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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    227 Pages
    1 2 3 ... 227
    • Replies: 2,262
    • Views: 9,598,563
    07-09-21 11:02 am Go to last post
  1. Why Limit building move?

    Why is there a time limit between moving buildings? some of us have full Islands and trying to make room for me sized building takes alot of moving...

    Started by Artillerist, 11-15-13 03:54 pm
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 18,760
    12-18-13 09:55 am Go to last post
  2. Explorer Egg returns

    So with trained Explorers On very long search either 0, 43 or 71 eggs. instead of 0, 30,50 eggs. I'm trying to figure out what training brings back...

    Started by Artillerist, 03-04-14 04:40 pm
    • Replies: 0
    • Views: 8,980
    03-04-14 04:40 pm Go to last post
  3. Limited time Market

    I was wondering when the limited time market will return again. the one where you could buy 2 extra explorers

    Started by Artillerist, 03-01-14 08:16 am
    • Replies: 2
    • Views: 15,434
    03-01-14 10:28 am Go to last post
  4. Quarter master

    I noticed after last Maintenance that when I move my quarter master general he now only takes the space of a regular general. was this intentional? i...

    Started by Artillerist, 03-14-14 03:06 am
    • Replies: 4
    • Views: 5,421
    03-14-14 09:38 pm Go to last post
  5. Re Generals and Taverns

    With the 2 new Generals from Easter I have 22 generals, I cant land these guys on my island due to spacing. Please for the sake of my sanity find...

    Started by Artillerist, 04-17-14 12:41 pm
    2 Pages
    1 2
    • Replies: 14
    • Views: 39,484
    12-08-14 07:41 am Go to last post
  6. Suggestion for new Adventure that we want to do

    I am finding I miss Dark Brotherhood type of adventures. In the way that I need adventures that I can use the rewards from. Yes I know Whirwind gives...

    Started by Artillerist, 05-12-14 01:10 pm
    • Replies: 4
    • Views: 17,334
    05-13-14 01:42 pm Go to last post
  7. new use for cheese sandwich

    What about some sort of recipy that takes 25 cheese sandwiches from star menu and combines it into a much longer buff to be used on mayors house? ...

    Started by Artillerist, 11-13-14 01:12 pm
    • Replies: 2
    • Views: 9,925
    11-13-14 11:04 pm Go to last post
  8. untrain one book at a time

    It would be nice when trying new science builds to be able to untrain only Codex or Tombs or full refund option. this way it would be cheaper to say...

    Started by Artillerist, 05-14-17 04:49 pm
    2 Pages
    1 2
    • Replies: 13
    • Views: 39,151
    09-17-17 04:58 pm Go to last post
  9. Guild market crystals

    I think being able to buy crystals for the ship with guild coins would be an interesting option for a choice in one of the votes

    Started by Artillerist, 12-01-17 11:23 am
    • Replies: 0
    • Views: 2,290
    12-01-17 11:23 am Go to last post
  10. Smile Suggestion for Weekly Challenges

    Hello, Is it possible to have a cancellation option when you know you can't finish the challenge. I find it a bit sad when I log into the game...

    Started by Artermas, 03-13-19 02:13 pm
    challenge, weekly
    • Replies: 4
    • Views: 21,817
    05-20-19 08:00 am Go to last post
  11. Angry Clickmania

    Every morning for maintenance: click Explorer: click Treasure Search: click prolonged (or Adv, long), click Explorer: click Treasure Search: click...

    Started by Artemis69, 08-22-18 06:27 am
    2 Pages
    1 2
    • Replies: 15
    • Views: 73,766
    11-13-18 07:09 am Go to last post
  12. Poll Poll: More Specialized Econ Overview

    While I do like the Econ Overview as it is, I find myself making excel sheets (which require updating when even i build or move more) to try to...

    Started by Ars_Techne, 11-29-12 12:14 pm
    advance, economy, overview
    • Replies: 1
    • Views: 1,651
    12-09-12 10:49 pm Go to last post
  13. Suggestions for improvement

    1. Can the shield above the Generals on an adventure please have the same colour as their pavillions. On multi-player adventures it can sometimes...

    Started by Arnesson, 10-31-16 09:37 am
    • Replies: 2
    • Views: 3,319
    10-31-16 10:03 pm Go to last post
  14. Common Residences and an "Arctic Island"

    One of my main priorities with TSO is making a cool, themed island. Better still if it's practical! I would love to see some "Deedless" common...

    Started by Armagedderp, 10-26-17 08:36 am
    • Replies: 1
    • Views: 2,174
    10-26-17 07:43 pm Go to last post
  15. Arrangements for players to get better adventures and how the company will Profit

    Alright heres the idea every player wants 3 things that they will buy with money. Different Adventures with good loot maybe even some 5 player quests...

    Started by Aries711, 11-14-12 07:45 am
    • Replies: 1
    • Views: 2,595
    11-21-12 02:50 am Go to last post
  16. Enable Island Wars for People who will pay

    Point blank there are many of us wanting Settler blood to many chit talking player's. If you enable Island wars for players who will pay real cash it...

    Started by Aries711, 11-30-12 07:36 am
    • Replies: 4
    • Views: 30,912
    12-07-12 07:36 am Go to last post
  17. New Guild Market items/bad economy

    It baffles my mind where pricing comes from on so many things. We all know that the cost/benefit of so many items hasn't made much since. Whether it...

    Started by Arcain, 01-29-13 02:16 pm
    bad economy, buff, gold, guild coins, pricing
    • Replies: 9
    • Views: 101,435
    03-10-13 09:45 pm Go to last post
  18. Guild Quest Adventures

    Can we go ahead make it so that the guild quest isn't to do a specific adventure? Doing adventures for the quest is fine and all, but when its 1 very...

    Started by Arcain, 04-29-13 08:27 am
    adventures, guild quest, improvements
    • Replies: 1
    • Views: 27,211
    04-29-13 08:39 am Go to last post
  19. General's Tree Idea

    So who else thinks that pretty much the best skill on the general's tree would be walking faster? Not traveling to adventure, I mean walking across...

    Started by Arcain, 05-13-13 10:56 am
    general, science, tree, walking
    • Replies: 3
    • Views: 8,162
    05-13-13 03:49 pm Go to last post
  20. Many Ideas

    I did not read through many of the suggestions by other people (to make sure that one I have posted is not already there)because there are so many....

    Started by AOEO, 02-10-12 10:10 am
    2 Pages
    1 2
    • Replies: 17
    • Views: 49,169
    03-20-12 06:53 am Go to last post

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