i would like to 'recycle' adventures. something along the lines of:
ADVENTURE SLOT MACHINE
-insert adventure
-win 1-100 frags
-maybe have a jackpot that gives an EPIC adventure or GOLD COIN prize
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i would like to 'recycle' adventures. something along the lines of:
ADVENTURE SLOT MACHINE
-insert adventure
-win 1-100 frags
-maybe have a jackpot that gives an EPIC adventure or GOLD COIN prize
Lots of suggestions here, and I couldnt read through them all. I don't know if anyone already mentioned a substitute system. Sometimes I have to go on the road for 1 or 2 weeks at a time and I have no internet access during that time. It would be nice if I could have a friend/guild member look after my island while gone, sending out geo's etc.
Lord of Ultima has a good sub system which doesnt compromise your acct. You cant attack or destroy bldgs etc as a sub. Just something so when a person returns they arent overwhelmed with the tedious tasks of rediscovering all their mines and quarries, building new fields/wells etc.
Thanks.
We need a new Barracks System, especially with these new Fairy Tale Adventures. Adding 2-3k Bowmen at once is excruciatingly slow 25 at a time then the countless Recruits. There are times I actually dread running long costly Adventures purely for this reason. 100 at a time would be substantially better and with more and more players reaching higher levels, this is something that we could ALL benefit from. I cant imagine that it would be too hard to make such a change and with these Super Sweet Triple Buffs for the Barracks (Thank you also for those....freaking awesome) it seems like you're setting the stage for this to happen.....fingers crossed.
Edit:No Regular Drill Plans in the Merchant anymore?!?!?! Ahhhhh...I see now why you gave us those cool Barracks Buffs....wanted us to spend more Gems. How jaded you have made me BB :(
New Building:
Sir Robin's Outpost:
Single-Click Training of 250 Recruits or 250 Bowmen or 125 Cavalry. Set up like the bookbinder, where you select and confirm with no queue. Training time based on level:
1: 24 hours
2: 12 hours
3: 6 hours
4: 3 hours
5: 1.5 hours
"Before his fall into Banditry, Sir Robin specialized in quickly organizing small bands of warriors. Unfortunately, he took the skilled ones with him!"
Just a thought...
Additional thought - tradeable gem only building BB could sell for 995 gems and maybe make a few dollars too.
In the garrisons, I would like to be able to click "Clear" and have all units go to zero.
The quote of the day is a nice feature. However a little long winded. I favor fewer words.
"Mans greatest moment of happiness is to lie on the field of battle, exhausted and victorious."
John Pont (football coach)
I have a suggestion. How about a medicine shop and a hospital. from one, medicines are going to be made, and from the other we can improve the health of the soldiers, like increasing their hit point/ attack/ defence etc.
A "battle cry" item -- that allows a quartermaster general to unleash 1000-troop fury on one enemy camp.
1. One chat window with colored channels, WoW-style.
2. Expected time of resource depletion at current extraction speed (e.g. copper mine depleting in 3h 5m). I'd like to know when is the next time I need to log in without taking my calculator out.
i would like to see the ability to Delete certain Main quests when u are atleast lvl 30 or higher
As I've mentioned to several BBs already how about a vacation option in the new guild interface that allows everyone to see you are away so I don't boot them accidentally. Also, if a guild becomes completely inactive it gets disbanded,
I think Guild Admins should be allowed to Set the required number of members needed to Complete Guild Quests
(and times that member number by 3 for the Guild Quest Reward)
i.e. if 25 members completed GQ X 3 = 75 guild coins
and if 35 members completed GQ X 3 = 105 guild coins
reason being; a lot of Guilds have more casual ( maybe once or twice a week) players
than they do daily players (and even daily players take time off for vacations and such,
but may just log on to check their isle and still get counted as part of the required number needed to complete the GQ)
- if Guild Admins could set that required number for the Guild Quest Completion
- GQ's could be finished in a day or two - instead of waiting 3 or more days
The same for the Barracks... the 25 limits imposed on these items is time consuming, tedious and boring. if you have the resources to make 200 baskets or build 500 recruits you should be able to do so with one stop at the appropriate building.
Not all the mindless click... click... click... that happens now.
(The same applies to trade items, if you have 200 baskets you should be able to trade 200 baskets)
It's an excellent idea however won't happen for one simple thing. The quest counts how many active players there is in the guild. If the guild leader doesn't know how many active members there is, then he could set it to be too high. The current system is fine in my eyes and should not be set by guild leader.
I would like respect/explanation given by BB more frequent then what they currently do.
For ex, if a connection fails, there should be a post in the forums from the staff, instead of the players inquiring about it. This use to be done but it is no longer done. I understand not all may be down, but there should be still a post saying which servers are affected and the reason behind it.
As far as other things go. Maintaince updates, there use to be maintaince notes released to us weekly. This is no longer done either as much or not at all. It is through the game but not the forums. It seems like UBI is losing respect to the American Population which is not right. They may be an international game but every consumer should be given an explanation of what is going on with the game they are investing their time with.
