The In-Game description matches now the correctly stated Dev Diary effect descriptions:
<table style="border: 1px dashed black; margin: 0px; padding: 6px; background-color: rgb(235, 222, 193); width:800px"> <tbody> <tr> <th>Name</th> <th>Effect</th> <th>Cost of production</th> <th>Production time</th> </tr> <tr style="background-color: white;"> <td><span style="padding-left: 7%">
</span></td> <td>
+100% output Festival Hall for
8 hours (
12 hours on friend/guild member)
Not giftable, not tradable, not deletable, not redeemable </td> <td colspan="1">
100 Candles
80 Cake dough
</td> <td colspan="1">
Lvl. 1 Provision House: 20 minutes
Rarity Provision House: 4 minutes
</td> </tr> <tr> <td><span style="padding-left: 7%">
</span></td> <td>
+200% output Festival Hall for
8 hours (
12 hours on friend/guild member)
Giftable via in-game merchant interface, not tradable, not deletable, not redeemable </td> <td colspan="1">
500 Candles
400 Cake dough
</td> <td colspan="1">
Lvl. 1 Provision House: 40 minutes
Rarity Provision House: 8 minutes
</td> </tr> </td> </tr> </td> </tr> </tbody></table>
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