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Yes, it's still down because the website was stored on the same server like the combat simulator. This new project has been online just for some days so I made no backup of the database. When I'm able to get access to the server, the site will go online again. But I think it will take some more days. It's Easter.
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Please make buffs work:P it makes no sense for a buff-optimized chain if buffs aren't accounted for, since it tells me I'm short on everything...
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No problems, enjoy your vacation.
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Hi, the economy calculator is back online. Today, I implemented the buffs.
They have the following format: ?? hours ?? factor
So you can enter the number of hours per day, the building is bufffed and the factor (2x, 3x or whatever).
Regards
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have you heard of this?
ceo-economy.appspot.com
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and thanks, great work :D
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Hello, today, I've added the friary to the building list. Happy settling!
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This is helpful to me, but you are missing the "deep wells" -
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There is no difference between normal wells and deep wells in the production. So, in my opinion, it's not necessary to implement them.
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How is the repair to the import feature going since the Easter update killed it, so looking forward to it working purely cause I am too lazy to input my own data from more than 300 buildings.
This would be a valuable tool which saves players a lot of work.