I'm having trouble with a few guides as well. Outlaws most notable as it's about to time out for me :( can't even get other peoples' guides to load. isn't dat weird?
Printable View
I'm having trouble with a few guides as well. Outlaws most notable as it's about to time out for me :( can't even get other peoples' guides to load. isn't dat weird?
I'm now getting a forbidden error on cempire
having problems loading witch of the swamp reg gen
imageshack is down for certain people, but not for others.
cempire is down for me i get the "403 error forbidden" and imageshack some adv are down.
a few of the 270gen maps won't pull up either
Hello Evil_J,
First off I want to say I love your guides and my husband and I have been using them for years. They are great for the most part, but I did want to let you know that we lost 19 cannons when running the Dual Veteran version of "The Valiant Little Tailor". The loss occurred on C16 when I sent 109R, 1E, 10C, 130K. Maybe we should send militia instead of recruits, not sure but I did want to let you know. Thanks again!
Saphy
On Horseback, regular general, I found that the third and last block would not work properly. for some reason my general meant to hit L5 kept getting intercepted, and regardless of the timing be it quick succession or delaying the second attack launch a touch did not help. furthermore I found that the losses sustained from that block were somewhat costly to a player who might not have the iron and steel chains producing fast enough.
However i did find that instead of blocking you sent 35R and 50S it repeatedly defeated the camp with max loss of 35R and min loss of 30-31R.
Other than this "hang up" I have found your guides to be SPOT ON and I look for them whenever doing an adventure, hense the feedback!!
cempire.org is up and running again
this is what detox told me about the problem: "My stupid hosting provider decided to lock down various files, which caused the issue (I really need to switch to a better host)"
so, thanks to DeToX for fixing the site :)
about my guides, ill start replacing links tonight, both here and on cempire
and about older guides, mainly for easy adventures and regular gens, i dont either have the time or pacience to fix blocking problems, though there arent many of them, might fix something once in a while but thats it, i dont run those adventures anymore, and never did many runs on them either, so its expected to have some small flaws :)
all guides should be working fine now
UPDATE
- save the christmas feast guides updated (the enemy troops in camps changed, guides updated with new combos)
the stolen sleigh guide will come when i get the quest to do it
more secluded and return to bandits nest guides will como when presents get cheaper :)
UPDATE
added major guide for more secluded experiments, veteran cannon version will come when i run the adventure again
no, the 2K losse wasnt a mistake :) stupid camp...
UPDATE
- added major and vet cannon guides for return to bandit nest
be careful, the new guide for save the xmas feast doesnt work with last years adventure, troops in camps were changed
thanks for the new guides
on return to the bandits nest x6 gets intercepted as soon as he leaves the garrison, so i just move him up and sent him after w1 had passed, other than that works good. thanks evil_j
Have you released you non block versions?
suggestion:
return to bandit nest
L5 : 90R +90X + 90K
less max R lost, and look nice.
i'll review RTBN the next time i run it
Awesome Guides Evil J
added WPP on HLT WT option on the major guide
dude you're one busy guy! awesome job with all the new stuff
Under Vet Guide w/ Cannons for the map of More Secluded Experiments. I want you to know you made a small typo on the third camp (L1) specifically. That camp has 251 troops. Vet Gens can't hold 251 troops :(. If you can correct this I would appreciate it. I know I just put 2E as 1E, but that's me and it still works fine. Small typo I believe is all. But otherwise great work on your guides mate :)
BLT Nukes: C1 and C2 can be taken out by Small Catapults to save 250R as well as C3 (not sure if that makes this 1st block any easier)
Also would like to mention L1, L3, L7 are camps that are not a requirement to complete the adventure. Only down side is L1 is a requirement to get to the other camps. If you avoid L7 you would have to kill a different camp and redo a different camp that isn't put in this adventure.
hey, ill fix that bug soon, dont have time right now
on MSE i like to kill all camps for the easy star coins/xp
on BLT im not going to waste cats in those camps to save 250r :) though on heroic i nuke C6, C7 and C11 (2 small and 1 big cat, saves 850r+130b+153m which is about 14.3h in barracks and 1133 settlers, thats a save (:)
Evil, been using your guilds for a long time. They are great.
Ran into a little trouble on Return to Bandit Nest 250/K When attacking L3, the 2nd wave was intercepted by a camp on the far right. L3 is on the upper left. He then went to L3. If he was going left to L3, how could he be intercepted on the far right? Way out of agro range. A bug?
Thank you
updated both MSE guides
Question why use a regular general when he is slower to heal then a battle harden general? Thank you for your work.
on CLT, position X19 is not available this time. the other was. :/
http://i.imgur.com/es8ayPX.png
*already cleaned the cache
regular gen is the blocker gen because he takes twice the time to battle, so blocks last longer
that problem on clt, or any other adventure, its because of those dirt roads, they usually disappear
UPDATE
- updated both my RBN guides for a shorter version, about 6700 xp, 67 star coins, skipped old L4 because of the cav losses, and skipped L3 mainly because the blocked camp next to it seemed glitched sometimes (same as C17 on SLT)
Hey, can you post an old version RBN guide (with 50C loss)? I'd rather lose 50C than all the elites, lol... all it takes is a minute of not paying attention once last block is launched...too dangerous for me :>
nop, dont have it, replaced the old with the new, but theres no need for a guide to kill a camp :)
Awesome guides. I like to do full clear on somethings so just add with other maps but for quick and easy these are really good.
Could you maybe add how many gens will be needed to run the adv, including the blocking gens?