I ran Return to the Bandit's Nest a week or so ago and it was the same as always... I have always done a full clear though, but the quest just asked for the one leader in the top right.
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UPDATE
- made some changes/improvements to woodcutter, 1st and 3rd thief
mostly its 1st thief that was improved by 1h in barracks, the rest was basically typos fixed
UPDATE
- added the guide for wisdom, been done for a while, but kept in the shadows :)
- added full run guide for oil lamp
ive yet to run princess to see if its worth making a short run on lamp
UDATE
- couple improvements on sea snake guide, saved about 6h in barracks
Evil_J probably won't run RB ever again - try using Raub's guide: http://i.imgur.com/1UsU6b2.png?1
Actually it says "update soon ..." for RB.
Oh, that'd be quite nice!
Thanks for that link. Does it work since RB was changed?
UPDATE
- added guide for beastly princess, full clear
removed RB entries, bombs right, i hate that adventure, started one the other day, got bored and cancelled :) if i ever make an update will be just a guide with major and mma, use raubs, its a good one :)
Thanks Evil J! Your guides have really helped me progress through the levels
ty for the continued maps on the ali babas i ran into a problem on the treasure of wisdom map with the C9/L5 block it failed and gen was intercepted they are really close together ad i wasnt watching but could it be the major gets caught in the influence area before the block takes hold
just finished the map the rest worked i didnt have to kill c14 as i killed L14 earlier from the opposite side
It seems there has been a change to the intercepts on Treasure of Knowledge. I spoke to Evil_J about it and he's going to run one and check it out. In the meantime...
If you attack C22, C23 intercepts. If you attack C23, C22 intercepts. The way I worked around it was by sending my C22 attacks at C23, let them get intercepted and kill C22 and then retreat the MG. After that, C23 can be attacked without trouble.
Good luck with loot!
ill run it.....eventually :) wont be anytime soon, got plenty of the better adventures
Hey, where did the 'Roaring Bull' guides go. I coulda sworn I saw it here before!
Kam
They changed. Evil_J won't run them again, use Raub's: http://i.imgur.com/1UsU6b2.png?1
Refer to again? The Backdoor wasn't something intentional obviously, so that got fixed.Quote:
It changed again?
Now the Towers all moved 1 pace in a direction, only affecting WT2, which now requires you to block/kill another camp as it is intercepting now.
Raub's guide allows 1 MMA, which is why he has the attack on C6 with an OR (Major option given).
just run the sinbad and beseiged city, there is no L16 on the map.
Yeah, the MG is getting into the influence area before the tavern general engages. I ran this block giving the tavern general 7 flags before I sent the MG. The MG didn't get intercepted, but the 1R block doesn't last long enough to let the MG get into the leader camp. Try giving the block 6 flags and see if that works - I'll try it too when I run another one. It seemed like the MG was almost ready to engage and the block died...5-6 flags might be enough to do it.
I'm getting intercepted before the tavern general engages, not after. I'm not sure why the positioning isn't working for me, but now I'm looking for the right amount of time to wait to send him. I was getting a clean launch and getting picked off...for some reason, that's the problem I'm having.
Didn't mess with it this time, and it worked. I'm not sure why I got picked off previously. It could have been a 'false intercept' from lag. Anyway, I'll keep an eye on it
UPDATE
- added short guide for oil lamp and princess
- added VLT and CLT guides ;)
really really pleased to see you redoing the fairytale adv so many guides out there most which compared to how you do urs are awful to follow look forward to the others
dont, ill just share hlt guide when i decide to run one, might take a while :D
I used Evil_J's guide for Sector 2, but lost 66 cannons on C1 even after 4 attacks of 250B and 750R. The 5th attack was 135R, 1E and 134K. I came away with 68K.
What happened?
It says "Sector 2". It's listed in Evil_J's guide.
UPDATE
- updated the guides for sectors 1, 2 and 3 on the archipelago, improved barracks time for elite troops only, the other 3 sectors will come when ive the patience to update it :)
- revamped guide for treasure of knowledge, took some ideas from silvam guides (thanks), added new blocks, improved some combos, reduced walking, blablabla its 42h faster in barracks o.0
smurdley, i suppose you sent the 3 waves of 250R before the major
Evil_J: Thanks for consistently updating your guides!
UPDATE
- posted BK guide easter event special, bhg+mod blocks, full clear in under 45min o.0
UPDATE
- posted mma guide for garrun the trapper, includes MOD blocking and option for regulars
UPDATE
- posted fast full clear guide for RBN with mod blocks
old rbn guides were outdated so i deleted them some months ago, the positions for the big not very safe block were outdated and we can no longer place in those spots, so this way is better, and as fast
What's the deal with Black Knights? Three times in a row now, my block on C8 fails because my general headed for DC2 get intercepted by the camp SW of C8. Each time C8 was fully engaged before the DC2 general ever arrived in the area. When I destroy C8 first, the DC2 general does not get intercepted. The DC2 general has a different path during the block on C8 than when C8 is killed first.
Are you talking about his new guide? The only reason I can think of that that camp would intercept is if you send the attacks to C8 and DC2 before C7 is removed from the map.