Focus resources on building population. Build and upgrade Noble Residences as soon as you can. You need lots of bodies to go adventuring.
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Focus resources on building population. Build and upgrade Noble Residences as soon as you can. You need lots of bodies to go adventuring.
when starting out don't sell out and just rush into battle. make sure you have as many troops as possible. that way you won't end up with a loss.also check,the generals path to make sure he won't be intercepted.
Advice..
1.) Don't Panic.
2.) Learn from your mistakes.
3.) Sim everything.
4.) Check the guides for your adventures for pointers, routes, troop mixes, etc.
5.) Most Important HAVE FUN !! :)
GUILD UP! a good guild will help your empire immensely thru buffs (shared buffs last 1.5x longer!), discounted resources, lootshares & most importantly: experienced advice. guides & calculators are great, but nothing beats talking realtime with ppl that have completed an adventure before u. plus, it's just more fun. :)
When doing a 2 player adventure with someone you don't know (or trust), complete 90% of the adventure BEFORE you send the invitation. That way they can't go wild and kill multiple bandit camps and take more of your exp points than necessary to get a share of the loot. ESPECIALLY when selling a loot spot. And get paid BEFORE sending the invitation. If they refuse to pay first, sell it to someone else.
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I want to say TY to those more experienced players then myself. I have learn a lot reading this, what i did learn from my own game strategy is make sure you have at least 10-20 more recruits then the bandits. And try and keep your General and his horse sober. That horse, while he is drunk ,will walk into Stone mountains..
yoda says "do or do not there is no try"
When blocking a camp use 1c and 1R togain extra time
When blocking use 1C and 1R to gainexrta blocking time
Having a very strong basic materials production base is tempting, but don't give in until level 19 [when you can both harvest advanced materials and build noble residences]. Until then, build only what is necessary to maintain strong military production (Bronze Weaponsmiths, Bowmakers, Breweries, & LOTS of residences).
In general, your 'economy' exists simply to build a bigger and better military.
Patience is a virtue. When plausible, wait until you can overwhelm your opponent with considerably absurd numbers.
You're going to lose troops. Get over it.
Avoid running attacks that require retreats or complicated blocking during peak time. The lag makes it difficult to get the timing right.
I am only a newbie,
but in simple words, use all the 200 people, it can always make better defend.
before each sector move your garrison as close to the action as you can so you dont have to wait so long.
I am still in the learning process myself. What I have definitely come to appreciate is the battle simulator. You have several scenarios that take place and this has saved me many troops, that I was just wasting in earlier attacks. This has saved me troops and works to a players advantage. Now it may take some time to find the best outcomes, but being patient and using the simulator will save troops, resources, and help you move to your next level, which is what we are all looking for. So look at the enemies troops, compare first attackers vs normal attackers and who is leading the attack. Then utilize your troops in the most effective manner. Most importantly... Have fun with it! After all, this is a game.
Remember it is always better to have more than one general ready. best thing to have is a decoy general who goes there to weaken the camp for your other generals (this works best for island clearing except on chuck and metal-tooth you want to use militia ) usually i fill my decoy general with recruits cause they are cheep in beer and not time consuming. Also remember a 250 has a much higher chance of winning a battle and loosing less men. remember have fun.
the 250 troop general is probably the best thing you could invest in getting. It will allow you to complete most fights that you'd have do in waves. It'll save you a lot of time and a lot of troop losses.
use the 250 general for maximum pwnage
1. Learn how to use a combat simulator. Even when using adventure guides, you will come across situations where you might have to get creative. E.g. using a different type of unit than what is exactly listed in an adventure guide.
2. Upgrade your barracks. You will soon realize that you cannot do adventures fast enough if you cannot build up troops quickly.
3. Check and double check that you are sending the correct number of troops by closing the general window and opening it again. Sometimes, the "OK" button doesn't do its job or you get lag.
4. It is very easy to lose a lot of troops if a trap camp or an unexpected camp intercepts you. Make sure you check for trap camps in a guide map and make sure your general is following the path you thought it would follow. Do not attack and walk away from the map if the general will be walking by any camps you don't want to attack so that you can retreat if needed.