Thank you for listening to my suggestion.
Great idea! This is not a daily game for everyone, casual play is not anything to really be frowned on; life comes w ups and downs for others and they like to come back to a warm welcoming. Not a heavy feeling from not having a GQ after 3 days of not logging on their account. GQ's help us all working towards a common goal. Those who do not have a GQ feel left out when they can not contribute. ACEFOOK's method would solve this issue and make it a more enjoyable task :)
I think we should be able to see the deer hunters stalk the deer, climb up into deer blinds and shot the deer.
Anybody can follow a simulator. Granted I wont lie I to use it at times. However, I'd like to see a few things added. "X" factor to loot. An item that could last anything from 10 minutes to an entire adventure possibly longer. It could change any number of things on a particular gen.
Banner bearers allows an extra 2-5 troops of the majority of the troop type currently on a gen.
Improved donkeys. Increases a generals speed time going to an fro adventures and quite possibly even recovery time.
Shields Provides extra def. (Something I'd like to be able to make anyway for recruits)
Hunting dog Gives a general first strike in all combat
Sheath arrows instead of flight arrows. All bowmen do more damage (doesn't apply to xb's)
Siege Tower allows all troops inside extra HP's and def (think of this as a mobile tower that had its bow bonuses applied to all troops inside)
Horn of Valhalla up all attack values of all troops
Just a few ideas I am sure there are tons of way to make all these types of things more than useful.
Also assigning a general to the barracks I would think would improve the units coming out of it. maybe a specialty for each different type of troop. Based on the general type manning it. Also with a gold cost or some other crazy cost actually improving a general up 1 rank would be nice. Would just take a lot of time. 2 months maybe more depending on what you want.
I've just gotten this one underway, I hope it is as close to what I've seen requested ... ewwwie I hope I got it right guys...
http://forum.tsotesting.com/threads/...1657#post21657
Please change the purple type face on whisper. It is almost impossible to read. How about a nice green or yellow or? This can't be to hard to do.
A chat tab for adventures. 2 player ones are ok with whisper mode but Im starting on 3 player adventures and a dedicated tab for it would be useful. Especially when/if we get pvp.
And no, I don't want to use skype etc.
That little panel beneath All, Friends, and Guild at the bottom should read Live or Online and show you just friends and guild members who are online at the time.
I think we should be able to send our geos over to our friends islands to help search for deposits. We could send goes the way we send our generals over to adventures. When the geo finds the deposit he would head back to his main island.
With Adobe Flash support be absence on many new devices, I would hope your looking at Air or HTML5.
i would like to have a building menu that i can arrange like only have fields, wells, and mines in it. for the most part the other stuff gets built and you never mess with it again. something like with 5 slots in it
Id like to see a way to see who applied a buff to my buildings, was thinking hover over, just give me their name so I can thank or reciprocate
IvorAdella, there are many open global chats you can use. Type /joinchat global-30. Have the other players on the adventure do the same. It goes to 30 different globals 1-30, Its an option for now until/if BB adds anything else. Type /help it will show other options available too.
Mercenaries units:
when we finish a adventure a few of the defeated units may join our army (they will come as adv reward)
I know this is complex but would add a lot of fun to this game
It is possible to have in the storehouse or Mayor's House panel display a Gray - /or UP Green Arrow /or DOWN red Arrow to indicated the productivity of each product we have ? For more detail we can go on the Economy overview but for a real quick look up on the inventory and the whole situation of your Island, I think it could be really helpfull.
Guild Quests: Island of the Pirates is not the only single player adventure in the game. For high 30s - low 40s we get a quest to do IotP practically every other day. I can't do adventures I want to do, that will give me experience because I constantly have to do an IotP. Assuming I can find a card because everyone else around my level in a guild has to do IotP as often as I do. I shudder to think of how many gems I've sunk into clearing guild quests because I either can't find a card or would rather spend my troops on the adventure I'd planned to do before I opened my guild quest.
If you absolutely must force us to run Island of the Pirates so often, the cards should be more common than the other adventures of the same difficulty.
There should be an indicator on your friends list of who is premium, similar to the online notification.
The retro skins should increase production or decrease cycle time or something.
Need more epic bean / stalk items ... The prices took a really steep crash after the top players bought out all the items they were interested in.
it would be nice if there was a clear option in the tools building tab, for a some type of cost (maybe 50 granite, or 50 coin) you can clear an area to alow a building to placed in it.
I agree. There should be an indicator. I also believe premium users should get the benefit of the buffs going on their islands instead of their friends since their paying for it but that's me.
I agree, they last 5 days they should do more then make the buildings look old school.
This was going happen, that is one of the biggest reasons why players have suggested something consumable this way star coins/beans will always be in demand and keep high price. Otherwise once you attain so much, what's the point in them?
Agree.
Design implications of color blindness==>
http://en.wikipedia.org/wiki/Color_blindness