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Tip1 Housing should be built as far away from warehouses as possible. Save the spots close to warehouse for resource buildings.
Tip2 When you are online use fish plates instead of the better buffs as they use less materials. Save your higher food buffs for when you are going to be offline. I recommend at least 2 fishers to gather fish. Use the plates on weapon smiths and bower makers constantly and other resources as needed.
Tip3 Use roads to plan your settlements buildings. Keeping in mind that you want as many production buildings by your warehouse as possible.
Tip4 Instead of trying to keep all the math of ratios in your head simply look at what resources you have write them down. Wait 30 minutes. Look at them again and resources that have decreased need more buildings. Ones that increase are good. For wood cutters, if the trees become stumps make foresters until they start becoming trees again.
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There is no reason to have a lot of wheatfields; just build multiple farms around one wheatfield, and when it depletes build on top of it. Although, if you feel that your wheatfield will deplete while you are offline, build another ahead of time to keep your farmers from being idle too long.
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* build branch office as soon as possible if you want to trade :)
note: need BOTH players to have BO to be able to trade
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Pro tip: Observation and tip, shaving time off transport to storehouse. Entrance to storehouse is on southside, keep gathers to north and builders to south. Just seconds in transport but every second counts!
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Place your garrison in a way that allows you to go right at the camp you want. If you place it in the north sector first, like I did, your general will cross bandit camps that you have no intention of fighting. So keep it in the starting sector first. Kill camps in sector to your east. then move it to that sector and start on camps north of you.
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Follow the tutorial to the letter. You will avoid a lot of mistakes that could come back to haunt you later.
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When attacking into multiple overlapping camps, attack the one closest to your camp. Your army will return back to camp after the battle without engaging the other camp. If your general does not return back, use the retreat command before you engage the next camp.
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Pro Tip: While roads don't give any benefit currently, building them anyways will make your sectors look pretty!
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Pro tips:
1- A very good ratio for your 1st army of recruits to defeat the badits is 2:1 (2 recruits per bandit). Explanation: the soldiers take lots of time to be recruited so you MUST keep the losses as low as possible in order to loose as few resources as possible to replanish the ranks. With the ratio above you will loose a few soldiers per battle.
2 - The more the archers the better. They won't be attacked from the enemy until your recruits will be all dead. The optimual ratio is 1 archer per recruit you have. If you follow the rules it's not that hard to achieve.
3 - Select good friends and help each other alot! THe buffs have an increase of efficiency of the 50% when used on a friend's building so help others and let the others help you...you'll both win.
4 - Keep a look on your population amount quite often. It might reach the max and you would have to wait alot until you'll be able to increase it since it takes quite a bit of resources to build new residences (especially at the beginning) and you will have to wait 15 minsto increase the population by one ! So...plan alot and be sure to have enough population free space in order to make the time you're offline (night?) useful for a steady growth.
5 - Place the foresters very close to the trees. Better a forester very close than a cutter 2 spaces away from the tees. This way you won't deal with areas filled with tree stumps only.
6 - This is a game!!!!!!!!!! Think about having pure fun only!!!!!!!!!!!!!!!!!!!!!!
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Pro tips:
1. Watch your storage limit - don't build too many Fir Wood Sawmill and or Mason.
You might need a lot of Fir Wood Planks and Stones at the beginning. Although, if you build too many Fir Wood Sawmill and Mason to speed up Planks and Stones productions, at level 16 your Planks and Stones will be overlapping, exceed your storage limit.
2. After completed series of Tutorials, you will be rewarded some gems. You might save those gems to trade for Noble Residence Deed. One Nobel Residence Deed will give you room for 30 residences/population. One Noble Residence equals to three Residence House, this will save you some building licenses.
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Pro tip:
If you want a little bit different strategy such as I, captializing on production mainly to begin with is not a bad idea if you have the storage. The first building I upgraded was a storehouse which gave me either 200 or 300 more space and I built one extra storehouse other than the one involved in the quests early on which totaled a space of 1100 units by level 15 i could store. I took advantage and had 8 masons working 5 deposits and numerous fir tree cutters which I made into bouth hardwood and fir wood planks. Overall point is, if you are majorly focused on production upgrading a storehouse or your Mayors house isn't a bad idea as I never had to turn anything off and it allowed me to produce as much as I wanted without worry of overflow.
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Pro tip
Alt+F4 doesn't open the secret cow level regardless of how many times people boast of it in global chat.
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Maybe a warning when resources in storage are getting too high or too low would be nice.
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Have the daily tips accessible in game rather than just on the log in window. I see people making a lot of mistakes that those tips warn how to avoid.
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1) Keep an eye on resources like wheatfields, quarries, copper mines etc. The are "exhaustable".
2) Send your geologist out frequently to discover new resources so as you need to, you can add them.
3) Keep two wheatfields for every farm (and remember, two farms can work off one field, but they exhaust it quickly).
4) Watch water comsumption; add wells before you run out of water.
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For some reason, when I first started, I thought I was limited on population, even after building the first residence and gaining some. I went a day or two stuck against the population limit until I figured it out.
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Pro Tip:
If you are unsure of what you want to do next, go get some sleep and let your inventory fill up.
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Send your Explorer out before you go to bed -- that way he's busy while you're sleeping and you awake to treasure, etc.
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Pro Tip:
Always be nice and make friends early! Friend buffing lasts longer than buffing yourself with fish plates. The more active your friends, the better!
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#1: Keep your town layout organized. Don't just build all over the place, because if you do, that affects your workers ability and speed times to get to your buildings to build them, dependent upon your resources. In other words, the further from town center = longer worker has to travel to store materials.
#2: Use your geologist to explore for stone deposits 1st, then copper deposits 2nd. Then build masons nearby stone mines, eventually copper mines.
#3: Similarly, use your explorer to find an open sector for you so you can go build a new storehouse there, to build and expand your empire!
#4: Listen to more experienced players and learn from them.
#5: Have fun!
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Take advantage of the Provision House when you have an excessive amount of a specific resource..
Stone can be made into Marble,,, many others.... resources are short in the beginning but after a week you can switch up your excess pretty easily
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If you zoom in all the way and select a resource like Stone Mason or Copper Mine you will see how many resources are left.
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Pro Tip: If you have Iron Mine, the cost for upgrading is REALLY low, only 150 hammers, so go ahead!!
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~~~~~~~~~~~~~~Pro Tip!~~~~~~~~~~~~~~~~
Buffing only increases your production OUTPUT! It does NOT increase how many resources it uses!
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Attack any camps from the lower right side as your troop "engage" on the lower left side and will usually keep you from being attacked by overlapping bandits (easy levels).
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More Pro Tips:
Productions efficiency
To optimize production time, you need to build production buildings near Store House, except Foresters and Housing, Branch Office, Provision House (Buildings that when you click on, it does not have production detail which is time in this case) these buildings can be build far away from Store house.
Building formula
1. For every Fir Wood Cutter build 1.5 Forester.
2. For every Miller build 2 Farms
3. For ever Brewery build 2 Farms and 1 Well
4. For every Bakery build 2 Millers
5. For every Tool Maker build 1 Copper Smelter
6. For every Bow Maker build 1.1 Fir Wood Cutter
7. For every Bronze Weapon Smith build 1.1 copper Smelter and 1 Cooking Plant
8. For every Cooking Plant build .8 Fir Wood Cutter
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Be careful where you place your buildings. make sure you're not placing a building where there is a resource nearby and then don't have the space to place a production building. for example, don't put a house where there are fish to be had
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Read all tips,ask ,listen, to chat and read forum post like this thread, so much great info for time saving, resource building,and most important waste saving steps.
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building resource ratio found it around lvl 4
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Build your Residences away from your Mayor House/Stockpiles. They take up valuable space that other buildings could benefit from being close at hand!
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Build multiple water wells. They don't count against your building licenses!
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Upgrading your buildings may be more efficient than building more of the same type. Keep those housing licenses always in mind!
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#1 Pro Tip: don't trade your gold for any resources people offer you. You will need all of your gold later for upgrading buildings!!!! Gold is much more valuable than most resources people try and sell you.
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Build your Residences away from your Mayor House/Stockpiles. They take up valuable space that other buildings could benefit from being close at hand!
I think this is an excellent point!
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Pro Tip: Be 100% certain you want to place a building in a particular spot BEFORE you actually place it. If you decide to cancel the building because you want to build it elsewhere, you will lose resources.
This SHOULD be mentioned in the tutorial. Maybe as a pop-up window the first time you try to do it. Many players may not wait around (or immediately understand) the tooltip that appears when you place your cursor over the demolition icon.
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When building your first buildings remember they are there to stay so put them neatly on your land and close together so you don't waste space and land. :)
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Tip: you can click on bandit camps to see what is in them -- took me a while (and several lost battles) to figure this out.
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even if you don't have the resources, you can still build up to 3 buildings and they will automatically build once the resources become available. great for building overnight or during work
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Build 2 of the fir cutters, 2 of the stone cutters, 2 of ad nausea because when you run short of an item you might as well go take a nap while you wait for stock to replenish.
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attack just before you end your day, so next time u log back in, the settlers will be replenished ready to be recruited again