Traps in Adventures forcing you to farther away camps!
Lately i have noticed and it has cost me a lot of troops that Traps are not working properly. For instance... in Motherly Love i usually start from the left side and take out the one camp which puts me straight west of the leader camp. The trap which is south of the leader and slightly west, has an aggro zone that diverts you from attacking the leader. So normally i would attack the trap first, and then attack the leader base to end the mission. Well now the Trap pulls you away from the leader like normal, but then the camp UNDERNEATH the trap and even farther away, steals you from the trap. It's like a.....double steal. This never used to happen and it is happening on multiple adventures. Island of the Pirates is another i know for sure because i just did it 3 times. The aggro zone of the trap pulls you away, but then the camps which are farther away but contain the trap in their aggro zone are stealing you a second time from the trap. So if your not paying attention your general can be waylayed into fighting up to 3 camps in one trip because of this. Very frustrating. Not to mention if there is a trap and you try to attack the trap directly...all the camps around you will steal you from the trap, even though you entered the traps aggro zone first!
From my understanding of how it has always been. If you attack one camp but cross the path of another camp aggro zone first, then you are "intercepted". However, once intercepted, you were "locked" on that camp, and proceeded back to your original target afterwards. Has this changed officially or is this a bug? I am hoping its a bug...because it makes no sense.
Response appreciated. Thanks