Hi, I'm thinking:
1.Savage scout
2.Watermill
3.Silo
4.Building licenses
5.Jolly geologist
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Hi, I'm thinking:
1.Savage scout
2.Watermill
3.Silo
4.Building licenses
5.Jolly geologist
I wish for people to read the rules section that includes the items must be from the trader shop (just a little help to those that haven't posted already)
Dear Santa,
I promise to play nice all next year.....um, no not really. That would be to boring. But can you please bring me these things anyways!
1. As many Building Licenses as I can get:)
2. Gold, the more the merrier, and this season is all about being merry, correct?
3. Savage Scout, I have no clue what I'm looking for, so maybe he can help.
4. Silo, after to many spiked eggnogs I will have to have food to help recoup.
5. Watermill, and maybe some soap to help clean my filthy filthy mind!
1. branch office deed
2. 20 building licenses
3. water mill
4. battle hardened general
5. 1000 of each resource
1.Savage Scout 2.Jolly Geologist 3.Battle Hardened General 4.Watermill 5.Guild House Deed
1. The Nords
2. 10 Building Licenses
3. Savage Scout
4. Battle Hardened General
5. Watermill
- Jolly Geologist its in the name
- 500 Presents for giving
- Battle Hardened General for fighting that Grinch
- 4500 Gold for paying those soldiers
- 4500 Gems to spread joy to freinds and strangers in the game
I have been very nice this Christmas by helping friends donating money for schools and for people who might not get to get any presents for Christmas
1. 10 Building Licenses
2. Watermill
3. Savage Scout
4. Battle Hardened General
5. Silo
1) 1 Grim General & 2 Battle Hardened Generals
2) 3 Savage Scouts
3) 3 Jolly Geologists
4) Endless amount of Golden Parrots if not 3 Watermills please
5) Dark Castle & or Witch Tower
dream wishlist never stop dreaming
6) Silo
1. Jolly Geologist
2.Watermill
3. 10 Building license
4. displaced settlers
5. battle hardened general