Originally Posted by
Dreadmime
A lot of people seem to misunderstand the massive undertaking of running a server. This isn't like running a ventrilo client. There isn't just one PC with a 500GB HD and a Tape Drive hooked up that's running Zeus. There's probably an entire rack running zeus. with at least a dozen computers, and probably a few terabytes worth of data. From that perspective it's just a matter of copying in the data from [point x]. But the real problem (and probably why it's taking so long) is trying to fix whatever is stopping these poor folks from logging into the game. A lot of people are throwing out numbers, 5%, 10%, if even 1% of a consumer base is being unfairly denied access, especially if they are paying customers, it's a situation that needs to be addressed. This may be so bad that it requires recoding a lot of the software and recompiling and then installing *just* the data sets instead of copying over the whole backup. And of course then you've got to test it and make sure it's letting people in again, make sure everything's running again, chatserver's up, etc. There's a lot involved in getting a server back and running when it's been brought down for repairs. getting it done in 24 hours is a record time in some cases. I remember when world of warcraft used to go down for a week due to a bug.