How do I prevent the adventure from closing after the short run ends on Oil Lamp, because that is what just happened to me. Do I just ignore the quest completions?
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How do I prevent the adventure from closing after the short run ends on Oil Lamp, because that is what just happened to me. Do I just ignore the quest completions?
Yep. Do not click any of those balloons. I failed that 2x so far, and one was not even my adventure... :/ Now, I can't seem to get one to drop so I can pay folks back. lol
Bottom line (IMHO) is to be sure your ls tags are complete before the short version is done, and then hope you can overcome the subconscious urge to click the flashing buttons.
why are they not dropping? geesh how stingy.
Good question, seems SLT dropping BLT and Wisdom dropping Oil Lamps have either taken a dump or I'm on a horrible run of luck... 1 BLT in last 19 SLT; Have run 14 Wisdoms with no Oil Lamp...
01JUN2016 = 15 Wisdoms and no Oil Lamp.
Ouch!!
The short version of Oil Lamp needs 1222MS, not 1045MS.....:)
UPDATE
- updated island arch 4 guide, elite and normal troops
- updated island arch 5 and 6 guides, only elite troops in these, saved tons of time in the racks
besieged guide should be updated sometime over this weekend
nords guide ill try to update it soon too, that one is boring :/
UPDATE
- added updated version of besieged city guide, added the previously empty leader, added new blocks, improved some combos, etc, saved lots of time in the racks :)
So if I do the quick loot on Aladdin and the oil lamp will I still get the loot?
Yes. You "just" need to do the main objective of any given adventure...though it usually is "kill all baddies", a few exceptions apply such as BK/RB/DB/Oil Lamp.
UPDATE
- added guide for nords 2 updated to the latest changes in that adventure, only made 1 version of the guide though, using mmas and major
- added my guide for SLT
and heres a small overview on my to-do list:
- update nords guides, will try to have a regular gen version, a vet, and a mixed with mmas and major
- share hlt guide, but as i dont run that adventure, my guide atm is crap, someday ill improve it and share
- make a nice SE guide with dual majors and 5 mmas, probably just when i hit 70 and have to run that adventure for the pathfinder quest
UPDATE
well got some time tonight and finally decided to update nords guides, so
- added regular gen and veteran guides for nords
- added my own run under ft guides, using major, mmas, mod blocks and lots of extra troops for fast attacks
SE guide! lol I guess BB will push that adv with the new content. Wonder what they do with coops? lol
btw - thx for guides... have to wait for Major to take advantage.
UPDATE:
- added major/mma guide for the best adventure ever, you can now grind through artic explosion like never before
- added SE guide under ft section, pretty good on the losses, designed around 5 mmas, im doing 8 mma sacs to save some screentime, obviously with a few more we could reduce the losses even more, but i think this way is a good balance between losses/screentime
NeoOne, SE has nothing to do with that new content, neither do coops :)
For Arctic Explosion - other possible combinations -
Camp 1:
MMA - 1R
MAJ - 11R 1ES 34C 174XB
Camp 4:
MMA - 28B
MAJ - 80B 190XB
Camp 6:
MMA - 1R
MAJ - 34R 1ES 23C 212XB
Hope this helps :)
updated SLT guide with more updated pics of the blocks, showing the nice gen garrisons, and fixed a few typos ^_^
updated SA evil run, fixed a little confusing typo :)
UPDATE
- added fisherman and his wife guide
UPDATE
- added MSE guide
Thank you EvilJ for your hard work and dedication. Just tried the Fisherman and got totally stuck on first sector. Those 400 troops camps are hard!
UPDATE
- added guide to raid of the nords, only 1 mma and 1 major required
no worries pinkleet :)
Is there a link to these new guides? Or what page are they on?
Only Fisherman map shows up, the other 4 ends with DNS not available msg. EvilJ check it when you have a chance.
The list of maps are on the first page of this post.
Others are place holders... should be updated as more guides are ready..
what alice said, only fisherman and raid of nords done
ill type a coming soon in front of the others to make it easier
Tried the fisherman map.
First 1r block failed i got to the leader camp but just as my gen disappeared to kill the leader the 1r block finished and my gen was pulled away from the leader can you do a longer block for that please? i really dont get on well with 1r blocks even though they was sent straight after each other
completed venture rest worked like a treat as always
no, thats what can be done there, camp is too strong to do an advanced block, gotta be sent really fast :D
adding a bowman and/or a militia adds a few secs
UPDATE
- switched some things around, put event and coop adventures guides in different sections away from the rest
let me know about any welcoming organizational tips, because the 1st page is getting a bit too big lol :o
UPDATE
- fixed a typo in the guide for island arch 5, camp C8 was reading 178B, and it should be AM, so the outcome of that attack wasnt pretty....all good now :D
about ventures, im doing long letters (currently on my 3rd one), trying to get that manuscript recipe, when i get it ill focus on the travel guides, and lastly the evil queen chain, the ft chain will take a while to get there....
UPDATE
- fixed typos on raid of nords guide
- added guide for valuable intel
UPDATE
- added guide for hansel and gretel, made on test server, i think on live the adv is played in the dark, will fix that when i run it in here
pied piper of hamelin coming tonight, also from test
UPDATE
- added guide for pied piper of hamelin, made on test
Hi will you ever be redoing the BLT fairytale i only ask as its the most popular to do due to the mini quests ..if its still around and i missed the guide nm this
UPDATE
- fixed typos on nords normal gen guide