Could we please speed up the barracks and provisions house resource building times......
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Could we please speed up the barracks and provisions house resource building times......
Please give more building licenses per land grab. I like to build lots of stuff. It always depresses me when I run out of building permits.
Yea i agree, Guilds REALLY need a last login. IMO the ENTIRE Guild interface needs to be redone.
Just had a great idea for PVP-
Make a HUGE island (like we are talking like... 4 quadrants (Each one the size of our normal zone) and 4 of those make up the entire map (so in effect, we are looking at
1 Zone = the size of our entire island x4 makes up 1 quadrant, and there are 4 quadrants to the island (pvp zone). in effect 64 island (of our normal islands size) together in 1 big island
from there you have a safe zone "for moving generals etc to get ready to conquer.
When you load it it would be something liek an adventure, your camp is there, and you just start attacking.
we can put "guild wide friendly mechanics on it" (so you dont have Friendly fire) and call it a day.
oh, and a guild bank people can donate to would be awesome
add the ability to comand the troops in battle, allow people to build in spots where resources once were, and make like trees, fish, water and animals repopulate overtime. also add some pvp
there shouldnt be a maximum number of buildings we should be able to have an unlimited amount
great game just would suggest some type of guild bank so we can trade or give resources internally to each other better, and the guild leader could control the ratios so if someone traded in xyz resource they would get another xyz resource that they wanted from the guild bank like 200 grain for 400 water or somethin like that, or you can already have the ratios fixed so its fair for all the guilds, but a lot of the guilds if not all want some type of guild bank thanks
Make Pvp on a different map or world for each to battle territory. Upon winning you can build a castle that houses your generals and defenses wall. Winning a territory comes with resources and special bonuses.
More manageable space to build on I think is necessary. For example when you cut down all the surrounding trees a player should be able to place a building there.
Perhaps even the option to move a building or allow a building to be built in a smaller area. I'm running into a lot of problems placing buildings in areas that look like they would easily fit but for some reason they won't.