Most importantly, remember that it's a game. If you accidentally lose 200 cavs, don't smash your keyboard through your monitor.
T.
I suggest using one hundred and twenty five swordsmen along with seventy five horses to get a very powerful force to take out almost any other first strike units.
If your first starting out the easiest way to win is just to double the amount of recruits you have vs what the enemy camp has.
When I attack, I usually just have a great amount of troops more than the opposing team. If you think about it logically, the more troops over the enemy, the less you lose :).
Before staring an Adventure, aquire some Or All of the troops required to complete it.
don't just think of recruits when thinking of fodder, bowmen are useful fodder sometimes for adventures as they can shield longbowmen and crossbowmen from being attacked by Attack Weakest Unit enemies coupled with the fact that they can be cheaper if buying bows/looting bows from adventures/trading for bows and they also take barely longer in the barracks than recruits and hit higher!
I try to have 250 Troops waiting ,just in case I loose the 1st 250 Troops.I find it better to have some bowmen with the best troops.Don't no.It seems to work out that way
For buffs, when you prepare baskets in the provision house.. Prepare them in small batches like 5 in each batch... for the simple reason that the baskets will become usable quicker instead of having to wait for a batch of 25 baskets to be ready which can take more than 2 hours.
Do not start an adventure if you're not going to be on-line for a while. There is a time frame for finishing.
Use Recruits as cannon fodder, They will be attacked first. If you are attacking 50 scavengers and 20 stone throwers (as an example). Make sure your attacking force consists of at least 50 recruits 20 Militia and 20 bowman. You will loose quite a few Recruits but your higher value assets should not be touched.
tutorial; first off do not double make buildings in tutorial at least until level 15, one quest will ask you to upgrade a building and it will give you 120 hardwood planks and 100 marble from completing the quest previous to upgrading buildings, when you get to this quest upgrade your copper mine you will still have the hw and marble and will complete the quest.
BRANCH OFFICE: when you hit level 15 start turning your firwood into hardwood, and your stone into marble.
this function can be done using the provisions house or hotkey "p" and selecting resources, and clicking on lonly marble block and hardwood door
if you are not sure we will win the battle are not use this link to check it........... http://www.castleempiresim.com/
if you need don't hesitate to ask help in the game.......... there are many pro to help you............
Combat is about efficiency, losing the least amount of troops, for the largest gain. With that in mind these are my contributions:
1. Kill a map using the fewest possible troops, this means on things like witch of the swamp, don't kill the zone bosses leading to the final witch spire. The exp gain is NOT worth the troop losses. On any map that can be killed without destroying every camp you should be looking for ways to avoid engaging enemies.
2. Do no try to get maximum exp on every map. The exp gain is NOT worth the loss of troops, you will gain more resources by sticking to the bare minimum and thereby improve your city faster.
3. http://settlersonlinesimulator.com/d...fsimulator/en/
LIVE on this site. check every fight before you send troops, regardless of what guide you may be following, you will *always* be able to find efficiencies where you save, at the very least, recruits. Sometimes on the order of several hundred depending on the map.
Always double and triple check both the troops in the target camp (some of the guides are sometimes wrong) and the troops you are sending. Close the general box and reopen it to be sure the troops you have selected are actually selected.
You can save troops by taking out the leader camps and leaving any non-leader camps that don't intercept your general.
More than one general at a time can attack separate targets if you send the first one to the closer target.
Never attack with less than a full complement of troops, if necessary return to your island to pick up more, or wait over night till they are trained. That is why they give 2 to 4 days to complete an adventure.
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Visit the site everyday to receive your daily rewards.
How is that a pro tip for battles?
One limiting factor to how often you can attack is how fast you can create recruits. There are only 6 copper mines. Keep them build and buffed at all times, as well as buffing enough copper smelters and bronze weapon smiths to maximize the number of bronze swords ( ie recruits ) you can build.
Ensure you have ensure manpower to win the match. Buy a second general and create it's own garrison. You can move your garrisons so they are close to the battle site to save time.
When you PULL DOWN any gem purchased item like the noble house, watermills etc... they are not lost, they go back to your Star Menu and you can rebuild and move them freely :)