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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,595,822
    07-09-21 11:02 am Go to last post
  1. Special buildings animation

    Hello, Is it a good idea to put some nice looking animation on buildings like witch tower or dark castle? It would be more fun then just looking...

    Started by Zodac, 02-05-13 05:41 pm
    • Replies: 0
    • Views: 6,036
    02-05-13 05:41 pm Go to last post
  2. Quantity selling

    Please please please add a feature that will allow us to simply type in the number of a particular resource that we want to sell. The sliding scale...

    Started by Spamcannon, 01-24-13 06:53 pm
    • Replies: 0
    • Views: 1,276
    01-24-13 06:53 pm Go to last post
  3. Adventure Tab or Log

    Please add a tab when joining a multi-person adventure that will persist until the adventure is completed. So, for example, if I were to type...

    Started by Carthorn, 01-25-13 07:35 am
    • Replies: 0
    • Views: 21,227
    01-25-13 07:35 am Go to last post
  4. Red face RSS Feed

    It would be cool if BB released RSS Feeds for news/updates about the game, specific for each server & a feed for all contests (a feed for each one)....

    Started by BamBamm, 02-19-13 08:53 am
    • Replies: 0
    • Views: 9,289
    02-19-13 08:53 am Go to last post
  5. Mini Games and Mobile Updates

    Hi All, I would love some mini games to play while waiting for that gold mine to be constructed or my geologist to find that marble deposit. ...

    Started by Bullrog, 02-27-13 02:21 pm
    feature, request
    • Replies: 0
    • Views: 1,112
    02-27-13 02:21 pm Go to last post
  6. Trade office showing wrong values

    I've noticed at various times the following: the trade office shows me as having wrong amount of goods. Yet my storehouse shows the correct. ...

    Started by Kageneko, 02-26-13 08:18 pm
    • Replies: 0
    • Views: 7,691
    02-26-13 08:18 pm Go to last post
  7. New buff for general as a fix for hard adventures.

    I am posting this here so people can see it and comment on it. There are some adventures that are either very difficult, or the losses are not...

    Started by Suts, 02-27-13 09:00 pm
    adventures, buffs
    • Replies: 0
    • Views: 9,112
    02-27-13 09:00 pm Go to last post
  8. Suggestion: Resource Usage

    I'm a newbie, so please excuse me if this has already been suggested, but I think it would be nice if you could see how much of each resources was...

    Started by Garren, 02-27-13 07:33 pm
    • Replies: 0
    • Views: 4,990
    02-27-13 07:33 pm Go to last post
  9. Guild Quest adventures

    Please make Guild Quest adventures random ones (perhaps based on player level). Not all of them need to be Island of the Pirates. The guild quests...

    Started by Suts, 02-28-13 03:35 am
    adventure, guild, quest
    • Replies: 0
    • Views: 13,615
    02-28-13 03:35 am Go to last post
  10. It's time to adjust the adventure loot

    please remove Saltpeter and *** ore from the premium loot spots. they aren't close to premium, and they make for utter disappointment. thanks

    Started by clarkstar, 03-04-13 12:30 am
    • Replies: 0
    • Views: 3,502
    03-04-13 12:30 am Go to last post
  11. Seasons!

    How about seasons in the game for a nice change\wrench in the works for things? Wheat would grow best in the spring and fall and have the maximum...

    Started by xulnaga, 03-07-13 05:11 pm
    • Replies: 0
    • Views: 19,545
    03-07-13 05:11 pm Go to last post
  12. Poll Poll: How to keep us interested after LVL 50 (POLL)

    Please read thread titled "How to keep us interested after LVL 50"

    Started by Rubiton, 03-11-13 08:20 pm
    • Replies: 0
    • Views: 1,143
    03-11-13 08:20 pm Go to last post
  13. Chat Tab Suggestion

    I'd like to suggest an option to: A) select your default tab (I'd prefer to start in Guild tab rather than in Global) B) include an option to...

    Started by Greyman_, 03-21-13 08:40 pm
    • Replies: 0
    • Views: 8,175
    03-21-13 08:40 pm Go to last post
  14. Adventure Type Change

    Obviously from the last couple of adventures released, as well some of the quotations attributed to Blue Byte, there is a bias against blocks in...

    Started by CL_Aurboth, 05-27-13 11:50 am
    • Replies: 0
    • Views: 1,005
    05-27-13 11:50 am Go to last post
  15. Talking Change wording in "Have production of 0 in 12 hours"

    Suggest change wording in "Have production of 0 in 12 hours" to "Have a positive balance for 12 hours"?

    Started by godslostchild, 03-28-13 11:11 pm
    • Replies: 0
    • Views: 1,120
    03-28-13 11:11 pm Go to last post
  16. trade office known to eat items during maint

    i highly recommend every1 clear their trade posts before the start of maint. a friend of mine just told me that a while back, he lost a DC he had up...

    Started by LostSoul913, 04-10-13 10:03 pm
    • Replies: 0
    • Views: 1,460
    04-10-13 10:03 pm Go to last post
  17. Geos and Advents

    Can we get a way to send multiple Geos and Advents to the same thing at once... maybe holding down the CTRL key to select them?

    Started by Rheyne, 04-10-13 05:09 am
    • Replies: 0
    • Views: 936
    04-10-13 05:09 am Go to last post
  18. Adding campfires

    How about adding a campfire, so our troops can talk about their adventures and drink a brew.I think it would be kool to have one.It would add more...

    Started by Tolan, 04-13-13 09:24 am
    • Replies: 0
    • Views: 1,776
    04-13-13 09:24 am Go to last post
  19. Troop timer

    One thing that would enhance game play for many people with a minimal change would be to add a time required field to the troop production slider in...

    Started by CL_Aurboth, 04-10-13 05:05 pm
    • Replies: 0
    • Views: 17,536
    04-10-13 05:05 pm Go to last post
  20. Moving Gem Pits

    Hi I'd like to suggest a change so that we can move them! I placed them originally near the Mayor's House and I'd like to move them to another...

    Started by rrebelo, 04-29-13 07:10 am
    • Replies: 0
    • Views: 9,245
    04-29-13 07:10 am Go to last post

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