spent two years building troops and pop up just to play where's waldo,seams they want to drive players away
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spent two years building troops and pop up just to play where's waldo,seams they want to drive players away
Are the developers going to tweek the amount of event collectibles we get on our island? I know that we get more total collectibles during the event than on normal days, but I think it's kind of ridiculous that I still get 4 or 5 scarecrows for every instance that they show up on the island and only 1 or 2 of every event collectible each time I click them on my island.
Gwalben:
Based on the rewards, and not having any statistics of drop rates,
my opinion is that the very long search is best. It gives you the best chance of bringing back more balls.
These numbers are unskilled explorers.
Short search: 0 or 4 or 8 collectables + 0 or 3 footballs...
Medium search: 0 or 8 + 0 or 8 collectables + 0 or 3 footballs...
Long search: 8 + 8 collectables + 0 or 3 footballs...
Very long search: 16 + 16 collectables + 0 or 6 footballs OR 16 collectables + 0 or 6 or 16 footballs OR 16 collectables + 16 and 6 footballs OR 16 + 16 + 6 footballs
That's what I was thinking as well. I think I'll have my fast explorer go back to very long searches. Though I still need to find a shoulder pad via short search, which is seeming futile.
ya took me a couple days to get that one, and find certain ones on island. just keep at it
It's a pure random luck. I'm still waiting to finish my basic sub-quest from day one of the event LOLOLOL!
Championship Scout - Find a Shoulder Pad collectible during short treasure search.
5 days later and close to a hundred of short searchers later, nothing.
ROFL loving the less than 1% chance just to finish a basic sub-quest BB, you really thought this one through.
Since I started this game between the summer and Halloween event last year, I've enjoyed all the events even if it was just buffing the pumpkin patches. It was nice.
But I must say about this event, I don't really mind what the rewards are for the calendar or anything else, but... it's really really hard to get those footballs.
It's the first event where I'm not enjoying the actual event.
The rewards costs a good amount to get (7.5k football just for the explorer and friary) and since explorer brings back 3-6 at most per search vs the 20~30+ easter eggs per search of last event, I can't see how it would be possible to get all of those, maybe it will get better, but I'm starting to doubt it.
I like the idea of the no troops adventures, but I have just 1 problem. They can take a while to finish and if you started the adventure without all the buffs needed to finish it, you CANNOT do any other adventures. None because it takes the same adventure slot as a regular one. Meaning, if you mindlessly started the event map without having all the buffs, you can say goodbye to getting resources from adventures for a few days.
The price of football got really high, more than the easter eggs I think and I have no ways to get decent amounts of valuable resources until a few days, because let's face it, you need alot of collectibles to get all the buffs you need to finish the match, more days if you can only find collectibles once a day.
At this point, I'm seriously thinking about using one of those sites that tells you what buffs you need, NOT starting the adventure until I have all the buffs I need to do it, then finish it in one swoop, not actually taking time to enjoy the match, defeating one opponent at a time, the rush of excitement as you get closer to finishing the map. No, I'll just run other adventures during the days it will take to collect all what I need and then actually get "rid" of the event match by doing it in a few minutes just to get it over with.
Now if the event map was a separate adventure spot as the regular adventures, that would fix that.
I was thinking of buying gems to get footballs to get all the missing rewards at the end if I didn't get many, but with the insanely small amount of footballs you can get from explorers or event daily quest or finishing the matches (which takes a few days themselves), I'm not going to.
There's a difference with "we want your money to keep running the game" and "lolwemakecrappyratestogetfootballssoyouhavestospe ndallyourgemstogettherewards" kind of we want your money, seriously.
Blitz, I know its frustrating right now. Players who were smart enough/with enough resources to skill their explorers are getting up to 66 balls back for a very long search. The collectibles are ridiculously expensive at the moment in trade. All this will change tho. Keep in mind the event is a month long, and we are still in the first week. There will be enough time to continue collecting stuff, and prices will fall for both cols and balls. Get more explorers if you can, and work on collecting gold to buy balls in weeks 3 and 4.
You are correct about waiting until you have all the buffs made before starting an adv. Its the only way to avoid being held up from doing other advs.
Everyone said the same thing about easter eggs and we all know how it ended, with the price going higher...
Even if you do get about 66 balls a day with all the explorers, that's only 1980 in 30 days, not really enough to get any rewards just with that, maybe 1-2 rewards if you played the market right, but not everyone is that good at playing the market.
You can win about 760 from the event quests if you manage to finish them all. so with that ~2k from explorers and the 760 from rewards, that leaves you with maybe 1 of the explorers. And that's if you have all the explorers, new players or people who are working they way there might not all of that.
I'm comparing to the previous events i've done so far, and at this point, still the "worse" one.
no, the worst one was the stupid balloons! but this one ranks up there, esp with all the glitches
that 66 was 1 explorer...granted i'll probably never see that combo again! it was the absolute max with a skilled exp. very long searches tend to bring back 16 at least, and many players have 5, 10, 15, or more explorers.
yes its hard for new players to get the items. but shouldnt it be? if every item were obtainable for every new player, the game would get really old, really quickly for most players. a difficult challenge is good!