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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    229 Pages
    1 2 3 ... 229
    • Replies: 2,280
    • Views: 13,249,101
    06-12-23 05:03 am Go to last post
  1. Suggestions: Buffs

    Hello Everyone. Here is a suggestion for the Devs to consider. A two part change for buffs. 1. No 25 limit when producing. since the trade...

    Started by The_Director, 01-21-13 12:57 pm
    • Replies: 7
    • Views: 38,364
    02-01-13 03:58 pm Go to last post
  2. Guild Market

    Kinda popped up on the test server. I like the idea -- but you've twisted the market value a little. Duck: 8 hr x2 buff for 200 guild coins --...

    Started by ZBest, 10-27-12 07:34 am
    • Replies: 8
    • Views: 18,467
    01-27-13 11:35 am Go to last post
  3. Suggestion - Show Double Consumption

    When a building is upgraded (lets use a masonry for example, upgraded from lvl 1 -> lvl 2), it will show an increased output of two stones. However...

    Started by LiquidFire, 07-22-11 05:32 pm
    • Replies: 2
    • Views: 33,698
    01-25-13 04:21 pm Go to last post
  4. UI Enhancement - Buliding List

    I would love to have a "Building List" which would show all the buildings (possibly in categories) that are currently on your island and their level...

    Started by Carthorn, 01-25-13 07:40 am
    • Replies: 1
    • Views: 2,348
    01-25-13 09:10 am Go to last post
  5. Adventure Tab or Log

    Please add a tab when joining a multi-person adventure that will persist until the adventure is completed. So, for example, if I were to type...

    Started by Carthorn, 01-25-13 07:35 am
    • Replies: 0
    • Views: 22,043
    01-25-13 07:35 am Go to last post
  6. Quantity selling

    Please please please add a feature that will allow us to simply type in the number of a particular resource that we want to sell. The sliding scale...

    Started by Spamcannon, 01-24-13 06:53 pm
    • Replies: 0
    • Views: 1,713
    01-24-13 06:53 pm Go to last post
  7. Deerstalker hut can be traded/ has no limit

    Hello, Deerstalker hut = no license no deposit Recycler = no license no resources needed Why is the deerstalker hut tradeable and is there a...

    Started by Mathyn, 01-09-13 04:22 am
    • Replies: 5
    • Views: 33,183
    01-20-13 03:49 pm Go to last post
  8. Suggestion: For Building Production Menu option

    I would like to suggest an option that allows you to set the duration of a building to work for. Mainly this is to help maximize efficiency and...

    Started by RonEmpire, 01-18-13 06:26 am
    • Replies: 0
    • Views: 2,312
    01-18-13 06:26 am Go to last post
  9. Thumbs down Locked out of quests forever

    Since the new 'Quest Book' system was implemented some weeks ago, a few bugs have been fixed, but there is one serious problem in my opinion. That...

    Started by Waybald, 12-31-12 01:34 pm
    locked out of quests, long chain quests
    • Replies: 6
    • Views: 22,902
    01-15-13 09:07 pm Go to last post
  10. Guild Reporting

    Would it be possible to create a feature which can provide guild leadership with a means of identifying which members completed guild task and last...

    Started by Scabbie, 01-12-13 10:05 am
    • Replies: 2
    • Views: 1,886
    01-12-13 03:48 pm Go to last post
  11. Rotateable Buildings

    My Friary is faceing the wroung way. It would help with storehouse placement also.

    Started by ouching, 12-04-12 08:20 am
    • Replies: 7
    • Views: 17,347
    01-11-13 07:24 pm Go to last post
  12. Lightbulb Trade office - Remove message "Transaction successful" - we pres 100 times per day!!!

    Suggestion of Trade office. For usability reason remove confirming message "Transaction successful". Every time user MUST say "OK", everybody...

    Started by Berto200, 12-31-12 05:18 am
    messages, trade office, transactions
    • Replies: 5
    • Views: 18,963
    01-11-13 07:20 pm Go to last post
  13. Send all armies to adventure

    Have a send all choice to an adventure. Sending one by one is so tedious. :( Send all and done! \o/

    Started by xulnaga, 01-09-13 01:02 pm
    • Replies: 1
    • Views: 1,829
    01-10-13 01:05 pm Go to last post
  14. Development suggestion: Second Barracks and second Provisions house

    I haven't read all 110 pages of this thread so hopefully my suggestion has not cropped up before..... Allow a second barracks at say lv45 and a...

    Started by Brown_Owl, 01-10-13 01:44 am
    • Replies: 1
    • Views: 34,574
    01-10-13 06:05 am Go to last post
  15. Make instructions clearer - Get someone who's first language is English to proof read

    I just started a Quest, which one doesn't matter. I accidentally hit the "End Quest" button so a long winded window opens asking if I want to cancel...

    Started by Lawndart, 01-05-13 03:43 am
    • Replies: 4
    • Views: 4,168
    01-08-13 07:57 am Go to last post
  16. Minor Grammar Error

    In the Stealing from the Rich description the first sentence says "has writing" when it should be "has written". The tense is wrong. The second...

    Started by Varoon, 01-07-13 06:10 pm
    • Replies: 1
    • Views: 1,983
    01-07-13 08:30 pm Go to last post
  17. Request: Public read API for player info, buildings, and economy

    I'd like to have a public API that a third-party service can query for player info, buildings, and economy info. As discussed below, this might be...

    Started by Zivix, 12-29-12 05:22 pm
    • Replies: 6
    • Views: 8,183
    01-07-13 01:40 pm Go to last post
  18. Suggestion: Notification for generals

    When you send a general to an adventure map, if you stay on your island to handle other things, you have no way (except the clock) for knowing the...

    Started by Yaara, 01-07-13 10:25 am
    • Replies: 0
    • Views: 2,814
    01-07-13 10:25 am Go to last post
  19. Lightbulb multi-building selector

    many players have posted asking for the ability to start/stop multiple buildings at a time, in most cases reffering to their gold chain. i think i...

    Started by LostSoul913, 01-07-13 12:50 am
    • Replies: 1
    • Views: 2,179
    01-07-13 12:51 am Go to last post
  20. 2 new players

    Hello, my cousin and I started playing this yesterday. We joined with hopes of some eventual pvp. However, the person in the help chat said there...

    Started by Rekcals, 01-02-13 06:57 pm
    • Replies: 6
    • Views: 29,920
    01-06-13 09:41 am Go to last post

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