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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    Forum Statistics:

    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,595,822
    07-09-21 11:02 am Go to last post
  1. Thumbs up TSO Suggestions, Factions

    Hello Everyone, I was on the hunt on the web for information on 1-7 settlers. What i found wasn't just bad graphics, but a way of playing...

    Started by The_Director, 06-28-13 11:26 am
    • Replies: 6
    • Views: 25,280
    07-01-13 05:29 pm Go to last post
  2. TSO Test Server Event 8/9 - 8/27

    New Test Server Event From August 9th to August 27th, we will be hosting a huge testing event where you can win loads of cool prizes for your...

    Started by BB_Katealyst, 08-14-12 08:32 am
    13 Pages
    1 2 3 ... 13
    • Replies: 122
    • Views: 520,508
    11-15-12 01:42 pm Go to last post
  3. Turn off window black outs

    When selecting the Economy View, it blacks out the entire game except for that particular window. This is annoying in that we can no longer type in...

    Started by Korishan, 06-12-18 06:31 am
    • Replies: 1
    • Views: 5,565
    06-21-18 02:13 am Go to last post
  4. Turn on/off all of a certain type of building

    Hey all, ZolaRZeaR here from Ares. I thought of a very helpful idea. What if we added a feature in economy overview, that when you select a...

    Started by ZolaRZeaR, 04-23-15 09:52 am
    • Replies: 4
    • Views: 6,414
    04-26-15 07:16 am Go to last post
  5. Turn On/Off Buildings by Type

    I think this feature would be a benefit to most players especially players with lots of buildings that they normally turn on and off. I am...

    Started by ProStunner, 11-17-17 07:24 am
    buildings, mass, on and off
    • Replies: 6
    • Views: 52,590
    02-22-18 11:56 am Go to last post
  6. Two ideas that would make PvP more fun and $$$ for BB

    1) PvP is okay, but would be way more fun if it was not anonymous. I know this was a deliberate decision but I think it was a big mistake. It...

    Started by grafxfx, 06-25-15 07:55 pm
    • Replies: 2
    • Views: 19,654
    06-26-15 05:57 am Go to last post
  7. UI Enhancement - Buliding List

    I would love to have a "Building List" which would show all the buildings (possibly in categories) that are currently on your island and their level...

    Started by Carthorn, 01-25-13 07:40 am
    • Replies: 1
    • Views: 1,242
    01-25-13 09:10 am Go to last post
  8. Unable to get Quest done!

    Here is what happened & the chat! Attempts to get other players to join has been a failure... Help please! In Guild, TO, & Global chat i...

    Started by Asiastrings, 09-18-17 08:08 am
    • Replies: 4
    • Views: 16,347
    01-15-18 03:56 am Go to last post
  9. Poll Poll: Uncensor K already

    I think it is about time. It is a letter of our alphabet. I get that it is a cuss word or whatever in german, but this is not a german server.

    Started by Remnant, 02-21-13 10:19 pm
    • Replies: 8
    • Views: 10,557
    02-25-13 09:23 pm Go to last post
  10. unlimited building licence & graphic more real

    i like the game very much but the building got limit??? how come? and graphic make it more real like the viligger really bring the stone to...

    Started by Zero_Lee, 04-12-12 05:36 am
    2 Pages
    1 2
    building licence, graphic
    • Replies: 11
    • Views: 75,231
    06-28-12 12:30 am Go to last post
  11. Unlimited Iron Mine/Larger Deposits

    Hi. I would like to suggests the following: 1) Unlimited iron mines. Give us, say, 8 (which is half) of the total iron mines available on the...

    Started by Mystica, 07-05-14 09:38 am
    • Replies: 4
    • Views: 8,779
    07-07-14 08:14 am Go to last post
  12. Unload all units from generals

    Hi all, does anyone else fells that it would be nicer if we could unload units from generals in adventure or home island quicker? If you send like...

    Started by BrokenBone, 10-09-19 12:28 pm
    generals, units, unload
    • Replies: 2
    • Views: 11,478
    10-10-19 07:31 am Go to last post
  13. untrain one book at a time

    It would be nice when trying new science builds to be able to untrain only Codex or Tombs or full refund option. this way it would be cheaper to say...

    Started by Artillerist, 05-14-17 04:49 pm
    2 Pages
    1 2
    • Replies: 13
    • Views: 39,141
    09-17-17 04:58 pm Go to last post
  14. Update Your Adventure Guides!

    The change to Adventures, in the retention of NPC buildings, is non-trivial as it impacts where you can relocate your garrisons for attacking other...

    Started by Hobknocker, 05-16-12 03:25 am
    • Replies: 0
    • Views: 6,151
    05-16-12 03:25 am Go to last post
  15. Upgradable Magnificent Residence

    I think that Magnificent Residence should become upgradeable, It should be expensive to do but possible. Some combination of Beans and Grout.

    Started by Artillerist, 11-07-16 07:01 am
    2 Pages
    1 2
    • Replies: 11
    • Views: 31,423
    12-27-16 01:48 am Go to last post
  16. Upgrade Building for Gems

    The option to upgrade a building for gems has been there for a while but it always says coming soon. Any ideas how soon that might be?

    Started by Turk1, 04-19-12 04:49 pm
    • Replies: 3
    • Views: 6,647
    04-21-12 05:45 pm Go to last post
  17. Upgrade costs

    Do the upgrade costs make sense to anyone?? Because I am looking at my buildings and I'm seeing that a level 4 "basic" or "intermediate" building...

    Started by bergman2021, 03-29-12 09:43 am
    2 Pages
    1 2
    • Replies: 10
    • Views: 49,774
    06-06-12 11:08 pm Go to last post
  18. Talking Upgrade for Generals/Marshall and army units

    So there are a few threads requesting upgrades for Generals/Marshall. Some talk about using the books, others exp. Personally, I like the idea of...

    Started by Frog-pec, 11-19-15 01:42 pm
    battle, generals, new building, troops, upgrades
    • Replies: 0
    • Views: 10,673
    11-19-15 01:42 pm Go to last post
  19. Angry Upgrade stops progress

    This may be a well known issue... But please fix the bug where when you upgrade, the building that is upgrading stops any progress! I am...

    Started by robk, 03-18-13 07:52 am
    • Replies: 6
    • Views: 30,148
    03-30-13 07:20 am Go to last post
  20. Lightbulb Upgrades for generals?

    Just like Explorers and Geologists, Generals should have an upgrade tree using books. If necessary for balance, you could make existing troops a...

    Started by SashaTheBOLD, 06-03-14 06:19 pm
    battle, gameplay, generals, science tree, suggestion
    • Replies: 3
    • Views: 4,885
    06-05-14 05:37 pm Go to last post

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