New General Idea -- The Negotiator
So, here's an idea for a new general: The Negotiator.
He's not particularly good at fighting, but he makes up for it with negotiation skills. Before each fight he takes 40 seconds to negotiate with the enemy. He has a chance of convincing some of the enemies to abandon their cause. If the enemies are deserters (e.g. most of the troops on BK), he has chance of convincing them to join his army. If the enemies are not deserters, he has a chance of convincing them to run away or be converted to workers on his home island.
- 200 troops
- Travels to/from adventures 2x as fast as a regular gen
- Regular general damage
- Regular general battle speed