For my all-time favorite, I may have to stick with 'Hitchhiker's Guide to the Galaxy'. There is just so much that has stuck with me over the years, and still find "Don't Panic" to be the most useful advice.
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If you where to visit a foreign country which would it be? and why would you want to visit said country?
CL_Aurboth
hi im new in this game from about 4 day now...i have a real good question...does i have to wait to exhausted a mineral depot (gold ore,iron,coal) befor sending a geo....cauz im thinking ....if i see a gold depot that have at least 20 gold ore in it...i can send now my geo (take 4h) and in about 1-2h the depot will be exhausted (i demolish it after exhausted)...the geo will find the spot again at the same place?
i want to know if i send my geo befor the depot exhausted (like i said for the gold mine) the geo will find the spot at the same place or i realy need to wait the remove the exhausted depot befor sending that geo?
so now that we know you live at 1169 Morning Glory Circle - are you more like Darren or Samantha?
My favorite thing about settlers is the people. On a whole, they make up a great cross-section and are truly supportive with each other. My least favorite thing is the static adventures. Ultimately, it is doing the same thing over and over again, and with no changes, they are as challenging as following a basic recipe.
CL_Aurboth - Do you have any information on the current status of PvP or of the demolition buffs? Thank you in advance.
As I am about as south as you can get, there is not a lot of true seasons. The fall is the best for us, as the temperature is moderate, there is not a lot of rain, and you can still do almost anything outdoors. Winter is likely my least favorite, as tends to be busiest at work and still cold enough to make days off less fun.
CL_Aurboth - do you prefer a specialized economy (building certain goods to sell to buy what you don't make) or a more generalized one?
There is not much I would do with more money, sorry. I like working, even though it has its good and bad days. Having more money would not be good for my kids, as it is hard enough to teach them the value of it. I would likely save and invest it, and try not to let people know I have it, so can continue to be where I am now.
Assuming this is a game question, there are benefits to both, but having a specialized economy put you at much greater risk for changes. As a rule, the more general the system, the more flexible it is. It may not take much to shift the market where what your economy specialized in will lose value, making it harder to play. If you produce what you need, you will not get caught with a shift in the economy, and less at the mercy of the trade office.
Given you grew up as computer games moved from infancy to their current state, has it ever struck you that you can marvel over certain aspects of Settlers Online which could not be programmed 20-30 years ago? I assume younger players take most of the programming for granted. Sort of like a young person looking at a modern car engine, compared to an 80 year old who saw simple car engines develop into their current state.
Sorry, we don't get any more advance information than other players. Neither are currently in testing status, so can say will not be coming to the live servers in the near future. I would want them to get them right though, before they reach the players, as a broken system would be worse than not having it at all.
How did you get involved with this game? Did you play the original PC games?
Got another Q, if they implement PVP how would you want it to go? island raiding, or something live an adv map where its a capture the flag or last army standing? just curious.
I typically played PC games, as I had the computer and didn't want to try to specialize in one of the other platforms also. My kids actually found this game and thought I should try it. I didn't play the original settlers game, but have played multiple others that are in the same genre.
CL_Aurboth u skipped my question on page 5 -_-
CL_Aurboth: What car do you drive? Year, make and model please.
What I have found is that the geos will not find mines in places where mines exist when you send them out. However, there is a lag between when the last resource is taken from a mine or deposit and the building actually collapses. Many people have reported that you can send the geo out when the mine is in its last cycle, and it will re-find it there as long as the mine has collapsed before the geo completes his cycle. Generally though, you will have best results if looking for mines after they have collapsed, but you do not need to remove the collapsed building before sending; it will find a new deposit and replace the collapsed building graphic.
CL_Aurboth tanks alot ur amazing :D have a good day
Favorite color?
I think my new favorite building is the village school. With the new upgrade, it really changes the island economy across several production chains and actually allows settler production at a more reasonable pace for higher levels. When you calculate it out, it actually replaces 0.75 bakeries of the same level, and all of the buildings you need to support the bakery. And the price is much lower than it should be when you account for the number of silos it will replace, not to mention the other buildings.
CL_Aurboth - Thank you for your candid responses.
Without knowing how the adventure islands are coded, it is difficult to say what is easy to do. In order to balance island difficulty, one way would be to move the camps within each sector. While this would make some adventure instances of the same type easier than others, it should even out. While this would eliminate set blocking, although not individual set-ups, it would make it much more interesting to do adventures. They may have to increase loot to make it more comparable with the losses from current adventures.
do you like trains?
ok that train is soooo annoying!
There is a lot more that can be done with computers and gaming now that would be difficult to convey to younger players. Some of my first games were on tape drives using cassette tapes, while others were all text with almost no AI (I ate the what?). I can also recall getting excited when my computer was upgraded to 64K of memory, so I could write longer programs. You can marvel just at the graphics that is included in what are relatively simple games. I get amazed when I am at work, when I have a super-high resolution monitor, and zoom in on my map, and marvel at the detail that has been included for just a single structure.