I just want to know how to get rid of the "undefined text" I (and others in guild) have been looking at for 2 weeks. We can't complete it even if we wanted to.
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I just want to know how to get rid of the "undefined text" I (and others in guild) have been looking at for 2 weeks. We can't complete it even if we wanted to.
to make rewards more attractive, add a small chance (5%) of getting a random (good quality) adventure (but please, no crap like SoV, SE or VtV ant the like)
I'm late, I know, silence!
Cano's TC Guild Quest Timeline:
When I first heard we were getting guild quests:
http://24.media.tumblr.com/tumblr_m9...4khao1_400.gif
When my very first guild quest basically asked me to build a gold mine, and demolish it, to rediscover the deposit:
http://media.tumblr.com/tumblr_lyqhf6OSqT1qevm4m.gif
When, after about 50 TC's finished their first quest and we all finally realized, no one would ever
see any of those resources, ever again:
http://media.tumblr.com/tumblr_lvpgmallnZ1qb5khu.gif
After reading the explanation for why guild quests are the way they are
(which basically struck me as "guild quests are horrible because... we put a lot of thought into them") :
http://media.tumblr.com/tumblr_ly5sgsLna21qk5ov1.gif
And finally, now that SP cancels every guild quest to roll into TC Quest Books:
http://media.tumblr.com/tumblr_m4vjt8BXEo1qj3ir1.gif
I'm Cano, and this post was pointless, but I'm bored, so there. :D
Awesome post Lawlcano!
The most recent guild quest is incredibly ridiculous!
800 iron swords for 10 gold coins and 5 granite? Even on the worst day of trade you'll get 65 gc/stack of swords. Shouldn't the guild quests be worth doing?
The guild quests could be ressurected, if there were a guild storehouse -- and the quests were to donate the resourses to the guild (not into the abyss). But as they are -- the XP to cost ratio is sort-of like the retail price of Sons of the Veldt in the shop.
Ok...well...we have done all these dang guild quests since day one...and...it now just seems to most of my guild that the guild quests are nothing more than a Ubi ploy to get players to spend/buy gems! There is absolutely no point to them, other than tossing your resources away. As is...Im thinking its time to cancel them as fast as they come in. You devs ask for feedback, then offer the least of what you hear...PvP is better than these lousy quests, been asked for for over a year, and, IMHO, PvP is a far better way to unite a guild than tossing our mats away!
hehehe...funny lawl :)
Our guild has finished as a whole some of the guild quests and after we finish them the experience given for the next one increases....I did some checking and some guilds reward is still at 64 exp, which is what it started at.....Now, our guilds is 164 exp and it was 147 on thursday.....so it went up 17 exp.....I believe that the reward for doing guild quests is going up 16 or 17 exp a time.....which would mean are guild has done 6 guild quest which is about right.....
I am a member of a very good Guild and I already spend a lot of real money playing this game, If a Guildy needs help in any way shape or form, We are all there to help, and do so willingly. These Quests have not made us do that.
I do not see the point in throwing away hard earned resources for them to just disappear into thin air. If they were going into Guild treasury or something for the Guild, Yes, I would be more that happy to do them.
You already get my hard earned $ and you want more for very little reward!
The village school takes 2 hrs to produce 1 villager, and it is unable to upgrade? I dont think thats right?
Your guild didn't happen to increase in members during this time did it? If it did that would account for raise in xp too.
I was looking on the thread to see if anyone had noticed anything from doing these quests regularly but finding that information is next to impossible since no one wants to do them.
The way I've done it for now to prevent my members from accidentally accepting one of these quests is to chose one of the less outrageous quests and offer my members the resources so they can complete them and get them out of the way. Then I just simply never finish the main quest. This will force the other quests to go in waiting where members are unable to click them. But we'll still be able to see just how crappy each daily quest is as the quests in waiting get pushed out.
At least this is the plan. I'm halfway there for members accepting quests. I just hope that once this is all done the quest doesn't automatically complete.
my guild does every guild quest , and the experience reward is based on your level. The reward stays the same until you level up and only then will the experience gained increase. It is only a slight increase but its still an increase. Still not worth the materials invested at any level .
ok why dont we make the guild quests harder but make the reward like 5000 xp so the quest could be obtain 400 steel swords and you would get 100 gc and 50 granite on top of 5000 xp
ok maybe thats a little extreme but somthing like that
i beleive i am speaking for all of zeus server when i say THIS IS NOT WHAT MATTERS RIGHT NOW, FIX THE EXISTING ISSUES BEFORE TACKLING NEW ONES and at least answer some of the pertinent questions those of us who are on zeus have!
This post was started August 17th with an explanation that in my opinion is incomprehensible. No disrespect intended, it simply doesn't make any sense whatsoever to me.
I read through all the posts/responses to date and there is Not One person who thinks these guild quests are worth doing, myself included. How long and what will it take for the devos to "hear" us?!?
Why on earth would anyone in their right mind "make available" insane amounts of resources for disproportionate returns and a pittance of XP? Yet the guild quests remain in play.
We support our fellow guildies - if anyone has a need for resources, we send it to them. I'd sooner send resources to fellow guildies in need rather than to lose/waste them to these outrageous guild quests.
Unfortunately we can't delete them fast enough, before some poor unsuspecting guildie falls prey to them and loses out. Very frustrating.
Guild quests are not worth the rewards offered, resources lost or the XP. DELETE DELETE DELETE!
Some of my members do not even get the guild quest in their quest book. Why is that?
Thanks for this clarification.
I would say that halloween is a very long time to await, everyone who has been here from the start has been expecting this game to be fun from the start, a complete package, yet this has both not been delivered, nor fixed in a time frame that almost all other games use. (which is less than week after Launch, they fix the servers ;)
Now, the good news.
Guilds are being focused on. its shameful to have to await a full year now? (or two years?) for this issue to bubble up to the top, but not every game can be made of gold.
The one thing i would want more from this development is for the devs to show us "possibilities" on how guilds will interact with PvP. I have a few theories of my own, but this news brings a new curveball, that and the "tech points". Providing that the tech points add from the current production, and does not degrade anything, i am perfectly happy with it.
T_D
Would be a helpful thread if my guild even GOT guild quests :/ Haven't had one for over a month.
Lame.
Fuggedaboudit
I disbanded my guild. Its not worth the bother.
At least let me sell the guild house I paid gems for.