Good stuff, thanks.
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UPDATE
- the siege vet guide is up, no cannons, no major, they dont really make a difference in this adventure, so just made 1 guide
buccaneer roundup next
these take a bit longer to run, its a pain in the rear end to get the blocks from 2-3-4 landzones...bah
humm some minutes, depends on the guide, the more complex ones take some hours, but just made 3 versions of buccaneer in a few minutes :)
UPDATE
- added vet, vet cannon and major guides for the buccaneer roundup
UPDATE
- added a major guide for SOV, requires 2 vets and cannons
started a sov earlier to collect some adamantium ore, but couldnt help myself, had to run it to make this guide lmao some interesting blocks in there ehehe
starting raiding the raiders now :)
Cool, thanks Evil_J
Please do the Whirlwind next :)
Keep up the good work Evil and hang in there.
Evil J - in Sons of the Veldt MG version, in sector 2, why are you blocking C7 twice? Once with X8 and again with X11. You do not indicate a failed block with X8, nor are there 2 set-ups for C6 and C7
Also, in your total troops needed, you need to add an M
Thanks
because im stupid sometimes lol changed the order in the camps and forgot to update that part :)
also changed the block that required 1M to a better setup, should be better now, ty for pointing the mistakes, anything else let me know
i dont have any whirlwind yet, running a raider the raiders now, and it sucks :)
UPDATE
- vet, vet cannon and major guides for raiding the riders are up, sucky adventure
UPDATE
- added vet and major guides for lakeside treasure, didnt make one for vet+cannon because the difference was 5 troops