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I got to lv 10, and a quest page had a section to solve, that was "undefined" no print to it. So my first coking plant is built, but I am not high enough of a level to build the copper smelter and proceed with further testing. Cannot fill in the blank section, or comply with the blank section labeled undefined print. Therefore cannot finish the quest and level up. The test game has a problem here.
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stopped playing, submitted a ticket about vouchers not working and was told they had no knowledge of them and received no replies here on the matter either.
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Love most of the new features, but not a fan of the refresh in the trade window. Just when I scroll dow to what I want and go to select it, the screen refreshes and I have to try to find it again. This is also the case with typing in the search box. If something expires while you are typing, it refreshes back to nothing in the box you were typing in.
The one enhancement I would ask for is to save my settings. When I pin something, turn the sound on or off, etc... the next time I log in, it would be nice if things were where I left them.
Thanks for an awesome game!
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A27-4DBC-6E74 second time i was given expired code :( . The test server does not let me log in fof days then i get my last expired code ...need to give rewards in game mail not test mail
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Hey, I like the eco-overview tool useful, certainly easy than individually reviewing each building and adding up the numbers. Kinda stuck on the last step of further help quest - doesn't seem to be a short cut for help. btw chat screen effects the use of the help icons- you have to close it to use the icons but the close button is so tiny it's easy to expand the chat window. You do this twice and the chat windo expands so far that you can't reach the close icon.
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I would of played throughout the entire testing period; however, at reaching level 10 the game bugged on quest "Changed economy balance" as task part 3 reads '(undefined text)' and causes it to become impossible or extremely difficult to pass level 10. Without any way to progress, there is literally NOTHING to do.:mad::mad::mad::mad::mad: Other than that, I like the improvements. Looks and feels great.
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I am finding it very hard to progress in the game due to the new trade system. It is too hard to find what you need, and the 10-minute period for your own trade to be up is insufficient. Why not have it up for a day UNLESS the person cancels it sooner. Also, please allow more than 4 trades. Maybe 10? At some levels people can only buy small amounts, so it isn't worthwhile putting in large trades; you need to make a lot of small ones instead. But who wants to put them in every 10 minutes?
There are 2 more improvements I would like to see with the trades:
1. Don't grey out the background when the trade screen is up. You can't see the messages you get, nor the amounts you have in stock (the amounts showing across the top of the main screen) and it would be useful to see them when deciding whther or not to accept a trade. Sure, you can eliminate deals you can't afford, but even though you may be able to "afford" them, you don't want to bring your stocks below a certain level. Even better would be if you could see all your stocks of every item.
2. rather than trying to find an item by typing it in the text box, why not have all possible items listed and you can select which one you are interested in? Right now, the closest you can come is by level of item, but if all you want to buy is swords it is very hard to find them amongst all the other intermediate offerings.
Also, I would like to have the news tab more useful. As it is, you only get "news" when you are online, and you can't see most of what happened when you were offline. So I would make the following improvements in this area:
1. Have the news channel reflect what happened when you weren't there to see it.
2. Lose the useless items, such as "a trade offer has been sent", "you have accepted a trade", "the buff will improve the productivity of your building". In short, anything you already know.
3. For friends buffing you, either put it in the news all the time, or put it in the mail all the time. If it's in the news, name the friend and the building. If you're online but afk you find out someone has buffed you, but you don't know who to thank. Keep it short and sweet. "Friend A has buffed your x" is all that is needed.
4. Time stamps on the news would be good too.
Don't want those programmers to have nothing to do, LOL.
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Over all, great job! My biggest complaint, when I pull up the trade screen, the list of trade offers constantly resets to the top of the list when I am scrolling down. Makes it pretty hard to read the trade offers. Also, when I tried to trade during the "Trade stress test" I wasn't able to even pull up the trade screen. And the progress bar on some quests shows that I have met the requirements to complete the quest long before I actually have met the requirements. When I learned how the economic overview was working, I loved it and can't wait for it to be available in the game. I look forward to seeing what changes are coming.
Xantaur aka Xan Lynch
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Was enjoying the test, however on 8/26 something was done and whenever I long on it takes me to the test site log on page again. I tried another password and then it said log in failure, so I know I'm using the right password.
I tried to reregister, but it says my e-mail address is being used as well as my user name.
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Enjoying the test a lot! Lvl 22 so far! The only thing that bugs me in the trade screen, everything else works fine. The trade screen jumps back to the top every time an offer runs out of time, making it very difficult to pick anything or see what's on the lower part of the offers.