was kind of...

    Started by Illregard, 01-28-18 10:49 am
    • Replies: 7
    • Views: 18,644
    02-11-18 08:13 pm Go to last post
  17. Wish we could place buildings over decorative items like vegetation

    Agh! You guys are killin me! Every time I try to lay out a section of my city I'm blocked placing the last building by a rock, or a bush, or a...

    Started by Illregard, 01-28-18 11:01 am
    • Replies: 7
    • Views: 33,372
    03-13-18 12:33 am Go to last post
  18. keeping server with high pop

    suggesting to maybe merge server to keep them high pop it facilitate trade wich is a big core in the game otherwise some server turn dead and we cant...

    Started by promic, 05-17-18 12:31 pm
    • Replies: 7
    • Views: 1,828
    05-21-18 01:50 pm Go to last post
  19. Lightbulb Useless Statues

    There are at least half a dozen nice statues that were put into the game that mostly collect virtual dust in the star menu. In comparison, other...

    Started by Aurboth, 08-08-18 09:32 pm
    • Replies: 7
    • Views: 14,351
    08-13-18 06:26 am Go to last post
  20. Generals - quality of life improvements

    I have a couple of suggestions to make generals easier to manage. First, now even if you are just doing adventures requiring elite units all the...

    Started by Narasn, 04-16-20 09:41 am
    • Replies: 7
    • Views: 7,938
    05-12-20 05:22 pm Go to last post

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