Some of the new features seem like they will be useful. Still not seeing a 'Build maximum' button on my production buildings. Biggest concern is I am stuck, dead in the water at level 4 in the test. The quest appears to be a simple request to build a few foresters, cutters and sawmills then check on their production in economic interview (new button, very useful thank you) but the UNWRITTEN requirements of a specific rate of production, ratio of production and the unclear directions (every button has a specific name, but quest does not use the same name in the text as appears on the button they want you to click). Once the miniscule storage is filled up production rate is 'zero' and quest CANNOT be finished. There is no way to abandon the quest and start over. There is only one option to reduce material in storage (destroy and rebuild your tavern) and no guarantee that this will work as ALL the rate/ratio/storage/limit/ordinal requirements are not stated in quest.
There still seems to be more unwritten requirements or non-standard english being used to describe the quests. The continued use of "Make available from store house." when the quest really means is "Give your hard earned products away for quest completion even though you require them for the next level of play." In english when something is a DEMAND, REQUIREMENT or an ORDER write it as such, when it is a REQUEST or OPTIONAL then please write it in that manner.

