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Forum: Feature suggestions and requests

Feature requests, and suggestions can be found here.

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  1. Previous Developer Diaries and patch notes releases can be found here.

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    • Threads: 29
    • Posts: 1,270
  1. Sticky Thread Sticky: Suggestions

    I know everyone is just like me, they have tons of ideas on how to make the game better. So to help us out a little bit please post ideas here in...

    Started by MrGrimm1, 09-02-11 01:50 pm
    220 Pages
    1 2 3 ... 220
    • Replies: 2,199
    • Views: 1,100,012
    12-10-18 09:06 am Go to last post
  1. Christmas market building

    The new Christmas building is nice, but can you please add a buff footprint shading to show what buildings are going to be affected by the buff...

    Started by TLC1, 12-14-18 11:06 am
    • Replies: 3
    • Views: 90
    Today 03:03 pm Go to last post
  2. Lazy General

    Idea for a new general: The Entitled General This general is amazing, and he knows it! As a result, he refuses to go on easy adventures or...

    Started by Strider487, Today 07:06 am
    generals, improvements, new content, suggestions
    • Replies: 1
    • Views: 24
    Today 03:01 pm Go to last post
  3. No longer needed building permits

    With the addition of so many buildings that need no building permit, I find that I have more building permits than I need. Would be nice to have an...

    Started by Marchetto, 11-15-18 12:36 pm
    • Replies: 4
    • Views: 140
    12-14-18 11:43 pm Go to last post
  4. Short Term Provision House/Rarity PH Buffs

    I'd like to suggest/request some short term PH/RPH buffs. My fevered imagination has the following suggestion (inspired by by the spring park): ...

    Started by Pavelesque, 12-10-18 08:21 am
    buff, house, provision, rarity, short
    • Replies: 4
    • Views: 78
    12-13-18 05:38 pm Go to last post
  5. [SUGGESTION] Mayoral Skill Tree

    How about a skill tree for the mayor. You click on your avatar in the top left corner and a skill tree comes up. This tree has skills that enhance...

    Started by Trialgame, 11-27-18 06:18 pm
    • Replies: 4
    • Views: 95
    12-13-18 04:28 pm Go to last post
  6. Lightbulb Skins for production buildings

    Personally I'm interested in Christmas themed skins like the current ones for noble residences, but I'd like to have a little more variety to make a...

    Started by Raega, 12-12-18 09:13 pm
    • Replies: 0
    • Views: 20
    12-12-18 09:13 pm Go to last post
  7. [SUGGESTION] More Detailed Loot Letter (aka Stats for Nerds)

    Would it be possible to add an adventure stats list in to the loot mail you receive after completing an adventure? By that I mean you open the loot...

    Started by Trialgame, 11-27-18 05:51 pm
    • Replies: 1
    • Views: 99
    11-28-18 04:05 am Go to last post
  8. Re-post trade

    Could be nice if we can re-post a trade from trade log. I don't post anything some times just because I have to search to much and putting several...

    Started by LoLex, 11-25-18 08:15 am
    • Replies: 3
    • Views: 81
    11-26-18 06:50 am Go to last post
  9. Please let us move storehouses

    Most of my storehouses was put with out any knowledge of the game when I started, and even now is a lot of place of improvements. Any chance to let...

    Started by LoLex, 11-25-18 08:13 am
    • Replies: 2
    • Views: 71
    11-26-18 05:53 am Go to last post
  10. Lightbulb Resource bar dropdown menus

    The six resource counters on the bar on the screen should have a small dropdown button underneath them which would open a menu with resources and you...

    Started by Ultim, 11-25-18 05:55 am
    • Replies: 1
    • Views: 50
    11-26-18 04:44 am Go to last post
  11. Saving those level 6 mines and masons...

    Raising a mine or mason to level 6 takes a lot of money and time, and it stinks to have the deposit run out before you know it and have the whole...

    Started by SuperSlinky, 09-01-18 07:45 pm
    • Replies: 5
    • Views: 273
    11-25-18 04:17 am Go to last post
  12. Angry Clickmania

    Every morning for maintenance: click Explorer: click Treasure Search: click prolonged (or Adv, long), click Explorer: click Treasure Search: click...

    Started by Artemis69, 08-22-18 06:27 am
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,166
    11-13-18 07:09 am Go to last post
  13. New Buildings

    New Building: The Beanstalk Produces the following at random Lvl 1 Star Coin 100% Lvl 2 Star Coin 50% Magic Bean 50% Lvl 3 Star Coin 33% Magic...

    Started by Presta, 08-15-16 03:50 pm
    buildings
    • Replies: 5
    • Views: 2,288
    10-24-18 08:50 am Go to last post
  14. Thumbs up Date column in guild roster with last active date

    Hi all, It is hard to manage your guild roster of who is inactive, on vacation or taking the weekend off without using outside resources. Some may...

    Started by Pink_Robin, 10-18-18 10:20 pm
    • Replies: 1
    • Views: 88
    10-19-18 02:18 am Go to last post
  15. New UI or Button for "Repeat" last search requests to ALL.

    Everyday its the same tedious task. Click on 33 explorers trying to tell them to do what they did yesterday. And clicking on their mail loot....

    Started by RonEmpire, 10-01-18 02:16 pm
    • Replies: 6
    • Views: 245
    10-09-18 11:53 am Go to last post
  16. Skins/Avatar Portrait change

    This is a feature that I would actually spend some gems on to OWN/unlock. A lot of "Free to play" games, such as League of Legends and Path of...

    Started by RonEmpire, 10-05-18 07:02 pm
    • Replies: 1
    • Views: 130
    10-08-18 02:28 am Go to last post
  17. Buff Queue

    Currently, buff trading is some what hard for full 100% uptime considering friends don't always logon precisely to maintain the buffs uptime. ...

    Started by RonEmpire, 10-01-18 04:28 pm
    • Replies: 4
    • Views: 193
    10-04-18 03:06 am Go to last post
  18. suggestion: individual army buffs

    This suggestion would incorporate the existing code to buff buildings. When more code is added, armies can now be individually buffed. The...

    Started by Calvius2014, 09-23-18 12:37 pm
    • Replies: 1
    • Views: 172
    09-24-18 05:18 am Go to last post
  19. suggestion: oceanic resources

    This suggestion is to utilize more of the empty space of the map. Currently 25% of the map is empty water, with a few spots for placing floating...

    Started by Calvius2014, 09-23-18 12:11 pm
    • Replies: 0
    • Views: 78
    09-23-18 12:11 pm Go to last post
  20. suggestion: fantasy generals and explorers

    i was thinking an easy way to expand the game is to allow other generals who are not human, and then by extension, other areas for example, we...

    Started by Calvius2014, 09-23-18 11:47 am
    • Replies: 0
    • Views: 63
    09-23-18 11:47 am Go to last post

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