A noble deed gives a noble that doesn't take up a building license. Replacing your regular nobles with noble deeds will free up building licenses.
Printable View
A noble deed gives a noble that doesn't take up a building license. Replacing your regular nobles with noble deeds will free up building licenses.
Make certain to post trades in the Trade tab. Active embers utilize the Trade Tab.
Player run auctions are held frequently in the chat channel global-5. Anyone is welcome to buy or sell. To join type in the chat box: /j global-5
Additionally, a complete set of player made rules, to keep things running orderly, can be found here: Auction-(Global-5)-Guidelines-and-Info
Make as many units, buffs and other resources as possible in the hours you know you will be offline.
Buffs applied by a friend will last 50% longer than if you were to apply them yourself (on your own buildings).
After you've finished the tutorial, don't spend your gems on speeding up build-times, or moving buildings, unless you buy gems constantly. It isn't usually worth whatever time you would have saved, and the gems are much better put towards building licenses or special items.
Save your easter eggs, presents, and other event resources for next year's event. You'll have a head start!
If you're in a guild or have very trusted friends, one thing you can do is send some of your buffs to them, so they can apply them to your buildings. You can return the favor as well. This is especially helpful for baskets or the more uncommon buffs.
It's a good idea to keep your geologists busy by finding a bunch of mine deposits before you actually need them. That way they're just sitting there, waiting to be built on, once your current mines collapse.
Once you have your production buildings arranged efficiently in each sector, consider removing basic buildings like pinewood sawmills and stone masons, to free up building licenses. Saving a few thousand pinewood planks and stone beforehand is a good idea.