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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,595,822
    07-09-21 11:02 am Go to last post
  1. The Next GEO - COAL

    Since we have a Iron Geo, now we have to have a Coal Geo. "Let's Make Settlers Great Again!" Is your economy sagging, do you have high...

    Started by Star_Lord, 05-15-18 04:41 am
    i went there, new geo
    • Replies: 4
    • Views: 23,210
    05-16-18 07:59 am Go to last post
  2. OMG Please put double arrow in barracks Thank You BB

    Just like we have in the friends list. A double arrow that will allow us to reorder the Que in Barracks and Provision houses by moving an item all...

    Started by Stastny, 08-15-15 08:53 pm
    2 Pages
    1 2
    barracks, double arrow, move to top, provision house, reorder
    • Replies: 15
    • Views: 71,822
    01-19-16 01:07 am Go to last post
  3. New Kind of Buff

    I was thinking that the game needs a new buff. Say the elixir buff can combine with another elixir to last longer. So you can combine 10 elixirs to...

    Started by Steakweggs, 04-08-17 04:01 pm
    • Replies: 1
    • Views: 21,963
    04-11-17 04:18 pm Go to last post
  4. Spring cleaning event

    Any chance there might be a period at some point where we can get rid of buildings we are normally stuck with ( like the ft castle and gold tower)?

    Started by Stone_Ratte, 06-07-17 04:09 pm
    buildings
    • Replies: 4
    • Views: 16,902
    06-19-17 10:20 pm Go to last post
  5. New Game Feature

    I think there should be a button added to the game that you can click on and it tells you how many of each building you have, then have that same...

    Started by stormdevil, 12-11-12 10:46 pm
    ideas
    • Replies: 1
    • Views: 1,630
    12-11-12 11:46 pm Go to last post
  6. Lazy General

    Idea for a new general: The Entitled General This general is amazing, and he knows it! As a result, he refuses to go on easy adventures or...

    Started by Strider487, 12-18-18 07:06 am
    generals, improvements, new content, suggestions
    • Replies: 2
    • Views: 3,691
    12-29-18 04:29 am Go to last post
  7. Buff Duration List

    I would like to see a list of all the buffs currently applied to my island and how much time is remaining on that buff. If I clicked on a particular...

    Started by Supa_Poppa, 12-08-15 04:12 pm
    • Replies: 6
    • Views: 3,398
    12-11-15 07:17 am Go to last post
  8. Landing Zones at Home

    It would be nice if we could set the landing zones for our generals on home island. Every time they get home I have to find them and transfer them...

    Started by Supa_Poppa, 01-10-16 06:39 pm
    2 Pages
    1 2
    • Replies: 10
    • Views: 62,892
    03-15-16 08:09 pm Go to last post
  9. Last Login

    On the guild member list it would be great to add a column for "Last Login" so we could know how long a guildie has been inactive. It would help in...

    Started by Supa_Poppa, 02-04-16 10:52 am
    • Replies: 4
    • Views: 3,745
    02-08-16 04:55 pm Go to last post
  10. achievement - All in! - Played for a whole year

    I have a question regarding All in! achievement. To complete this achievement, do I have to log in 365 in a row? So what happens if I miss a day? Do...

    Started by supermind, 05-28-14 07:28 am
    • Replies: 2
    • Views: 30,904
    05-28-14 11:57 am Go to last post
  11. gens walking faster buff?

    I really hate adventuring due to the slow-poke gens walking, so it would be nice if there was some kind of buff created that could somehow speed up...

    Started by supermind, 12-07-15 03:08 pm
    • Replies: 2
    • Views: 10,408
    12-08-15 10:55 am Go to last post
  12. fast gen that travels to adventure in 5 mins?

    sorry if it has been asked before, but I was just wondering if there is a chance that fast gen (traveling 5 mins or even less) could be added. It...

    Started by supermind, 03-01-17 08:53 pm
    • Replies: 4
    • Views: 8,166
    03-02-17 03:17 pm Go to last post
  13. Saving those level 6 mines and masons...

    Raising a mine or mason to level 6 takes a lot of money and time, and it stinks to have the deposit run out before you know it and have the whole...

    Started by SuperSlinky, 09-01-18 07:45 pm
    • Replies: 5
    • Views: 5,202
    11-25-18 04:17 am Go to last post
  14. New buff for general as a fix for hard adventures.

    I am posting this here so people can see it and comment on it. There are some adventures that are either very difficult, or the losses are not...

    Started by Suts, 02-27-13 09:00 pm
    adventures, buffs
    • Replies: 0
    • Views: 9,112
    02-27-13 09:00 pm Go to last post
  15. Poll Poll: Bring back the jolly geo as a guild coin purchase

    The subject says it all. It did not need to be removed.

    Started by Suts, 02-28-13 03:24 am
    geo, geologist
    • Replies: 5
    • Views: 2,927
    03-01-13 08:43 am Go to last post
  16. Guild Quest adventures

    Please make Guild Quest adventures random ones (perhaps based on player level). Not all of them need to be Island of the Pirates. The guild quests...

    Started by Suts, 02-28-13 03:35 am
    adventure, guild, quest
    • Replies: 0
    • Views: 13,615
    02-28-13 03:35 am Go to last post
  17. New Quest idea for Ali Baba adventure

    A fun quest to do would be to do all the Ali Baba adventures in story book order. The reward could be an Arabian Palace. Maybe some gems too.

    Started by Suts, 02-17-16 08:12 pm
    • Replies: 0
    • Views: 23,470
    02-17-16 08:12 pm Go to last post
  18. Lightbulb Coop adventures and Events

    I have seen that many COOP adventures are being sold for very little, at times even for a fish. Also I have found out that some players are just...

    Started by Suts, 01-30-16 09:10 pm
    2 Pages
    1 2
    • Replies: 14
    • Views: 54,115
    02-17-16 08:01 pm Go to last post
  19. A new random Adventure

    A simple idea (not simple to implement of course). Create a randomized adventure where no guides can be used to run it. There should be multiple...

    Started by Suts, 04-28-17 09:53 pm
    • Replies: 7
    • Views: 15,403
    05-01-17 06:07 pm Go to last post
  20. Produce only when buffed building option

    There are starting to be several building types I'd only like producing when they are buffed for input resource efficiency reasons. It would be great...

    Started by Suzera, 02-21-12 03:56 am
    • Replies: 9
    • Views: 10,358
    06-25-12 12:05 pm Go to last post

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