Forester Building and tree spawn location Idea
I know almost everyone has said this at least once when building in the Home area. The Trees and Bushes are in the way. we should have the ability to clear our island of trees so we can make a town/village that looks good and not worry about trees or bushes blocking a design.
My idea it that the Forester for each tree type when placed allows you to set a spawn location where they replant the saplings. Just like a normal area with trees, buildings will not be able to be placed there and it allow for people to make eye catching towns.
**Edit**
Island Clearing:
The areas that are cleared by wood cutters would become build-able, assuming it is not on the water line or over mountains. the island would have a nice area to create works of art or production chains. much like what apple farms and parks are like.
Foresters:
The forester would be limited to the area selected, multiple forester can work the same area just as they do now. the area selected would become unbuild-able and used for spawning trees for what ever type your forester was selected for.
-----------------
Alt idea:
Make an option in the building menu/toolbox tab to Clear/Add forested areas.
*The 'Clear' option would block foresters from re-spawning the area and mark it as open for building area.
*The 'Add' would blocking the area from building and allow foresters to replant the area.
This option could allow for a simple overlay function. Leave the normal starter map and tree spawn location as is but allow for specific areas areas to be opened for building.