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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    222 Pages
    1 2 3 ... 222
    • Replies: 2,218
    • Views: 1,169,645
    02-13-19 09:53 am Go to last post
  1. idea to make seldom used adventures more popular...

    i would like to see the ability to convert 10 copies of an adventure/scenario etc to a "golden adventure" double the loot from a regular...

    Started by binderberger, 02-12-19 06:30 pm
    • Replies: 3
    • Views: 71
    02-13-19 03:06 am Go to last post
  2. new general--the artillerist

    hi, everyone, here is my idea this general would deploy on the map and target camps with a very slow bombardment, much like when we drop a buff...

    Started by Calvius2014, 02-09-19 01:51 am
    • Replies: 1
    • Views: 88
    02-12-19 08:26 am Go to last post
  3. Post Christmas Market (Buff overwrite request)

    It would be nice to have the Christmas Market buffing system overwrite any active buffs. The reason is if there is still 1hrs lefts from the...

    Started by bashing, 02-04-19 11:26 am
    • Replies: 3
    • Views: 80
    02-05-19 03:49 am Go to last post
  4. Improved Watermill level 6 - Red Roofs? Need green roof.

    If you look at all the level 6 buildings (max upgrade) - they all have a green/darkgreen roof or some green shades to them. This helps me...

    Started by RonEmpire, 01-09-19 07:42 pm
    • Replies: 4
    • Views: 169
    01-27-19 01:21 pm Go to last post
  5. Lightbulb Suggestion for Merchant Chest

    Please Display ALL available forms of "Currency" (ie Guild Coins, Presents, Pumpkins, etc) to be used in Merchant Chest. The Gems are displayed...

    Started by Vyck69, 01-03-19 09:14 am
    • Replies: 2
    • Views: 206
    01-18-19 03:02 am Go to last post
  6. Auto sleep building when buff expires

    Have a check box for each building to automatically sleep a building when the buff expires. For example, I have snack on FT Castle that expires in...

    Started by Elgin, 01-09-19 08:25 pm
    automatic, building, sleep
    • Replies: 4
    • Views: 142
    01-18-19 01:55 am Go to last post
  7. Problem when making wrong items in PH for Weekly Challenge

    Normally you have the option of destroying anything you make in the PH or RPH. However, the new items for the Weekly Challenge ship cannot be...

    Started by Madmire, 01-16-19 11:08 am
    • Replies: 3
    • Views: 86
    01-18-19 01:49 am Go to last post
  8. Lightbulb Geos and Explorers...

    Thank you for taking time to consider my suggestions :) It would be nice if the emails included the name of the Geo/Explorer and which search was...

    Started by Vyck69, 01-03-19 08:16 am
    • Replies: 0
    • Views: 71
    01-03-19 08:16 am Go to last post
  9. Lightbulb General"s next upgrade request...

    I have an idea with regards to the Generals. After a "Combat Preview" have the pop up window offer options to "send the attack" or "open the...

    Started by Vyck69, 01-03-19 07:35 am
    • Replies: 0
    • Views: 58
    01-03-19 07:35 am Go to last post
  10. Lazy General

    Idea for a new general: The Entitled General This general is amazing, and he knows it! As a result, he refuses to go on easy adventures or...

    Started by Strider487, 12-18-18 07:06 am
    generals, improvements, new content, suggestions
    • Replies: 2
    • Views: 159
    12-29-18 04:29 am Go to last post
  11. Roy's Suggestion Ideas

    A new Adventure search level to separate adventures like Lakeside and Outlaws away from those like The Valiant Little Tailor or Dark Brotherhood....

    Started by Royleeinator, 12-20-18 07:20 am
    • Replies: 5
    • Views: 206
    12-26-18 04:44 am Go to last post
  12. Unhappy Let us star wounded gens

    As the title would suggest, I would like to be able to star wounded gens. The thing is, adventures like Winter Wonderland only have space for 4 gens...

    Started by Ultim, 12-25-18 02:30 pm
    • Replies: 0
    • Views: 67
    12-25-18 02:30 pm Go to last post
  13. Christmas market building

    The new Christmas building is nice, but can you please add a buff footprint shading to show what buildings are going to be affected by the buff...

    Started by TLC1, 12-14-18 11:06 am
    • Replies: 3
    • Views: 288
    12-18-18 03:03 pm Go to last post
  14. No longer needed building permits

    With the addition of so many buildings that need no building permit, I find that I have more building permits than I need. Would be nice to have an...

    Started by Marchetto, 11-15-18 12:36 pm
    • Replies: 4
    • Views: 208
    12-14-18 11:43 pm Go to last post
  15. Short Term Provision House/Rarity PH Buffs

    I'd like to suggest/request some short term PH/RPH buffs. My fevered imagination has the following suggestion (inspired by by the spring park): ...

    Started by Pavelesque, 12-10-18 08:21 am
    buff, house, provision, rarity, short
    • Replies: 4
    • Views: 149
    12-13-18 05:38 pm Go to last post
  16. [SUGGESTION] Mayoral Skill Tree

    How about a skill tree for the mayor. You click on your avatar in the top left corner and a skill tree comes up. This tree has skills that enhance...

    Started by Trialgame, 11-27-18 06:18 pm
    • Replies: 4
    • Views: 168
    12-13-18 04:28 pm Go to last post
  17. Lightbulb Skins for production buildings

    Personally I'm interested in Christmas themed skins like the current ones for noble residences, but I'd like to have a little more variety to make a...

    Started by Raega, 12-12-18 09:13 pm
    • Replies: 0
    • Views: 66
    12-12-18 09:13 pm Go to last post
  18. [SUGGESTION] More Detailed Loot Letter (aka Stats for Nerds)

    Would it be possible to add an adventure stats list in to the loot mail you receive after completing an adventure? By that I mean you open the loot...

    Started by Trialgame, 11-27-18 05:51 pm
    • Replies: 1
    • Views: 373
    11-28-18 04:05 am Go to last post
  19. Re-post trade

    Could be nice if we can re-post a trade from trade log. I don't post anything some times just because I have to search to much and putting several...

    Started by LoLex, 11-25-18 08:15 am
    • Replies: 3
    • Views: 143
    11-26-18 06:50 am Go to last post
  20. Please let us move storehouses

    Most of my storehouses was put with out any knowledge of the game when I started, and even now is a lot of place of improvements. Any chance to let...

    Started by LoLex, 11-25-18 08:13 am
    • Replies: 2
    • Views: 115
    11-26-18 05:53 am Go to last post

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