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Well finished Crisis Quest today, didn't love it but at least it was something different. Definitely NOT worth the rewards tho should have been some building rewards, and asking us to do of all adventures SoV & SE when it's pretty obvious that no really likes those.
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So glad everyone else already complained for me...These quests were horrible. 250 gems really? There was no benefit to this quest line as I had to use way more resources then it gave. The reward should have been worth it. At least 1000 gems. I'm debating turning in the last part in hopes they come to their senses and compensate those who went through this hell.
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I completed Crisis Quest a few days ago. Level 50. When I was doing the subquests for CQ I had the impression that the partial rewards were inadequate for the costs. But in the end: total cost in coins 11730, total value of the rewards 15530 (medpacks and gems not included) so it makes 3800 of net profit. I don't remember now what drop I got from Black Knights and Secluded Experiments, so I used an average value x3 for calculations.
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I would like to thank everyone for their feedback regarding the newest Crisis Quest. I have compiled what you have reported so far and submitted it to BB.
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Agreed that it is easier than four winds on the random drop aspect but wondering what exactly makes this more interesting or any better. easier possibly because at least now it is based on your own abilities and not chance. but still. Not impressed
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Completed the 36-45 crisis quest. Very easy was gone a few days but had no problem finishing it and did the SotV solo. All the sub-quest were nothing that I would not have done anyway.
Overall I enjoyed the Four winds more and I did have to do OF and BN a couple of times.
I could have seen a harder quest with a higher end reward like more gems or a building instead. The med pack is not something I feel I need. But a watermill, silo or recycling plant, now we are talking.
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I think this crisis quest went much more smoothly because the developers learned from the events that didn't work well in the first one. The element of luck was removed, so it was a much fairer test instead of running an adventure over and over while praying for granite. Last time they forced everyone to do a few obscure adventures, which drove up their prices and made some people quit. No one can complain about SE and SoV being too expensive. Those were the cheapest and most under-used adventures in the game, and for good reason. They are horrible adventures, but it wouldn't be much of a challenge if they asked us to run Nords. To be honest, that was only one of the 10 quests that required any effort, and even that one was easy if you were willing to fork over lots of gold for the loot spot. All of the other quests were just a matter of turning on the building or taking the time to produce whatever resource was required. It may not have had a huge payoff in terms of gems or gold, but it was a welcome diversion. Thanks for a job well done.
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I am on the very last subquest, which I cannot do because I do not have 4 new quests to "experience." Also, I blew my army on doing Sons of the Veldt. So all in all, I agree with a lot of the negative things about these crisis quests that have been said. I simply cannot spend tons of money on this game in order to have 15 generals, a billion building leases, and all the other to-hand resources I would have to have to do this quickly and easily. I have been a player for a long time, but am less enthralled as time goes on, the rewards get scarce, and the requirements/subquests/guild quests get a bit silly and tedious. I suppose I am simply disappointed that this stuff is doable only if you buy success in the game.
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Having to start SOTV after using all my troops on other quests was really nasty! I finally quit part way through it and collected 11K points for a lot of hard work. Pretty bummed about this crisis quest.
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I would like to thank everyone for their feedback regarding the newest Crisis Quest. I have compiled what you have reported so far and submitted it to BB.
~BB_Effiluna
Ubisoft Community Manager
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Compiled does that mean edited? just thinking back to the question and answer session with the BB when the questions seemed to be very badly scripted