I just started Foot of the Mtn and on first sec I could not move my major gen to take out L1. I ended up just taking out the third enemy camp next to L1. Is there a trick to moving major farther east to go around the mountain on that side?
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I just started Foot of the Mtn and on first sec I could not move my major gen to take out L1. I ended up just taking out the third enemy camp next to L1. Is there a trick to moving major farther east to go around the mountain on that side?
UPDATE
- improved/fixed some texts on people of the mtn and giant battle guides
finished "People of the Mountain". Just started Giant Battle. For some reason I DO NOT have a Dynamite buff in my star from the previous venture?
What should I do now . thanks for any help
Excuse my ignorance, but what is a special veteran? Is it a booked up veteran? Thanks.
Ignore above, found answer. I read further!!
Two questions concerning the blocks on the People of the Mountain venture:
1. Is the Mythical Horseshoes the only one we can use for the block to work? Will the block work with Platinum Horseshoes?
2. If only Mythical Horseshoes can be used, does anybody have sends for the two camps blocked?
1000 star coins is a lot, especially when I'm level 66 and nowhere near close to making star coins again. Surely, there are others in the same boat. Thanks.
Pretty sure the obsidian one works too, if you have people of the mountain you probably got a few of those
those blocks like that wont work with obs shoes, gotta add another bhg to the stack block to get an extra 10s
Is it possible to get all 4 buffs from Unknown Regions?
I ask because the debuffs of Piercing Cold, Deep Snow, etc move forward in the other ventures you do in the chain. If you could get rid of all 4 debuffs in Unknown Regions, your generals would walk a LOT faster in the other 3 ventures.
If all of this is possible, would you consider making a guide that gets all 4 buffs (the snow shoes, in particular) from Unknown Regions? Thanks.
if it was possible i would get all 4 debuffs :)
they make you pick 3 of the 4, thats the 'challenge' on this adventure
still happy, ive thought about changing nusala but would need to update all the guides with her, too much work :)
Need clarification on guide: Aladdin & the Beautiful Princess, Elite Troops Guide with Vargus (http://i.imgur.com/UUos3sF.jpg).
Camp 31: 14 MS + 240 MM, losses 55MS + 24K
Recent convert to these guides, really great work, thanks for sharing :)
Got a question please - In the sailor event, I've done a few Beautiful Princess (CoA Skills v2 short) and I noticed that L12, C19 and L13 don't have to be killed to complete, I can get to L14 from the south and saves ~170 MS, is there a reason for killing these camps as I'm presuming those doing a short version aren't chasing XP and 170MS is a good saving.
Please excuse my ignorance if there's an obvious answer that I've missed!!
Evil_J would it be possible to include an Adventure Guide Revision Number or Date Last Updated to the list on the first page so we know when one of your guides has been changed and/or updated? This might help ensure that people are using the most recent guide...
For MMA skill selection, I think reduce recover time is better then reduce combat round . Only 1 or 2 MMA choose the reduce combat round is good enough, rest MMA choose reduce recover time can speed up the mountain clan champion which require many MMA sacrifice.
besides tome is easier to get then codex.
UPDATE
- added guides for unknown regions and mountain labyrinth using only 2 debuffs, since we get more obsidian ore this way, this is what ill be doing from now on, not sure yet how the extra losses will be like but who cares, MORE ORE :)
Thank you evil. I really like the 2 debuff that you upped the regular troop numbers. I rather have more losses of those since that barracks is easy to clear a queue in.
Also want to say thank you for the 2-debuff guides. These ventures are very stingy with any kind of buildings dropping as loot. So we need as much ore as possible to buy them from the merchant.
How we get more ore this way?
UPDATE
- added 2 debuffs guide for POTM, like on mtn lab this is my version of the map with a few strategic nukes
https://i.imgur.com/UGpxdxN.png
It says there in the quest description, i really should start reading these, missed it completly lol
you dont gain the 90 ore from those 2 subquests, but the payout after the full chain is better (675 extra - 90 from those quests = 585 extra ore)
also ive done labyrinth and people with only the 2 debuffs and im still positive on troop saving, we save alot by not clearing those 3 sectors on regions, lets see how it is in the end, i think will be positive even after giant battle
Giving Labyrinth 2 debuff a test drive.
On C1, if you send Anslem with 2S (or 8R) first, he can clear the frost foxes and a few frost wolves.
That's at least 50 less bowmen lost, and you also gain the flexibility that an MMA is no longer a requirement for the first wave.
Guides for The People of the Mountain and A Giant Battle, not working, debuffs did not taken in account on simulation, just be careful and simulate every attack.
fake news, guides work perfectly, ive done about 15 runs of the chain already with them :)
ill post the new 2 debuff guide for giant battle on wednesday after the update, theres something changing and i want to test before posting the guide
also will say this now, the 2 debuff versions save more troops overall than the 3 debuff :)
Were you using the regular guide or the 2 debuff guide on PotM? Also, what debuffs did you have against you? I ask because I just did a PotM and A Giant Battle two days ago and the guides worked perfectly for me. I did the regular guides where you have to only have 1 debuff against you - the Deep Snow debuff.
A Giant Battle, L3, on adventure active Piercing Cold debuff, sim with buff on is 73% victory, and if I uncheck this debuff on sim i will get correct numbers as guide says. So did i failed somewhere? because i had this debuff on The People of the Mountain and A Giant Battle. And did all what guide says in that order what says first 3 adventures.
So how i get it, if i start The People of the Mountain adventure with 2 debuffs, and get A Giant Battle from loot it will be automatically with 2 debuffs? or can i change it somehow? This was mine first time when i have deal with Mountain clan adventures, so was not sure what i was doing, just followed guide :)