its a hard simulation to get a better winning % without decreasing the min rounds from 5 to 4, even the other combos in the hall of fame when simulated again will show 4 min rounds
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If you go to a block like 60S 122E 3B -- you can reduce the block fail (chance of 120 sec block -- win in 4 rnd or loss in 6 rnd) down to around 1.41%.
Just looking through the hall-of-fame and 42S 131E 3B/LB gets it down to around 0.95%
The Witch Tower attack also can be modified to improve the building battle:
146R 103E 1K -- 80.85% 50 sec -- 19.14% 60 sec -- 0.006% 70 sec (assuming at least 1 recruit survives)
147R 1M 1S 100E 1K -- 33.06% 40 sec -- 66.93% 50 sec -- 0.02% 60 sec
Which can save you a few seconds and reduce your chance of block failure. If that tower hit takes care of 33.06% of your 0.95% -- block failure starts to become a freak occurrence.
UPDATE
- added a dual veteran cannon guide for wild mary
now ive guided all adventures, sitting back and waiting for fairy tale adventures :)
Just curious. What happened to the dual vet cannon Sons of the Veldt guide that you were working on?
Evil_J has awesome Cannon guides. Keep up the great work and hope to see future guides
Evil J great job on the guides. As of right now all guides upload except for Dark Brotherhood. Any ideas?
should be fixed, stupid imageshack :)
Thx bro! It works now.