2 Attachment(s)
The siege guide - Normal Generals (LB and S)
http://forum.thesettlersonline.net/a...1&d=1396993144http://forum.thesettlersonline.net/a...1&d=1396992910
In this guide you need only 1 trip if you have 3 tavern generals or BHGs.
:general: 199:cavalry: 1:soldier:
:general: 150:recruit: 50:longbowman:
:general: 200:recruit:
Notes:
Top row should attack camp2 first as noted, the camps are switched on the map and no interception is intended.
You should most of the time have the 200:recruit: required for camp10 but 195-199:recruit: is possible. If you have less than 200:recruit: send only the 1:soldier: along, you'll most likely lose 1:recruit: above average. Any other units sent will be lost in vain. You can of course send more backup recruits if you have more than 3 generals but it's not necessary.
Variance in the losses is very tight. In practical appliance of the guide the results were very close to average [329:recruit:,329:recruit:,328:recruit:]
And finally, please feel free to propose a better attack in any part of the guide.
http://i.imgur.com/h8NPTsL.jpg
Higher resolution Here.
(Update) Illustrated guide:
C1: 4:recruit: 1:soldier: 195:cavalry:
C2: 1:soldier: 199:cavalry:
C3: 40:recruit: 1:soldier: 130:cavalry: 29:longbowman:
C4: 19:recruit: 1:soldier: 180:cavalry:
C5: 3:recruit: 1:soldier: 196:cavalry:
C6: 30:recruit: 1:soldier: 167:cavalry: 2:longbowman:
C7: 11:recruit: 1:soldier: 188:cavalry:
C8: 63:recruit: 1:soldier: 86:cavalry: 50:longbowman:
C9: 89:recruit: 75:cavalry: 36:longbowman:
C10: 200:recruit:
C11: 30+:cavalry:
C12:
W1: 60:recruit:
W2: 69:recruit: 81:cavalry: 50:longbowman: