They attack last because when they go down the battle is lost
Printable View
They attack last because when they go down the battle is lost
Fay there are a number of empty global channels avilabile for private chats guild meetings ect
Multi-Server Event Ideas:
#1. Make events kind of like a trophy contest - whoever won the last one gets their colors/design/whatever displayed for next event. i.e. - if the Germans won the previous event, the balloons for the celebration event could be red, black, and yellow; or Great Britain's flag on everyone's main page if they were the winners.
#2. Cross chat servers so players on different servers that have been joined as a team can actively chat in-game with each other between servers.
I would like to see some new skins.
1. Toilet paper rolls, that you can apply to your friends buildings like buffs, that put stringers of TP all over them.
2. Eggs, apply to friends buildings like buffs.
Would just like to inject a little fun into the day, really great for Halloween.
Thanks :)
I would like to make a simple request for the provision house and allowing you to move items up and down. Its a pain to have 5 days of baskets in queue then get a GQ to make a gold coin. Right now i have to remove everything then add it the golden mug then re queue everything back up. Should work exactly like the build queue. This should also apply the barracks.
I don't know if a similar idea has been thought of but, there should be an offshore fish farm that automatically uses bread to fill fish deposits
Please make these islands bigger :)
Hello, i have a few suggestions
First of all, there should be an easier way to count how many troops are being trained in the barracks, Maybe a small tab to the side of the Barracks that shows an icon of the troop and the quantity being trained. this would be very helpful since you dont have to count as you make them and if you have a tight population, risk making extra troops that you dont need and have to kill off.
Secondly, as a result of the first suggestion; there should be a way to "Fire/Delegate" Troops that are no longer needed and get a percentage of the resources back, or all the resources if possible. That way you dont have to kill them off in a useless attack.
Thank you! Great game by the way. Keep up the good work
pin the star menu already!!! its a pain to click everytime